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The SoGLCoordinateElement class is yet to be documented. More...
#include <Inventor/elements/SoGLCoordinateElement.h>
Public Member Functions | |
const SbVec3f * | getPtr3 () const |
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const SbVec4f * | getPtr4 () const |
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void | send (const int index) const |
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virtual void | init (SoState *state) |
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int32_t | getNum () const |
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SbBool | is3D () const |
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const SbVec3f & | get3 (const int index) const |
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const SbVec4f & | get4 (const int index) const |
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const SbVec3f * | getArrayPtr3 () const |
const SbVec4f * | getArrayPtr4 () const |
virtual void | print (FILE *file) const |
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virtual SbBool | matches (const SoElement *element) const |
virtual SoElement * | copyMatchInfo () const |
uint32_t | getNodeId () const |
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const SoType | getTypeId (void) const |
int | getStackIndex (void) const |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
void | setDepth (const int depth) |
int | getDepth (void) const |
virtual | ~SoElement () |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
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static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
static void | set3 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec3f *const coords) |
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static void | set4 (SoState *const state, SoNode *const node, const int32_t numCoords, const SbVec4f *const coords) |
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static const SoCoordinateElement * | getInstance (SoState *const state) |
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static SbVec3f | getDefault3 () |
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static SbVec4f | getDefault4 () |
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static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initClass (void) |
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static void | initClass (void) |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void | initElements (void) |
static int | getNumStackIndices (void) |
static SoType | getIdFromStackIndex (const int stackIndex) |
Protected Member Functions | |
virtual | ~SoGLCoordinateElement () |
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virtual | ~SoCoordinateElement () |
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virtual | ~SoReplacedElement () |
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SoElement (void) | |
void | capture (SoState *const state) const |
virtual void | captureThis (SoState *state) const |
void | setTypeId (const SoType typeId) |
void | setStackIndex (const int index) |
SoElement * | getNextInStack (void) const |
SoElement * | getNextFree (void) const |
Additional Inherited Members | |
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static SoElement * | getElement (SoState *const state, const int stackIndex, SoNode *const node) |
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static SoElement * | getElement (SoState *const state, const int stackIndex) |
static const SoElement * | getConstElement (SoState *const state, const int stackIndex) |
static int | createStackIndex (const SoType id) |
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int32_t | numCoords |
const SbVec3f * | coords3D |
const SbVec4f * | coords4D |
SbBool | areCoords3D |
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uint32_t | nodeId |
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SoType | typeId |
int | stackIndex |
int | depth |
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static int | classStackIndex |
static SoTypeList * | stackToType |
The SoGLCoordinateElement class is yet to be documented.
FIXME: write doc.
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protectedvirtual |
The destructor.
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
This static method initializes static data for the SoGLCoordinateElement class.
Send coordinates index to GL. Handles both 3D and 4D coordinates.
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