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libdav1d6-32bit-1.0.0-150500.1.1 RPM for x86_64

From OpenSuSE Leap 15.5 for x86_64

Name: libdav1d6-32bit Distribution: SUSE Linux Enterprise 15
Version: 1.0.0 Vendor: SUSE LLC <>
Release: 150500.1.1 Build date: Tue Feb 28 14:58:29 2023
Group: System/Libraries Build host: sheep26
Size: 1055128 Source RPM: dav1d-1.0.0-150500.1.1.src.rpm
Summary: AV1 decoder library
dav1d is an AV1 decoder library.






* Thu Oct 13 2022
  - Drop _lto_cflags define, current version supports lto build.
  - Drop unneeded rpm BuildRequires.
  - Add pkgconfig(libxxhash) BuildRequires and stop passing
    xhash_muxer=disabled to meson, build hash_muxer support.
  - Add check section and meson_test macro, run tests during build.
* Fri Mar 18 2022
  - Update to version 1.0.0
    * Automatic thread management.
    * Add support for AVX-512 acceleration.
    * x86 code speedup (from SSE2 to AVX2).
    * New grain API to ease acceleration on the GPU.
    * New API call to get information of which frame failed to
      decode, in error cases.
    * Numerous small bug fixes.
  - Bump soversion to 6
* Fri Sep 03 2021
  - Update to version 0.9.2
    * x86: SSE4 optimizations of inverse transforms for 10bit for
      all sizes
    * x86: mc.resize optimizations with AVX2/SSSE3 for 10/12b
    * x86: SSSE3 optimizations for cdef_filter in 10/12b and
      mc_w_mask_422/444 in 8b
    * ARM NEON optimizations for FilmGrain Gen_grain functions
    * Optimizations for splat_mv in SSE2/AVX2 and NEON
    * x86: SGR improvements for SSSE3 CPUs
    * x86: AVX2 optimizations for cfl_ac
* Thu Jul 29 2021
  - Update to version 0.9.1
    * 10/12b SSSE3 optimizations for mc (avg, w_avg, mask, w_mask,
      emu_edge), prep/put_bilin, prep/put_8tap, ipred (dc/h/v,
      paeth, smooth, pal, filter), wiener, sgr (10b), warp8x8,
      deblock, film_grain, cfl_ac/pred for 32bit and 64bit x86
    * Film grain NEON for fguv 10/12b, fgy/fguv 8b and fgy/fguv
      10/12 arm32
    * Fixes for filmgrain on ARM
    * itx 10bit optimizations for 4x4/x8/x16, 8x4/x8/x16 for SSE4
    * Misc improvements on SSE2, SSE4
* Sun May 16 2021
  - Update to version 0.9.0
    * x86 (64bit) AVX2 implementation of most 10b/12b functions,
      which should provide a large boost for high-bitdepth
      decoding on modern x86 computers and servers.
    * ARM64 neon implementation of FilmGrain (4:2:0/4:2:2/4:4:4 8bit)
    * New API to signal events happening during the decoding process
* Wed Mar 24 2021
  - Disable LTO (fix boo#1183956)
* Mon Feb 22 2021
  - Update to version 0.8.2
    * ARM32 optimizations for ipred and itx in 10/12bits,
      completing the 10b/12b work on ARM64 and ARM32
    * Give the post-filters their own threads
    * ARM64: rewrite the wiener functions
    * Speed up coefficient decoding, 0.5%-3% global decoding gain
    * x86 optimizations for CDEF_filter and wiener in 10/12bit
    * x86: rewrite the SGR AVX2 asm
    * x86: improve msac speed on SSE2+ machines
    * ARM32: improve speed of ipred and warp
    * ARM64: improve speed of ipred, cdef_dir, cdef_filter,
      warp_motion and itx16
    * ARM32/64: improve speed of looprestoration
    * Add seeking, pausing to the player
    * Update the player for rendering of 10b/12b
    * Misc speed improvements and fixes on all platforms
    * Add a xxh3 muxer in the dav1d application
* Sat Jan 02 2021
  - Update to version 0.8.1
    * Keep references to buffers valid after dav1d_close().
