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SoVRMLExtrusion.h
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23
24#ifndef COIN_SOVRMLEXTRUSION_H
25#define COIN_SOVRMLEXTRUSION_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29#include <Inventor/fields/SoSFBool.h>
30#include <Inventor/fields/SoSFFloat.h>
31#include <Inventor/fields/SoMFVec2f.h>
32#include <Inventor/fields/SoMFVec3f.h>
33#include <Inventor/fields/SoMFRotation.h>
34
35class COIN_DLL_API SoVRMLExtrusion : public SoVRMLGeometry
36{
38 SO_NODE_HEADER(SoVRMLExtrusion);
39
40public:
41 static void initClass(void);
42 SoVRMLExtrusion(void);
43
44 SoSFBool beginCap;
45 SoSFBool ccw;
46 SoSFBool convex;
47 SoSFFloat creaseAngle;
48 SoMFVec2f crossSection;
49 SoSFBool endCap;
50 SoMFRotation orientation;
51 SoMFVec2f scale;
52 SoSFBool solid;
53 SoMFVec3f spine;
54
55 virtual void GLRender(SoGLRenderAction * action);
56 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
57 virtual void computeBBox(SoAction * action,
58 SbBox3f & bbox, SbVec3f & center);
59
60protected:
61 virtual ~SoVRMLExtrusion();
62
63 virtual void notify(SoNotList * list);
64 virtual void generatePrimitives( SoAction * action );
65
67 const SoPrimitiveVertex * v1,
68 const SoPrimitiveVertex * v2,
69 const SoPrimitiveVertex * v3,
70 SoPickedPoint * pp);
71private:
72 void updateCache(void);
73 class SoVRMLExtrusionP * pimpl;
74}; // class SoVRMLExtrusion
75
76#endif // ! COIN_SOVRMLEXTRUSION_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoDetail class is the superclass for all classes storing detailed information about particular sh...
Definition: SoDetail.h:30
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoMFRotation class is a container for SbRotation values.
Definition: SoMFRotation.h:31
The SoMFVec2f class is a container for SbVec2f vectors.
Definition: SoMFVec2f.h:31
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:31
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:39
The SoPrimitiveVertex class represents a single vertex of a generated primitive.
Definition: SoPrimitiveVertex.h:33
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1439
virtual SoDetail * createTriangleDetail(SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
Definition: SoShape.cpp:998
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:377
virtual void generatePrimitives(SoAction *action)=0
The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine.
Definition: SoVRMLExtrusion.h:36
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:33
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:163

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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