, including all inherited members.
| actors_foreach(const SlotForEach& slot) | Clutter::Behaviour | |
| alpha_notify_vfunc(double alpha_value) | Clutter::Behaviour | [protected, virtual] |
| apply(const Glib::RefPtr< Actor >& actor) | Clutter::Behaviour | |
| Behaviour() | Clutter::Behaviour | [protected] |
| BehaviourEllipse(const Glib::RefPtr< Alpha >& alpha, int x, int y, int width, int height, RotateDirection direction, double angle_start, double angle_end) | Clutter::BehaviourEllipse | [protected] |
| create(const Glib::RefPtr< Alpha >& alpha, int x, int y, int width, int height, RotateDirection direction, double begin, double end) | Clutter::BehaviourEllipse | [static] |
| get_actors() | Clutter::Behaviour | |
| get_actors() const | Clutter::Behaviour | |
| get_alpha() | Clutter::Behaviour | |
| get_alpha() const | Clutter::Behaviour | |
| get_angle_end() const | Clutter::BehaviourEllipse | |
| get_angle_start() const | Clutter::BehaviourEllipse | |
| get_angle_tilt(RotateAxis axis) const | Clutter::BehaviourEllipse | |
| get_center(int& x, int& y) const | Clutter::BehaviourEllipse | |
| get_direction() const | Clutter::BehaviourEllipse | |
| get_height() const | Clutter::BehaviourEllipse | |
| get_n_actors() const | Clutter::Behaviour | |
| get_nth_actor(int index) | Clutter::Behaviour | |
| get_nth_actor(int index) const | Clutter::Behaviour | |
| get_tilt(double& angle_tilt_x, double& angle_tilt_y, double& angle_tilt_z) const | Clutter::BehaviourEllipse | |
| get_width() const | Clutter::BehaviourEllipse | |
| gobj() | Clutter::BehaviourEllipse | [inline] |
| gobj() const | Clutter::BehaviourEllipse | [inline] |
| gobj_copy() | Clutter::BehaviourEllipse | |
| is_applied(const Glib::RefPtr< Actor >& actor) | Clutter::Behaviour | |
| on_applied(const Glib::RefPtr< Actor >& actor) | Clutter::Behaviour | [protected, virtual] |
| on_removed(const Glib::RefPtr< Actor >& actor) | Clutter::Behaviour | [protected, virtual] |
| property_angle_end() | Clutter::BehaviourEllipse | |
| property_angle_end() const | Clutter::BehaviourEllipse | |
| property_angle_start() | Clutter::BehaviourEllipse | |
| property_angle_start() const | Clutter::BehaviourEllipse | |
| property_angle_tilt_x() | Clutter::BehaviourEllipse | |
| property_angle_tilt_x() const | Clutter::BehaviourEllipse | |
| property_angle_tilt_y() | Clutter::BehaviourEllipse | |
| property_angle_tilt_y() const | Clutter::BehaviourEllipse | |
| property_angle_tilt_z() | Clutter::BehaviourEllipse | |
| property_angle_tilt_z() const | Clutter::BehaviourEllipse | |
| property_center() | Clutter::BehaviourEllipse | |
| property_center() const | Clutter::BehaviourEllipse | |
| property_direction() | Clutter::BehaviourEllipse | |
| property_direction() const | Clutter::BehaviourEllipse | |
| property_height() | Clutter::BehaviourEllipse | |
| property_height() const | Clutter::BehaviourEllipse | |
| property_width() | Clutter::BehaviourEllipse | |
| property_width() const | Clutter::BehaviourEllipse | |
| remove(const Glib::RefPtr< Actor >& actor) | Clutter::Behaviour | |
| remove_all() | Clutter::Behaviour | |
| set_alpha(const Glib::RefPtr< Alpha >& alpha) | Clutter::Behaviour | |
| set_angle_end(double angle_end) | Clutter::BehaviourEllipse | |
| set_angle_start(double angle_start) | Clutter::BehaviourEllipse | |
| set_angle_tilt(RotateAxis axis, double angle_tilt) | Clutter::BehaviourEllipse | |
| set_center(int x, int y) | Clutter::BehaviourEllipse | |
| set_direction(RotateDirection direction) | Clutter::BehaviourEllipse | |
| set_height(int height) | Clutter::BehaviourEllipse | |
| set_tilt(double angle_tilt_x, double angle_tilt_y, double angle_tilt_z) | Clutter::BehaviourEllipse | |
| set_width(int width) | Clutter::BehaviourEllipse | |
| signal_applied() | Clutter::Behaviour | |
| signal_removed() | Clutter::Behaviour | |
| SlotForEach typedef | Clutter::Behaviour | |
| wrap(ClutterBehaviourEllipse* object, bool take_copy=false) | Clutter::BehaviourEllipse | [related] |
| Clutter::Behaviour::wrap(ClutterBehaviour* object, bool take_copy=false) | Clutter::Behaviour | [related] |
| ~Behaviour() | Clutter::Behaviour | [virtual] |
| ~BehaviourEllipse() | Clutter::BehaviourEllipse | [virtual] |