      Fixes a regression caused by the picture buffer pool added
      in 0.8.0.
    * ARM32 optimizations for 10bit bitdepth for SGR
    * ARM32 optimizations for 16bit bitdepth for
    * ARM64 optimizations for 10bit bitdepth for SGR
    * x86 optimizations for wiener in SSE2/SSSE3/AVX2
* Tue Nov 24 2020
  - Update to version 0.8.0
    * Improve the performance by using a picture buffer pool;
    * ARM32 optimizations for 8bit bitdepth for ipred paeth,
      smooth, cfl
    * ARM32 optimizations for 10/12/16bit bitdepth for
      put/prep 8tap/bilin, wiener and CDEF filters
    * ARM64 optimizations for cfl_ac 444 for all bitdepths
    * x86 optimizations for MC 8-tap, mc_scaled in AVX2
    * x86 optimizations for CDEF in SSE and
      {put/prep}_{8tap/bilin} in SSSE3
  - Bump soversion to 5
  - Drop dav1d-nasm-2.15.patch (merged upstream)
* Tue Sep 01 2020
  - Add dav1d-nasm-2.15.patch: Fix compilation with nasm 2.15.
* Mon Jun 22 2020
  - Update to version 0.7.1
    * ARM32 NEON optimizations for itxfm, which can give up to 28%
      speedup, and MSAC
    * SSE2 optimizations for prep_bilin and prep_8tap
    * AVX2 optimizations for MC scaled
    * Fix a clamping issue in motion vector projection
    * Fix an issue on some specific Haswell CPU on ipred_z AVX2
    * Improvements on the dav1dplay utility player to support
* Wed May 20 2020
  - Update to verison 0.7.0
    * Faster refmv implementation gaining up to 12% speed while
    - 25% of RAM (Single Thread)
    * 10b/12b ARM64 optimizations are mostly complete:
      + ipred (paeth, smooth, dc, pal, filter, cfl)
      + itxfm (only 10b)
    * AVX2/SSSE3 for non-4:2:0 film grain and for mc.resize
    * AVX2 for cfl4:4:4
    * AVX-512 CDEF filter
    * ARM64 8b improvements for cfl_ac and itxfm
    * ARM64 implementation for emu_edge in 8b/10b/12b
    * ARM32 implementation for emu_edge in 8b
    * Improvements on the dav1dplay utility player to support 10
      bit, non-4:2:0 pixel formats and film grain on the GPU
* Fri Mar 06 2020
  - Update to version 0.6.0
    * New ARM64 optimizations for the 10/12bit depth:
      + mc_avg, mc_w_avg, mc_mask
      + mc_put/mc_prep 8tap/bilin
      + mc_warp_8x8
      + mc_w_mask
      + mc_blend
      + wiener
      + SGR
      + loopfilter
      + cdef
    * New AVX-512 optimizations for prep_bilin, prep_8tap,
      cdef_filter, mc_avg/w_avg/mask
    * New SSSE3 optimizations for film grain
    * New AVX2 optimizations for msac_adapt16
    * Fix rare mismatches against the reference decoder, notably
      because of clipping
    * Improvements on ARM64 on msac, cdef and looprestoration
    * Improvements on AVX2 optimizations for cdef_filter
    * Improvements in the C version for itxfm, cdef_filter
  - Bump sover to 4
* Wed Dec 04 2019
  - Update to version 0.5.2
    * ARM32 optimizations for loopfilter, ipred_dc|h|v
    * Add section-5 raw OBU demuxer
    * Improve the speed by reducing the L2 cache collisions
    * Fix minor issues
* Sat Oct 26 2019
  - Update to version 0.5.1
    * SSE2 optimizations for CDEF, wiener and warp_affine
    * NEON optimizations for SGR on ARM32
    * Fix mismatch issue in x86 asm in inverse identity transforms
    * Fix build issue in ARM64 assembly if debug info was enabled
    * Add a workaround for Xcode 11 -fstack-check bug
  - Dropped arm64_ipred_symbols_aligned.patch (merged upstream)
* Fri Oct 11 2019
  - Update to version 0.5.0
    Medium release fixing regressions and minor issues, and
