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SoVRMLCoordinate.h
1/**************************************************************************\
2 *
3 * This file is part of the Coin 3D visualization library.
4 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * ("GPL") version 2 as published by the Free Software Foundation.
9 * See the file LICENSE.GPL at the root directory of this source
10 * distribution for additional information about the GNU GPL.
11 *
12 * For using Coin with software that can not be combined with the GNU
13 * GPL, and for taking advantage of the additional benefits of our
14 * support services, please contact Systems in Motion about acquiring
15 * a Coin Professional Edition License.
16 *
17 * See http://www.coin3d.org/ for more information.
18 *
19 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
20 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
21 *
22\**************************************************************************/
23
24#ifndef COIN_SOVRMLCOORDINATE_H
25#define COIN_SOVRMLCOORDINATE_H
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNode.h>
29#include <Inventor/fields/SoMFVec3f.h>
30
31
32class COIN_DLL_API SoVRMLCoordinate : public SoNode
33{
34 typedef SoNode inherited;
35 SO_NODE_HEADER(SoVRMLCoordinate);
36
37public:
38 static void initClass(void);
39 SoVRMLCoordinate(void);
40
42
43 virtual void doAction( SoAction * action );
44 virtual void GLRender( SoGLRenderAction * action );
45 virtual void getBoundingBox( SoGetBoundingBoxAction * action );
46 virtual void callback( SoCallbackAction * action );
47 virtual void pick( SoPickAction * action );
48
49protected:
50 virtual ~SoVRMLCoordinate();
51
52}; // class SoVRMLCoordinate
53
54#endif // ! COIN_SOVRMLCOORDINATE_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoMFVec3f class is a container for SbVec3f vectors.
Definition: SoMFVec3f.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoVRMLCoordinate class is used to define 3D coordinates for shapes.
Definition: SoVRMLCoordinate.h:33
SoMFVec3f point
Definition: SoVRMLCoordinate.h:41

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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