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SoGetPrimitiveCountAction.h
1#ifndef COIN_SOGETPRIMITIVECOUNTACTION_H
2#define COIN_SOGETPRIMITIVECOUNTACTION_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/actions/SoAction.h>
28#include <Inventor/actions/SoSubAction.h>
29#include <Inventor/elements/SoDecimationTypeElement.h>
30
31
32class COIN_DLL_API SoGetPrimitiveCountAction : public SoAction {
33 typedef SoAction inherited;
34
35 SO_ACTION_HEADER(SoGetPrimitiveCountAction);
36
37public:
40
41 static void initClass(void);
42
43 int getTriangleCount(void) const;
44 int getLineCount(void) const;
45 int getPointCount(void) const;
46 int getTextCount(void) const;
47 int getImageCount(void) const;
48 SbBool containsNoPrimitives(void);
49 SbBool containsNonTriangleShapes(void);
50
51 SbBool is3DTextCountedAsTriangles(void);
52 void setCount3DTextAsTriangles(const SbBool flag);
53
54 SbBool canApproximateCount(void);
55 void setCanApproximate(const SbBool flag);
56
57 void setDecimationValue(SoDecimationTypeElement::Type type,
58 float percentage = 1.0);
59 SoDecimationTypeElement::Type getDecimationType(void);
60 float getDecimationPercentage(void);
61
62 void addNumTriangles(const int num);
63 void addNumLines(const int num);
64 void addNumPoints(const int num);
65 void addNumText(const int num);
66 void addNumImage(const int num);
67 void incNumTriangles(void);
68 void incNumLines(void);
69 void incNumPoints(void);
70 void incNumText(void);
71 void incNumImage(void);
72
73protected:
74 virtual void beginTraversal(SoNode * node);
75
76private:
77 int numtris;
78 int numlines;
79 int numpoints;
80 int numtexts;
81 int numimages;
82
83 SbBool textastris;
84 SbBool approx;
85 SbBool nonvertexastris;
86 SoDecimationTypeElement::Type decimationtype;
87 float decimationpercentage;
88};
89
90#endif // !COIN_SOGETPRIMITIVECOUNTACTION_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
static void initClass(void)
Definition: SoAction.cpp:392
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1208
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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