    improving speed significantly:
    * Export ITU T.35 metadata
    * Speed improvements on blend_ on ARM
    * Speed improvements on decode_coef and MSAC
    * NEON optimizations for blend*, w_mask_, ipred functions for
    * NEON optimizations for CDEF and warp on ARM32
    * SSE2 optimizations for MSAC hi_tok decoding
    * SSSE3 optimizations for deblocking loopfilters and
    * AVX-2 optimizations for film grain and ipred_z2
    * SSE4 optimizations for warp_affine
    * VSX optimizations for wiener
    * Fix inverse transform overflows in x86 and NEON asm
    * Fix integer overflows with large frames
    * Improve film grain generation to match reference code
    * Improve compatibility with older binutils for ARM
    * More advanced Player example in tools
  - Bump soversion to 3
  - Added arm64_ipred_symbols_aligned.patch to fix aarch64
* Mon Aug 05 2019
  - Update to version 0.4.0
    * Fix playback with unknown OBUs
    * Add an option to limit the maximum frame size
    * SSE2 and ARM64 optimizations for MSAC
    * Improve speed on 32bits systems
    * Optimization in obmc blend
    * Reduce RAM usage significantly
    * The initial PPC SIMD code, cdef_filter
    * NEON optimizations for blend functions on ARM
    * NEON optimizations for w_mask functions on ARM
    * NEON optimizations for inverse transforms on ARM64
    * Improve handling of malloc failures
    * Simple Player example in tools
  - Dropped dav1d.armv6.patch (merged upstream)
  - Bumped SOVERSION to 2
* Mon May 13 2019
  - Added dav1d.armv6.patch (disables armv7 asm for armv6 builds)
* Sat May 11 2019
  - Update to version 0.3.1
    * Fix a buffer overflow in frame-threading mode on SSSE3 CPUs
    * Reduce binary size, notably on Windows
    * SSSE3 optimizations for ipred_filter
    * ARM optimizations for MSAC
* Mon Apr 29 2019
  - Update to version 0.3.0
    * Fixes an annoying crash on SSSE3 that happened in the itx
* Fri Apr 19 2019
  - Update to version 0.2.2
    * Large improvement on MSAC decoding with SSE, bringing 4-6%
      speed increase
      The impact is important on SSSE3, SSE4 and AVX-2 cpus
    * SSSE3 optimizations for all blocks size in itx
    * SSSE3 optimizations for ipred_paeth and ipref_cfl (420, 422
      and 444)
    * Speed improvements on CDEF for SSE4 CPUs
    * NEON optimizations for SGR and loop filter
    * Minor crashes, improvements and build changes
* Tue Apr 02 2019
  - Add baselibs.conf: ffmpeg, which is the main consumer of Dav1d,
    produces -32bit packages that would be uninstallable otherwise.
* Tue Mar 12 2019
  - Update to version 0.2.1
    * SSSE3 optimization for cdef_dir
    * AVX-2 improvements of the existing CDEF optimizations
    * NEON improvements of the existing CDEF and wiener
    * Clarification about the numbering/versionning scheme
* Mon Mar 04 2019
  - Update to version 0.2.0
    * ARM64 and ARM optimizations using NEON instructions
    * SSSE3 optimizations for both 32 and 64bits
    * More AVX-2 assembly, reaching almost completion
    * Fix installation of includes
    * Rewrite inverse transforms to avoid overflows
    * Snap packaging for Linux
    * Updated API (ABI and API break)
    * Fixes for un-decodable samples
* Thu Dec 13 2018
  - Redo description and mention SIMD acceleration.
* Thu Dec 13 2018
  - Moved license file to library package
* Tue Dec 11 2018
  - Initial stable package (v0.1.0)



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Fabrice Bellet, Tue Jul 9 18:11:13 2024