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f3d-2.3.1-1.1 RPM for riscv64

From OpenSuSE Ports Tumbleweed for riscv64

Name: f3d Distribution: openSUSE Tumbleweed
Version: 2.3.1 Vendor: openSUSE
Release: 1.1 Build date: Fri Mar 29 15:23:36 2024
Group: Productivity/Graphics/Viewers Build host: reproducible
Size: 800539 Source RPM: f3d-2.3.1-1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://f3d.app
Summary: Fast and minimalist 3D viewer
F3D is a VTK-based 3D viewer following the KISS principle, so it is
minimalist, efficient, has no GUI, has simple interaction mechanisms and is
fully controllable using arguments in the command line.

Provides

Requires

License

BSD-3-Clause

Changelog

* Fri Mar 29 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.3.1:
    * Added --animation-autoplay option (libf3d: scene.animation.autoplay)
      to automatically start animation on file load
    * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
    * Added an usd plugin in order to read .usd files using OpenUSD
    * Added .3mf and .x files support in the assimp plugin
    * Added a small margin between the model and the grid to avoid potential z-fighting
    * Added VTK output to the log when using --verbose=debug for easier debug
    * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
    * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
    * Improved the documentation on https://f3d.app
    * Improved general logging in order to make it easier to understand issues with file and options
    * Fixed potential crashes when reading assimp plugin file formats
    * Fixed --grid-absolute for off-center models
    * Fixed an issue with thumbnail generation showing the log window
    * Fixed many interaction issues on non-Qwerty keyboard layout
    * Fixed handling of filenames containing commas
    * Fixed an issue on Windows where the log window would appear on top of F3D window
    * Fixed crashes with specific .obj file
    * Fixed an issue with incorrect return code when using headless mode or incorrect options
    * Fixed dependency issue with the headless .deb binary release
    * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
    * Fixed an issue with Unicode filenames on the title bar on Windows
    * Fixed an issue where focal point picking would generate error messages
    * Changed --verbose into a string based option, eg: --verbose=quiet or
    - -verbose=debug. --verbose is still supported.
    * Changed --no-render behavior so that it doesn't impact verbosity anymore
    * Changed the default configuration file so that translucency support is enabled by default
    * Deprecated --quiet, use --verbose=quiet instead
    * Deprecated --input, use positional argument instead
* Tue Feb 27 2024 Jaime Marquínez Ferrándiz <jaime.marquinez.ferrandiz@fastmail.net>
  - Use the correct documentation's path
* Mon Jan 22 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.3.0:
    For F3D users:
    * Added --animation-autoplay option (libf3d: scene.animation.autoplay) to automatically start animation on file load
    * Added an experimental vdb plugin in order to read .vdb files using OpenVDB
    * Added an usd plugin in order to read .usd files using OpenUSD
    * Added .3mf and .x files support in the assimp plugin
    * Added a small margin between the model and the grid to avoid potential z-fighting
    * Added VTK output to the log when using --verbose=debug for easier debug
    * Reworked the alembic plugin to read Texture Coordinates and Normals for .abc files
    * Improved the reading of EXR files using multi-threading for better performance when loading HDRIs
    * Improved the documentation on https://f3d.app
    * Improved general logging in order to make it easier to understand issues with file and options
    * Fixed potential crashes when reading assimp plugin file formats
    * Fixed --grid-absolute for off-center models
    * Fixed an issue with thumbnail generation showing the log window
    * Fixed many interaction issues on non-Qwerty keyboard layout
    * Fixed handling of filenames containing commas
    * Fixed an issue on Windows where the log window would appear on top of F3D window
    * Fixed crashes with specific .obj file
    * Fixed an issue with incorrect return code when using headless mode or incorrect options
    * Fixed dependency issue with the headless .deb binary release
    * Fixed a crash when using a file with more than 254 bones (Requires OpenGL 4.3)
    * Fixed an issue with Unicode filenames on the title bar on Windows
    * Fixed an issue where focal point picking would generate error messages
    * Changed --verbose into a string based option, eg: --verbose=quiet or --verbose=debug. --verbose is still supported.
    * Changed --no-render behavior so that it doesn't impact verbosity anymore
    * Changed the default configuration file so that translucency support is enabled by default
    * Deprecated --quiet, use --verbose=quiet instead
    * Deprecated --input, use positional argument instead
    For libf3d users:
    * Added scene.animation.autoplay option
    * Added a f3d::image::saveBuffer API to save an image as a file format in memory
    * Fixed the default name of the window
  - Remove f3d.rpmlintrc
* Wed Jan 10 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.2.1:
    * Added new options hdri-file, hdri-ambient, hdri-skybox to have more control on the HDRI behavior
    * Added a default HDRI used when providing no hdri-file
    * Added bindings to toggle HDRI ambient lighting (F) and HDRI skybox (J)
    * Added bindings to move the camera to standard locations: 1: Front, 3: Right, 7: Top, 9: Isometric
    * Added Open CASCADE BRep format to the OCCT plugin.
    * Fixed an infamous issue when the Windows thumbnailer always steal the focus
    * Fixed an issue with the binary release when opening draco files
