| GUPnP A/V Reference Manual | ||||
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| Top | Description | ||||
GList * gupnp_didl_lite_object_get_properties (GUPnPDIDLLiteObject *object, const char *name); const char * gupnp_didl_lite_object_get_id (GUPnPDIDLLiteObject *object); const char * gupnp_didl_lite_object_get_parent_id (GUPnPDIDLLiteObject *object); gboolean gupnp_didl_lite_object_get_restricted (GUPnPDIDLLiteObject *object); const char * gupnp_didl_lite_object_get_title (GUPnPDIDLLiteObject *object); const char * gupnp_didl_lite_object_get_creator (GUPnPDIDLLiteObject *object); const char * gupnp_didl_lite_object_get_write_status (GUPnPDIDLLiteObject *object); const char * gupnp_didl_lite_object_get_upnp_class (GUPnPDIDLLiteObject *object); GList * gupnp_didl_lite_object_get_resources (GUPnPDIDLLiteObject *object); GUPnPDIDLLiteResource * gupnp_didl_lite_object_get_compat_resource (GUPnPDIDLLiteObject *object, const char *sink_protocol_info, gboolean lenient);
GList * gupnp_didl_lite_object_get_properties (GUPnPDIDLLiteObject *object, const char *name);
Use this function to retreive property nodes by name.
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GUPnPDIDLLiteObject |
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name of the properties |
Returns : |
The list of property nodes by the name property_name
belonging to object, or NULL. g_list_free the returned list after
usage but do not modify the contents.
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const char * gupnp_didl_lite_object_get_id (GUPnPDIDLLiteObject *object);
Get the ID of the object.
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GUPnPDIDLLiteObject |
Returns : |
The ID of the object, or NULL.
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const char * gupnp_didl_lite_object_get_parent_id
(GUPnPDIDLLiteObject *object);
Get the ID of the parent of the object.
gboolean gupnp_didl_lite_object_get_restricted (GUPnPDIDLLiteObject *object);
Whether the object is restricted or not.
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GUPnPDIDLLiteObject |
Returns : |
TRUE if object is restricted.
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const char * gupnp_didl_lite_object_get_title (GUPnPDIDLLiteObject *object);
Get the title of the object.
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GUPnPDIDLLiteObject |
Returns : |
The title of the object, or NULL.
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const char * gupnp_didl_lite_object_get_creator (GUPnPDIDLLiteObject *object);
Get the creator of the object.
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GUPnPDIDLLiteObject |
Returns : |
The creator of the object, or NULL.
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const char * gupnp_didl_lite_object_get_write_status
(GUPnPDIDLLiteObject *object);
Get the write status of the object.
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GUPnPDIDLLiteObject |
Returns : |
The write status of the object, or NULL.
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const char * gupnp_didl_lite_object_get_upnp_class
(GUPnPDIDLLiteObject *object);
Get the UPnP class of the object.
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The GUPnPDIDLLiteObject |
Returns : |
The class of object, or NULL.
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GList * gupnp_didl_lite_object_get_resources (GUPnPDIDLLiteObject *object);
Use this function to retreive resources from the object.
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GUPnPDIDLLiteObject |
Returns : |
The list of resources belonging to object, or NULL.
g_list_free the returned list after usage and unref each resource in it.
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GUPnPDIDLLiteResource * gupnp_didl_lite_object_get_compat_resource (GUPnPDIDLLiteObject *object, const char *sink_protocol_info, gboolean lenient);
Use this function to get a resource from the object that is compatible with
any of the protocols specified in the sink_protocol_info. The value of
sink_protocol_info will typically be acquired from 'Sink' argument of
'GetProtocolInfo' action or 'SinkProtocolInfo' state-variable of a
ConnectionManager service.
If lenient is TRUE, the first resource in the list is returned instead of
NULL if none of resources and protocols are found to be compatible.
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GUPnPDIDLLiteObject |
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The SinkProtocolInfo string from MediaRenderer |
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Enable lenient mode |
Returns : |
The resource belonging to object that is comaptible with
any of the protocols specified in sink_protocol_info, or NULL. Unref after
usage.
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