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cluttermm
1.17.3
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| id | A Clutter::Actor unique id. |
0. The returned actor does not have its reference count increased. | anchor_x | Return location for the X coordinate of the anchor point. |
| anchor_y | Return location for the Y coordinate of the anchor point. |
0. 0. | axis | The axis of rotation. |
| x | Return value for the X coordinate of the center of rotation. |
| y | Return value for the Y coordinate of the center of rotation. |
| z | Return value for the Z coordinate of the center of rotation. |
| center_x | Location to store the X position of the scale center, or 0. |
| center_y | Location to store the Y position of the scale center, or 0. |
0 if no shader is set. 0 if no shader is set. | matrix | The return location for a Clutter::Matrix. |
| above | A Clutter::Actor to lower below. |
| anchor_x | X coordinate of the anchor point. |
| anchor_y | Y coordinate of the anchor point. |
| gravity | Clutter::Gravity. |
| below | A Clutter::Actor to raise above. |
| new_parent | The new Clutter::Actor parent. |
| anchor_x | X coordinate of the anchor point. |
| anchor_y | Y coordinate of the anchor point. |
| gravity | Clutter::Gravity. |
| depth | Z co-ord. |
| geometry | A Clutter::Geometry. |
| parent | A new Clutter::Actor parent. |
| axis | The axis of rotation. |
| angle | The angle of rotation. |
| x | X coordinate of the rotation center. |
| y | Y coordinate of the rotation center. |
| z | Z coordinate of the rotation center. |
| scale_x | Double factor to scale actor by horizontally. |
| scale_y | Double factor to scale actor by vertically. |
| center_x | X coordinate of the center of the scaling. |
| center_y | Y coordinate of the center of the scaling. |
| scale_x | Double factor to scale actor by horizontally. |
| scale_y | Double factor to scale actor by vertically. |
| gravity | The location of the scale center expressed as a compass direction. |
| shader | A Clutter::Shader or 0 to unset the shader. |
true if the shader was successfully applied or removed. | param | The name of the parameter. |
| value | The value of the parameter. |
| angle | The angle of rotation. |
| gravity | The center point of the rotation. |
| property_name | The property to control. |
| final | The final value of the property. |
| property_name | The property to control. |
| interval | A Clutter::Interval. |
| property_name | Name of the property. |
0 if no property with the same name was found. The returned interval is owned by the Clutter::Animation and should not be unreferenced. true if the animation is looping. | property_name | Name of the property. |
true if the property is animated by the Clutter::Animation, false otherwise. | alpha | A Clutter::Alpha, or 0 to unset the current Clutter::Alpha. |
| msecs | The duration in milliseconds. |
| loop | true if the animation should loop. |
| mode | An animation mode logical id. |
| object | A Object. |
| timeline | A Clutter::Timeline, or 0 to unset the current Clutter::Timeline. |
| property_name | Name of the property. |
| property_name | Name of the property. |
| final | The final value of the property. |
| property_name | Name of the property. |
| interval | A Clutter::Interval. |
| distance | A distance, in pixels. |
| msec | Milliseconds between two button press events. |
| font_name | The name of the font. |
| dpi | The resolution in "dots per inch" (Physical inches aren't actually involved; the terminology is conventional). |
Use ActorAlign and the Actor API instead.
Fixed position alignment; the Clutter::BinLayout will honour the fixed position provided by the actors themselves when allocating them.
| child | A Clutter::Actor. |
| x_align | Horizontal alignment policy for child. |
| y_align | Vertical alignment policy for child. |
| child | A child of container. |
| x_align | Return location for the horizontal alignment policy. |
| y_align | Return location for the vertical alignment policy. |
| child | A child of container. |
| x_align | The horizontal alignment policy to be used for the child inside container. |
| y_align | The vertical aligment policy to be used on the child inside container. |
| actor | A Clutter::Actor child of layout. |
| x_align | Return location for the horizontal alignment policy. |
| y_align | Return location for the vertical alignment policy. |
| actor | A Clutter::Actor child of layout. |
true if the Clutter::Actor should expand, false otherwise. | actor | A Clutter::Actor child of layout. |
| x_fill | Return location for the horizontal fill policy. |
| y_fill | Return location for the vertical fill policy. |
true if the animations should be used, false otherwise. true if the Clutter::BoxLayout is arranging its children vertically, and false otherwise. | actor | A Clutter::Actor. |
| expand | Whether the actor should expand. |
| x_fill | Whether the actor should fill horizontally. |
| y_fill | Whether the actor should fill vertically. |
| x_align | The horizontal alignment policy for actor. |
| y_align | The vertical alignment policy for actor. |
| actor | A Clutter::Actor child of layout. |
| x_align | Horizontal alignment policy for actor. |
| y_align | Vertical alignment policy for actor. |
| msecs | The duration of the animations, in milliseconds. |
| mode | An easing mode, either from Clutter::AnimationMode or a logical id from Clutter::Alpha::register_func(). |
| actor | A Clutter::Actor child of layout. |
| expand | Whether actor should expand. |
| actor | A Clutter::Actor child of layout. |
| x_fill | Whether actor should fill horizontally the allocated space. |
| y_fill | Whether actor should fill vertically the allocated space. |
| animate | true if the layout should use animations. |
| vertical | true if the layout should be vertical. |
| actor | The first Clutter::Actor to add. |
| actor | The actor to raise. |
| sibling | The sibling to lower to, or 0 to lower to the bottom. |
| actor | The actor to raise. |
| sibling | The sibling to raise to, or 0 to raise to the top. |
| actor | A Clutter::Actor. |
| index | The position of the requested actor. |
0 if index is invalid. | index | The position of the requested actor. |
0 if index is invalid. | x | Return location for the X coordinate. |
| y | Return location for the Y coordinate. |
| fog | Return location for a Clutter::Fog structure. |
true if the depth cueing effect is enabled. true if the passed stage is the default one. | color | A Clutter::Color. |
| fog | A Clutter::Fog structure. |
| fog | true for enabling the depth cueing effect. |
true if the timeline is looping. | loop | true for enable looping. |
1.8.7