    * Fixed an issue with matcap textures
    * Fixed an issue with HDRI lighting
    * Fixed an issue with HDRI lighting when dropping HDRI after a model
    * Fixed an issue where invalid option would not show on Windows
    * Fixed an issue where previously loaded file would stay visible
    * Fixed an issue when loading invalid EXR file as HDRI
    * Fixed cheatsheet menu rendering under ‘Drop File Instructor’
    * Fixed raytracing rendering issues
    * Improved cheatsheet menu contrast for any background color
    * Improved overall text contrast for any background color
    * Improved performance when changing model and using a HDRI
    * Improved HDRI cache performance
    * Deprecated hdri option
    * Reworked image API to support many file formats to read (EXR, HDR) and write (PNG, JPG, TIF, BMP)
    * Added render.hdri.file, render.hdri.ambient, render.background.skybox options.
    * Deprecated render.background.hdri in favor of new options above
    * Deprecated previous image API
    * Add loader::loadGeometry allowing loading geometry from memory buffers
    * Added a deprecation framework
    * Removed F3D_TESTING_ENABLE_HDRI_TESTS cmake option and merged it with F3D_TESTING_ENABLE_LONG_TIMEOUT_TESTS
    * Added a Getting Started guide for beginners developers
* Wed Jan 10 2024 Michael Vetter <mvetter@suse.com>
  - Update to 2.1.0:
    * Reworked Animation support and added many animation related options
    * Added --camera-direction and --camera-zoom-factor and use it in default config file
    * Added --texture-matcap option to load a MatCap texture
    * Added support for opening HDRI background with Drop
    * Added .exr support for HDRI and textures
    * Improved HDRI caching performance
    * Added a EGL headless binary release
    * Added typo suggestion when failing to use the right option name
    * Added --invert-zoom option (libf3d: interactor.invert-zoom) to invert
      zoom direction with right-click on mouse
    * Added support for keeping camera position when reloading a file with UP key
    * Added a --grid-absolute option (libf3d: render.grid.absolute) to
      position the grid instead of being below the model
    * Added a “Drop Zone” when starting F3D without loading a file
    * Added coloring support for STEP files in binary release
    * Fixed an issue on Windows where the error window would popup even with --quiet
    * Fixed an issue with 16 bit and 32 bit textures with assimp plugin
    * Fixed an issue on Windows where errors where not visible
    * Fixed an HDRI issue on reload
    * Fixed a crash when with the progress bar on reloading a file
    * Fixed an issue where certain options from config file would be ignored
    * Fixed a crash with many GLTF files when an array does not have a name
    * Fixed an issue where dropping a duplicate file would change the loaded
      file instead of not doing anything
    * Fixed an issue when loading an unsupported file
    * Fixed an issue with VRML files
    * Improved config file for .ply files
    * Improved config file regex so that they are case-insensitive
    * Improved --up option to support no sign and better validation
    * Improved F3D version reporting about itself and VTK (--version)
    * Improved documentation, testing, help
    * Changed the automatic camera position to a version more close to the data
    * Reduced size of binary release by a factor of two
    * Added vcpkg support for dependency installation
    * Added a F3D_PLUGIN_OCCT_COLORING_SUPPORT CMake variable to control if this
      feature is compiled, default is ON
    * Added SONAME support
    * Added a F3D_PLUGINS_INSTALL_DIR CMake variable to control where to install plugins
    * Added a new module: F3D_MODULE_EXR that depends on openexr
    * Added support to use external cxxopts and external nlohmann-json
    * Fixed a link issue with VTK modules
    * Fixed a @loader_path issue on MacOS
    * Added support for CMAKE_INSTALL_*DIR variables on installation
    * Added support for building against a EGL enabled VTK
    * Fixed a compilation issue with VTK master
  - Add build requires for fmt-devel and fast_float-devel
  - Set -DF3D_PLUGIN_BUILD_DRACO=OFF for now to fix the build
  - Use -DCMAKE_SKIP_INSTALL_RPATH=ON to fix `No valid ELF RPATH or RUNPATH
    entry exists in the file` build failure
  - Split out libf3d into subpackage
* Thu Jun 22 2023 Андрей Алыпов <and.november@opensuse.org>
  - Update to version 2.0.0:
    * Update F3D Version to 2.0.0 (#744)
    * reorder sections
    * Update LIMITATIONS_AND_TROUBLESHOOTING.md
    * Update copyright year (#742)
    * Update F3D Version to 2.0.0-RC3 (#740)
    * Add a test against segfault (#738)
    * Add doc about unsigned packages (#739)
    * Fix a segfault with down interaction (#737)
    * Update F3D version to RC2 (#736)
    * Fix and update doc (#735)
* Wed Dec 15 2021 Андрей Алыпов <and.november@opensuse.org>
  - Update to version 1.2.1
    * Fix format list in documentation
    * typo
    * Fixup
    * initialize quiet
    * Respect output window conf
    * Improving .deb package
    * Handle readers with CMake
    * Rerun failing tests in serial
    * Fix link in readme
    * Added the missing CPACK_PACKAGE_CONTACT
    * Added DEB to cPack generator
    * Fix useless whatis entry in man page.
    * Add shadow warning during strict compil
    * Fix Shadowing
    * Reindent file
    * fix name
    * Improve installation doc
    * SSAO in long timeout to avoid failure on macos
    * Updating VTK for https://gitlab.kitware.com/vtk/vtk/-/merge_requests/8682/
    * Fix an error in codecov conf
    * typo
    * Adding spack package
    * Update website again
    * Adding more badges
* Wed Jul 08 2020 Андрей Алыпов <and.november@opensuse.org>
  - initial package (version 1.1.0) for openSUSE

