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taisei-data-1.4.1-1.2 RPM for noarch

From OpenSuSE Ports Tumbleweed for noarch

Name: taisei-data Distribution: openSUSE:Factory:zSystems
Version: 1.4.1 Vendor: openSUSE
Release: 1.2 Build date: Sun Mar 17 18:52:12 2024
Group: Amusements/Games/Action/Arcade Build host: reproducible
Size: 183040774 Source RPM: taisei-1.4.1-1.2.src.rpm
Packager: https://bugs.opensuse.org
Url: https://taisei-project.org
Summary: Data files for Taisei
Data files for Taisei, an open clone of the Touhou Project series. Touhou is a
one-man project of shoot ’em up games set in an isolated world full of
Japanese folklore.

Provides

Requires

License

MIT

Changelog

* Sun Mar 17 2024 Mia Herkt <mia@0x0.st>
  - Update to version 1.4.1
    This is a stable maintenance release. It features some bugfixes
    and optimizations backported from the v1.5 development tree.
    * Fixed a crash that happened after a few minutes would pass
      without any input if the intro cutscene had previously played
      gh#taisei-project/taisei##371
    * Optimized a few hot paths in the game update loop.
    * Optimized the tree branch mesh in the Stage 2 background to
      avoid rendering a lot of tiny triangles.
    * Added a gamemode build option to control whether to enable
      GameMode integration on Linux.
* Fri Sep 08 2023 Mia Herkt <mia@0x0.st>
  - Update to version 1.4
    This is a major release, with substantially redesigned stages and
    bosses, new story, new backgrounds, and heavy internal rewrites.
    See the announcement at https://taisei-project.org/news/0016_v1.4
* Wed Nov 17 2021 Dominique Leuenberger <dimstar@opensuse.org>
  - Do not build for %ix86: cglm is not available on this platform.
* Sat May 08 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - New public key: 5F2EE4A69653CA07
    * See https://github.com/taisei-project/taisei/releases/tag/v1.3.2
* Mon May 03 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 1.3.2
    * Fixed some rendering errors, including the Stage 1 water effect
      on Intel iGPUs and incorrect laser blurring.
    * Improved support for high-DPI displays.
    * Slightly optimized various parts of the engine, including 3D
      and text rendering.
    * Added GameMode integration on Linux. If you use GameMode daemon,
      GameMode will now be automatically activated when you start Taisei.
    * Updated the SDL game controller database, enabling
      out-of-the-box support for even more controllers.
* Wed Oct 02 2019 Martin Herkt <9+suse@cirno.systems>
  - Switch back to GitHub download URLs
* Sun Sep 29 2019 Martin Herkt <9+suse@cirno.systems>
  - Update to version 1.3.1
    * Improved laser rendering and other visual Improvements
    * Names and declaration animations for player spell cards
    * Various shader performance optimizations
    * Audio assets now in Opus format
    * Bugfixes backported from 1.4 development
    * New character art by @afensorm
* Sat Apr 27 2019 Martin Herkt <9+suse@cirno.systems>
  - Update to version 1.3
    * Improved performance
    * Improved graphics
    * Added Reimu character
    * New scoring mechanic
    * New shot mode B for Marisa character
    * Added Music Room
    * Changed Bombs
    * Fixed collisions
    * Improved bullet patterns
* Fri May 25 2018 9+suse@cirno.systems
  - Tōhō -> Touhou for better discoverability
* Fri Jan 26 2018 9+suse@cirno.systems
  - Update to version 1.2, adding tons of new game content
  - Remove taisei-make-rpmlint-happy.patch
  - Remove add taisei-use-std-gnu11.patch

Files

/usr/share/taisei
/usr/share/taisei/00-taisei.zip
/usr/share/taisei/gamecontrollerdb.txt


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Fabrice Bellet, Tue Apr 30 23:40:23 2024