1#ifndef COIN_SOGEOSEPARATOR_H
2#define COIN_SOGEOSEPARATOR_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoSeparator.h>
29#include <Inventor/SbMatrix.h>
30#include <Inventor/fields/SoSFVec3d.h>
31#include <Inventor/fields/SoMFString.h>
42 static void initClass(
void);
60 void applyTransformation(
SoAction * action);
63 SoGeoSeparatorP * pimpl;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGeoSeparator class is used to georeference a scene graph.
Definition: SoGeoSeparator.h:36
SoMFString geoSystem
Definition: SoGeoSeparator.h:46
SoSFVec3d geoCoords
Definition: SoGeoSeparator.h:45
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
The SoSFVec3d class is a container for an SbVec3d vector.
Definition: SoSFVec3d.h:31
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:34
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoSeparator.cpp:871
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoSeparator.cpp:461
virtual void callback(SoCallbackAction *action)
Definition: SoSeparator.cpp:559
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:605
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:692
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoSeparator.cpp:812
virtual void rayPick(SoRayPickAction *action)
Definition: SoSeparator.cpp:787
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35