Files

/etc/f3d
/etc/f3d/config.d
/etc/f3d/config.d/10_alembic.json
/etc/f3d/config.d/10_assimp.json
/etc/f3d/config.d/10_exodus.json
/etc/f3d/config.d/10_native.json
/etc/f3d/config.d/10_occt.json
/usr/bin/f3d
/usr/lib64/libf3d-plugin-alembic.so
/usr/lib64/libf3d-plugin-assimp.so
/usr/lib64/libf3d-plugin-exodus.so
/usr/lib64/libf3d-plugin-occt.so
/usr/share/applications/f3d-plugin-alembic.desktop
/usr/share/applications/f3d-plugin-assimp.desktop
/usr/share/applications/f3d-plugin-exodus.desktop
/usr/share/applications/f3d-plugin-native.desktop
/usr/share/applications/f3d-plugin-occt.desktop
/usr/share/applications/f3d.desktop
/usr/share/doc/packages/f3d
/usr/share/doc/packages/f3d/README.md
/usr/share/f3d
/usr/share/f3d/plugins
/usr/share/f3d/plugins/alembic.json
/usr/share/f3d/plugins/assimp.json
/usr/share/f3d/plugins/exodus.json
/usr/share/f3d/plugins/native.json
/usr/share/f3d/plugins/occt.json
/usr/share/icons/hicolor/32x32/apps/f3d.png
/usr/share/icons/hicolor/48x48/apps/f3d.png
/usr/share/icons/hicolor/64x64/apps/f3d.png
/usr/share/icons/hicolor/scalable/apps/f3d.svg
/usr/share/licenses/f3d
/usr/share/licenses/f3d/LICENSE.md
/usr/share/licenses/f3d/THIRD_PARTY_LICENSES.md
/usr/share/man/man1/f3d.1.gz
/usr/share/metainfo/app.f3d.F3D.metainfo.xml
/usr/share/thumbnailers
/usr/share/thumbnailers/f3d-plugin-alembic.thumbnailer
/usr/share/thumbnailers/f3d-plugin-assimp.thumbnailer
/usr/share/thumbnailers/f3d-plugin-exodus.thumbnailer
/usr/share/thumbnailers/f3d-plugin-native.thumbnailer
/usr/share/thumbnailers/f3d-plugin-occt.thumbnailer


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