1#ifndef COIN_SOTOVRML2ACTION_H
2#define COIN_SOTOVRML2ACTION_H
27#include <Inventor/actions/SoToVRMLAction.h>
39 static void initClass(
void);
43 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
47 void reuseAppearanceNodes(SbBool appearance);
48 SbBool doReuseAppearanceNodes(
void)
const;
50 void reusePropertyNodes(SbBool property);
51 SbBool doReusePropertyNodes(
void)
const;
53 void reuseGeometryNodes(SbBool geometry);
54 SbBool doReuseGeometryNodes(
void)
const;
60 class SoToVRML2ActionP * pimpl;
61 friend class SoToVRML2ActionP;
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoPathList class is a container for pointers to SoPath objects.
Definition: SoPathList.h:31
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43
The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.
Definition: SoToVRML2Action.h:30
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.
Definition: SoToVRMLAction.h:31
virtual void beginTraversal(SoNode *node)
Definition: SoToVRMLAction.cpp:355
virtual void apply(SoNode *node)
Definition: SoToVRMLAction.cpp:331
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:36