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yamagi-quake2-debugsource-7.45-1.mga8 RPM for armv7hl

From Mageia 8 for armv7hl / media / debug / core / release

Name: yamagi-quake2-debugsource Distribution: Mageia
Version: 7.45 Vendor: Mageia.Org
Release: 1.mga8 Build date: Wed Oct 21 15:24:56 2020
Group: Development/Debug Build host: localhost
Size: 7760727 Source RPM: yamagi-quake2-7.45-1.mga8.src.rpm
Packager: akien <akien>
Url: http://www.yamagi.org/quake2/
Summary: Debug sources for package yamagi-quake2
This package provides debug sources for package yamagi-quake2.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2

Changelog

* Wed Oct 21 2020 akien <akien> 1:7.45-1.mga8
  + Revision: 1637684
  - Version 7.45
* Sat Feb 15 2020 umeabot <umeabot> 1:7.40-2.mga8
  + Revision: 1526238
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %setup_compile_flags
* Sat Apr 27 2019 akien <akien> 1:7.40-1.mga7
  + Revision: 1395763
  - Fix link in description
  - Version 7.40

Files

/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_ai.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_chase.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_cmds.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_combat.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_ctf.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_func.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_items.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_main.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_misc.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_monster.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_phys.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_save.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_spawn.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_svcmds.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_target.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_trigger.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_utils.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/g_weapon.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/header
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/header/ctf.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/header/game.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/header/local.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/header/menu.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/header/shared.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/menu
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/menu/menu.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/monster
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/monster/move.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/player
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/player/client.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/player/hud.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/player/trail.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/player/view.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/player/weapon.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/shared
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-ctf-1.07/src/shared/shared.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/dm
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/dm/ball.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/dm/tag.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_ai.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_chase.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_cmds.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_combat.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_func.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_items.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_main.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_misc.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_monster.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_newai.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_newdm.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_newfnc.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_newtarg.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_newtrig.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_newweap.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_phys.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_spawn.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_sphere.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_svcmds.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_target.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_trigger.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_turret.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_utils.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/g_weapon.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/header
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/header/game.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/header/local.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/header/shared.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/berserker
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/berserker/berserker.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/boss2
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/boss2/boss2.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/boss3
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/boss3/boss3.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/boss3/boss31.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/boss3/boss32.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/brain
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/brain/brain.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/carrier
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/carrier/carrier.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/chick
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/chick/chick.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/flipper
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/flipper/flipper.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/float
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/float/float.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/flyer
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/flyer/flyer.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/gladiator
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/gladiator/gladiator.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/gunner
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/gunner/gunner.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/hover
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/hover/hover.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/infantry
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/infantry/infantry.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/insane
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/insane/insane.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/medic
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/medic/medic.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/misc
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/misc/move.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/mutant
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/mutant/mutant.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/parasite
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/parasite/parasite.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/soldier
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/soldier/soldier.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/stalker
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/stalker/stalker.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/supertank
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/supertank/supertank.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/tank
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/tank/tank.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/turret
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/turret/turret.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/widow
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/widow/widow.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/monster/widow/widow2.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/player
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/player/client.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/player/hud.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/player/trail.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/player/view.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/player/weapon.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/savegame
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/savegame/savegame.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/savegame/tables
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/savegame/tables/gamefunc_decs.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/savegame/tables/gamemmove_decs.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/shared
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/shared/flash.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/shared/rand.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-rogue-2.07/src/shared/shared.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_ai.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_chase.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_cmds.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_combat.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_func.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_items.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_main.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_misc.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_monster.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_phys.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_spawn.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_svcmds.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_target.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_trigger.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_turret.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_utils.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/g_weapon.c
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/header
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/header/game.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/header/local.h
/usr/src/debug/yamagi-quake2-7.45-1.mga8.arm/quake2-xatrix-2.08/src/header/shared.h
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