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MueLu_KeepType.hpp
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5// MueLu: A package for multigrid based preconditioning
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46#ifndef MUELU_KEEPTYPE_HPP
47#define MUELU_KEEPTYPE_HPP
48
49namespace MueLu {
50
52 // Several keep status can be set at the same time
53 enum KeepEnum {
54 UserData = 0x1,
55 Keep = 0x2,
56 Final = 0x4,
57
60 };
61
63 typedef short KeepType; //TODO: name it KeepFlag?
64
65} // namespace MueLu
66
67#endif // MUELU_KEEPTYPE_HPP
Namespace for MueLu classes and methods.
KeepEnum
Keep status of a variable of Level.
@ Final
Keep data only for this run. Used to keep data useful for Hierarchy::Iterate(). Data will be deleted ...
@ Keep
Always keep data, even accross run. This flag is set by Level::Keep(). This flag is propagated to coa...
@ NextRun
Both UserData and Keep flags force data to be kept and reused for the next run. Do not use MueLu::Nex...
@ UserData
User data are always kept. This flag is set automatically when Level::Set("data", data) is used....
short KeepType