Index index by Group index by Distribution index by Vendor index by creation date index by Name Mirrors Help Search

tiled-1.1.5-bp153.1.1 RPM for armv7hl

From OpenSuSE Ports Leap 15.3 for armv7hl

Name: tiled Distribution: SUSE Linux Enterprise 15 SP3
Version: 1.1.5 Vendor: openSUSE
Release: bp153.1.1 Build date: Sat Feb 20 22:58:26 2021
Group: Productivity/Graphics/Other Build host: armbuild10
Size: 8011221 Source RPM: tiled-1.1.5-bp153.1.1.src.rpm
Summary: A tilemap editor
Tiled is a general purpose tile map editor. It is built to work with
varying game engines, whether your game is an RPG, platformer or
Breakout clone. Tiled is written in C++, using the Qt application






* Thu Apr 26 2018
  - Update to 1.1.5:
    * Fixed erasing mode of the Terrain Brush
    * Fixed crash after editing a template
    * Fixed rendering of eye/lock icons in Layers view
    * Fixed object index when undoing Move Object to Layer action (#1932[1])
    * Fixed shortcuts for flipping and rotating objects (#1926[2])
    * Fixed dynamic retranslation of tools and tool actions
    * Fixed possible crash when undoing/redoing Wang color changes
    * Fixed handling of sub-properties in Object Type Editor (#1936[3])
    * Fixed crash when deleting an object right before dragging it (#1933[4])
    * Adjust Wang tile data when tileset column count changes (#1851[5])
    * Improved fill behavior in case of selection on infinite map (#1921[6])
    * Removed ability to hide tile collision objects (#1929[7])
    * Remove tile collision layer along with the last object (#1230[8])
    * JSON plugin: Made the reader more strict about object types (#1922[9])
    * JSON plugin: Added support for Wang sets
* Wed Mar 28 2018
  - Update to 1.1.4:
    * Fixed exporting of external tilesets to JSON or TSX formats
    * Fixed problem with embedding or exporting tilesets with Wang sets
    * Fixed tiles placed by the terrain tool being considered different (#1913[1])
    * Fixed text alignment values appearing at random in Properties view (#1767[2])
    * Re-enabled Space for toggling layer visibility
    * Migrate properties set on tile collision layer to the tile (#1912[3])
    * Don't reset stamp brush state when pressing Alt
    * Automapping: Apply rules to selected area when there is one
    * Windows and Linux: Updated builds to Qt 5.10.1
    * Linux: Indicate Tiled can open multiple files at once in desktop file
    * Lowered the minimum supported version of Qt to 5.5
* Wed Mar 07 2018
  - Update to 1.1.3:
    * Fixed crash when removing a tileset referenced by multiple objects
    * Fixed crash on paste when it introduced more than one new tileset
    * Fixed Invert Selection for non-infinite maps
    * Fixed Select All to not select objects on locked layers
    * Fixed logic determining the tilesets used by a tile layer
    * Fixed copy/paste changing object order (#1896[1])
    * Fixed tileset getting loaded twice when used by the map and a template
    * Fixed repainting issues on undo/redo for new maps (#1887[2])
    * JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878[3])
    * Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations
* Wed Jan 31 2018
  - Update to 1.1.2:
    * Fixed possible crash while editing polygons
    * Fixed hang when loading map file with empty compressed layer data
    * Fixed selection of tile stamp to work on mouse click
    * Fixed tools not being up to date on modifier keys after activation
    * Fixed "Offset Map" action for infinite maps (#1866)
    * Templates view: Keep template centered when resizing view
    * Tile Collision Editor: Keep tile centered when resizing view
    * Tile Collision Editor: Display tool info text in status bar
    * JSON plugin: Fixed reading of infinite maps (#1858)
    * libtiled-java: Fixed some bugs (by Henry Wang, #1840)
    * libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)
  - Remove upstreamed tiled-1.1.0-empty-return.patch
* Fri Jan 05 2018
  - Update to 1.1.1:
    * Fixed crash on load for template instances of non-tile objects
* Thu Jan 04 2018
  - Update to 1.1.0:
    * Added support for infinite maps (by Ketan Gupta, #260)
    * Added support for Wang tiles and related tools (by Benjamin Trotter)
    * Added support for reusable object templates (by Mohamed Thabet)
    * Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
    * Added ability to reorder terrain types (by Justin Jacobs, #1603)
    * Added support for custom input formats and TMX output to the --export-map command-line option
    * Added island RPG example based on Beach tileset by finalbossblues
    * Added file-related context menu actions to tileset tabs
    * Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
    * Improved polygon node handles and drag behavior
    * Fixed %executablepath variable for executables found in PATH (#1648)
    * Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
    * Fixed crash when saving two new maps using the same file name (#1734)
    * Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
    * Fixed potential crash after deleting object or group layers
    * Automapping: Don't fail if an input/inputnot layer isn't found
    * Automapping: Added a "StrictEmpty" flag to input layers
    * GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
    * GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
    * tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
    * libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
    * libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
    * Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
    * plugin: Various changes (by Justin Jacobs, #1781)
    * TMW plugin: Removed since it is no longer needed
    * Updated translations
  - Add tiled-1.1.0-empty-return.patch: Fix 'Program returns random data in a function'
* Tue Aug 29 2017
  - Update to 1.0.3:
    * Fixed crash on reload map (#1659[1], #1694[2])
    * Fixed possible crash on undo/redo in collision editor (#1695[3])
    * Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641[4])
    * Fixed the display of the image source property for tilesets
    * Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
    * JSON plugin: Fixed reading of tileset column count
    * JSON plugin: Fixed reading of custom properties on tile collision object group
* Wed Jun 14 2017
  - Update to 1.0.1:
    * Made the zoom level used in Tilesets view persistent
    * Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588[1])
    * Fixed reset of font size when using font dialog (#1596[2])
    * Fixed several issues with the Properties dock (#1583[3], #1611[4])
    * Fixed centering on object on layer with offset (#1600[5])
    * Fixed handling of symbolic links in Recent Files menu and Maps view (#1589[6])
    * Fixed labels for objects in grouped object layers
    * Reverted the file format version back to "1.0" and added "tiledversion" attribute
    * Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595[7])
    * Added Korean translation (by miru2533 and SshipSunBee, #1604[8])
    * Updated Russian and Chinese translations
* Fri May 26 2017
  - Update to 1.0.0:
    * Added support for editing external tilesets (#242)
    * Added a text object with configurable font and wrapping (#1429)
    * Added layer grouping (#1038)
    * Added Tile.type and inherit tile object properties from the tile (#436, #1248)
    * Added a start page
    * Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
    * Added an option to disable safe writing of files (#1402, #1404)
    * Added invert selection action (by Leon Moctezuma, #1423)
    * Added support for isometric terrain overlays and tile collision objects (#419, #757)
    * Added 180-degree symmetry mode to terrain brush with Alt modifier
    * Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
    * Added Swap Tiles action (by Alexander Münch, #866)
    * Added tileset background color property (#227)
    * Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
    * Added a check for duplicates when adding tiles (by Simião, #1227)
    * Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
    * Added custom shortcuts for commands (by Ketan Gupta, #1456)
    * Added optional ID and Position columns to objects view (by i-ka, #1462)
    * Added an executable picker for custom commands (by Ketan Gupta, #942)
    * Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
    * Added all open tilesets to the Tilesets view
    * Added auto-show/hide all views (Clear View) action (by erem2k, #563)
    * Added minimap in the resizing dialog (by Yuriy, #1516)
    * Added drag-n-drop support in Layers view (#178)
    * Added support for storing object type definitions in JSON format (#1313)
    * Added cut/copy/paste actions for custom properties (#515)
    * Allow changing the tile of tile objects (by Mohamed Thabet, #409)
    * Allow selecting a folder to fix multiple broken links at once
    * Added support for dragging external tilesets into the Tilesets dock
    * Added support for dragging images into image collection tilesets
    * Write out Tiled version in TMX/JSON “version” attribute (#1416)
    * Remember last view on map also for closed files (#905)
    * Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
    * Change current layer depending on selected objects (by Glavak, #1424)
    * Improved support for using Tiled on HiDpi screens
    * Improved the behavior of the tile selection tool
    * Made Ctrl+D duplicate objects instead of deleting them
    * Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
    * JSON tileset: Save width/height of individual tile images
    * Linux: Added MIME type for tileset files
    * Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
    * Fixed handling of broken tile references, which now render as a red marker
    * Fixed manual reloading of images for image collection tilesets
    * Fixed Offset Layers tool to wait until mouse is moved
    * Fixed current stamp to always update when a tile is clicked
    * Fixed handling of pinch gestures (#1305)
    * Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
    * Fixed stamp brush to work better on staggered maps (by Bdtrotte)
    * Fixed objects offsetting while resizing (by Acuion, #1518)
    * Fixed fill tool for hexagonal maps (#883)
    * Fixed potential crash in Terrain Brush
    * Windows: Fixed menus when using OpenGL in full screen mode (#1576)
    * Windows: Added Sticker Knight and Python example scripts to installer (#819)
    * Windows: Fixed bringing existing Tiled window to foreground (#1256)
    * AutoMapping: Fixed object groups always getting added
    * AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
    * AutoMapping: Apply custom properties set on output layers
    * terraingenerator: Made the amount of columns configurable
    * terraingenerator: Copy tile properties from the source tilesets
    * Added Ukrainian translation (by Olexandr Nesterenko)
