26#include "vtkRenderingCoreModule.h"
65 vtkSetVector4Macro(FloorPlane,
float);
66 vtkGetVector4Macro(FloorPlane,
float);
67 vtkSetVector3Macro(FloorRight,
float);
68 vtkGetVector3Macro(FloorRight,
float);
77 vtkGetMacro(GammaCorrect,
bool);
78 vtkSetMacro(GammaCorrect,
bool);
79 vtkBooleanMacro(GammaCorrect,
bool);
90 bool GammaCorrect =
false;
94 void operator=(
const vtkSkybox&) =
delete;
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
Renders a skybox environment.
double * GetBounds() override
Return a reference to the Prop3D's composite transform.
void SetProjectionToStereoSphere()
Set/Get the projection to be used.
Projection
Set/Get the projection to be used.
void SetProjectionToCube()
Set/Get the projection to be used.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetProjectionToFloor()
Set/Get the projection to be used.
void SetProjectionToSphere()
Set/Get the projection to be used.
void GetBounds(T a, double bds[6])