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cluttermm
1.17.3
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| ancestor | A Clutter::Actor ancestor, or 0 to use the default Clutter::Stage. |
| point | A point as Clutter::Vertex. |
| vertex | The translated Clutter::Vertex. |
| ancestor | A Clutter::Actor to calculate the vertices against, or 0 to use the Clutter::Stage. |
| verts | Return location for an array of 4 Clutter::Vertex in which to store the result. |
| event | A Clutter::Event. |
| capture | true if event in in capture phase, false otherwise. |
true if the actor handled the event, or false if the event was not handled. | ancestor | A Clutter::Actor to calculate the vertices against, or 0 to use the Clutter::Stage. |
| verts | Return location for an array of 4 Clutter::Vertex in which to store the result. |
| ancestor | A Clutter::Actor to calculate the vertices against, or 0 to use the Clutter::Stage. |
| verts | Return location for an array of 4 Clutter::Vertex in which to store the result. |
| xoff | Return location for the X offset of the clip rectangle, or 0. |
| yoff | Return location for the Y offset of the clip rectangle, or 0. |
| width | Return location for the width of the clip rectangle, or 0. |
| height | Return location for the height of the clip rectangle, or 0. |
| x | Return location for the X coordinate, or 0. |
| y | Return location for the Y coordinate, or 0. |
true if the actor is reactive. true if the actor is rotated. true if the actor is scaled. | xoff | X offset of the clip rectangle. |
| yoff | Y offset of the clip rectangle. |
| width | Width of the clip rectangle. |
| height | Height of the clip rectangle. |
| reactive | Whether the actor should be reactive to events. |
| x | The actor's position on the X axis. |
| y | The actor's position on the Y axis. |
| event | A Clutter::ButtonEvent. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::ButtonEvent. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::Event. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::CrossingEvent. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::Event. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::KeyEvent. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::KeyEvent. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::CrossingEvent. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::MotionEvent. |
true if the event has been handled by the actor, or false to continue the emission. | event | A Clutter::ScrollEvent. |
true if the event has been handled by the actor, or false to continue the emission. | x | X screen coordinate of the point to unproject. |
| y | Y screen coordinate of the point to unproject. |
| x_out | Return location for the unprojected x coordinance. |
| y_out | Return location for the unprojected y coordinance. |
true if conversion was successful. | angle_start | Angle at which movement starts in degrees, between 0 and 360. |
| child_name | The name of the requested child. |
0 if no actor with that name was found. | child_name | The name of the requested child. |
0 if no actor with that name was found. | column | The column number. |
| column | The column number. |
| row | Position of the row to modify. |
| column | Column to modify. |
| value | New value for the cell. |
| row | Position of row to remove. |
| iter | A Clutter::ModelIter pointing to the new row. |
| iter | A Clutter::ModelIter pointing to the changed row. |
| iter | A Clutter::ModelIter pointing to the removed row. |
| column | Column number to retrieve the value from. |
| value | An empty Value to set. |
true if iter is the first iter in the filtered model. true if iter is the last iter in the filtered model. | args | Va_list of column/value pairs, terminiated by -1. |
| column | Column number to retrieve the value from. |
| value | New value for the cell. |
true if the score is looping. | id | The id of the timeline. |
0. This function does not increase the reference count on the returned Clutter::Timeline. | id | The id of the timeline. |
0. This function does not increase the reference count on the returned Clutter::Timeline. true if score is currently playing. | id | The id of the timeline to remove. |
| loop | true for enable looping. |
| timeline | The completed timeline. |
| timeline | The current timeline. |
| name | The name of the object to retrieve. |
0 if no object with the given name was available. | name | The name of the object to retrieve. |
0 if no object with the given name was available. | gobject | A Object. |
0 if object was not defined inside a UI definition file. The returned string is owned by the object and should never be modified or freed. | data | A buffer containing the definitions. |
| length | The length of the buffer, or -1 if data is a NUL-terminated buffer. |
| filename | The full path to the definition file. |
| merge_id | Merge id returned when loading a UI definition. |
| script | The Clutter::Script creating the scriptable instance. |
| value | The generic value to be set. |
| name | The name of the node. |
| node | The JSON node to be parsed. |
true if the node was successfully parsed, false otherwise. | script | The Clutter::Script creating the scriptable instance. |
| name | The name of the property. |
| value | The value of the property. |
| id | The Clutter::Script id of the object. |
| actor | The actor to set key focus to, or 0. |
true if the text should be justified. | direction | The direction of the timeline. |
| msecs | Duration of the timeline in milliseconds. |
| msecs | Duration of the timeline in milliseconds. |
1.8.7