    * Added Hungarian translation (by Balázs Úr)
    * Added Finnish translation (by ekeimaja)
    * Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations
* Tue Mar 07 2017
  - Update to 0.18.2:
    * Fixed crash when deleting multiple selected objects
    * Fixed crash when moving multiple selected objects to another object layer
    * Fixed updating of values displayed in Objects and Layers views
    * GmxPlugin: Added support for image collection tilesets
    * Object Types Editor: Improved behavior when adding new types
    * Linux: Fixed shipping of image format plugins in AppImage releases
* Thu Feb 02 2017
  - Trim filler words from description
* Fri Jan 27 2017
  - Update to 0.18.1:
    * Fixed terrain brush for isometric staggered maps (by Clyde)
    * Fixed crash when resizing map causes objects to get removed
    * Fixed crash when duplicating an object layer
    * Fixed position of image layer after Resize or Offset Map
    * Fixed the quality of the minimap on HiDpi displays
    * Fixed Alt-drag behavior to not override resize handles
    * When adding a new layer, insert it above the current one
    * GmxPlugin: Fixed positioning for non-tile objects and support scaling
    * GmxPlugin: Export tile objects without a type as tiles
    * GmxPlugin: Support horizontal and vertical flipping
    * Updated Chinese translation (by Clyde)
* Tue Dec 20 2016
  - Fix plugin detection:
    We need USE_FHS_PLUGIN_PATH=yes so tiled finds the plugins and
    doesn't look relative to the executables path.
    Without this exporting to lua, json etc never worked.
* Tue Dec 20 2016
  - Update to version 0.18.0:
    * Added Layer via Copy/Cut actions
    * Added support for Paste in Place action for tile layers
    * Added context menu to change custom property type (by Dmitry Hrabrov)
    * Added support for higher precision for custom floating point properties
    * Added %mappath variable to commands (by Jack Roper)
    * Added snapping to pixels (by Mamed Ibrahimov)
    * Added right-click to clear the tile selection
    * Added a context menu action to reset the size of tile objects
    * Added exporter for Game Maker Studio room files (by Jones Blunt)
    * Added Move Up/Down buttons to Objects view (by iskolbin)
    * Added pixel coordinates to status bar for object tools (by iskolbin)
    * Added Sticker Knight platformer example (by Ponywolf)
    * tmxrasterizer: Added --size argument and support local file URLs
    * tmxrasterizer: Use smooth pixmap transform by default
    * Linux: Register tmxrasterizer as thumbnail generator for TMX files
    * Allow scrolling past map edges with mouse wheel
    * Enabled HiDpi scaling and improved the quality of some icons
    * Reversed the order of the objects in the Objects view
    * JSON plugin: Added Node.js support to the JavaScript export
    * Updated TMX schema definition (by assofohdz)
    * Fixed unfinished objects getting saved
    * Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
    * Fixed Remove and Rename actions for predefined properties
    * Windows: Fixed console output
    * libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas)
    * libtiled-java: Added a basic isometric renderer (by Mike Thomas)
    * Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations
  - Add tiled.thumbnailer
* Wed Oct 12 2016
  - Add icon/desktop/mime macros
  - Install appdata for
  - Update to version 0.17.0
    * Added a platform-independent theme, which can be dark (#786)
    * Added Paste in Place action for objects (#1257)
    * Added custom property type 'color' (#1275)
    * Added custom property type 'file' (#1278)
    * Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov)
    * Added support for editing multi-line string properties (#205)
    * Added %layername and %objectid to available command variables
    * Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo)
    * Added a rectangle erase mode to the eraser (#1297)
    * Added export to Defold .tilemap files (#1316, by Nikita Razdobreev)
    * Added simple full screen mode
    * Added "Copy File Path" and "Open Containing Folder" actions to tab context menu
    * Added warning when saving with the wrong file extension
    * Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield)
    * Various object selection tool improvements
    * Allow creating rectangle/ellipse objects in any direction (#1300)
    * Enabled nested views and grouped dragging for stacked views (#1291)
    * Fixed updating object drag cursor when exiting resize handles (#1277)
    * Fixed tile animations to stay in sync when changing them (#1288)
    * Fixed preservation of tile meta-data when tileset width is changed (#1315)
    * Updated Bulgarian, Dutch, German, Norwegian Bokmål, Russian, Spanish and Turkish translations
    * JSON plugin: Fixed loading of custom properties on terrains
    * Lua plugin: Fixed missing export of object layer drawing order
    * Fixed tile index adjustment when tileset image changes width
    * Fixed --export-map [format] option
    * Fixed shortcuts for some tools when language is set to Dutch
    * Fixed a painting related bug affecting the top edge after AutoMapping
* Fri May 13 2016
  - Update to version 0.16.1
    * Bugfix release, some crashed are fixed.
* Mon May 02 2016
  - Update to version 0.16.0
  - Minor spec cleanup
* Wed Jun 17 2015
  - update to version 0.12.3
* Sun Jan 04 2015
  - update to version 0.10.2



Generated by rpm2html 1.8.1

Fabrice Bellet, Sun Jun 9 15:26:24 2024