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Implements traits complementary to those provided in
IsRelocatable
trait.IsOneOf
trait<type_traits>
is the Standard type-traits library defining a variety of traits such as is_integral
or is_floating_point
. This helps to gain more information about a given type.
folly/Traits.h
implements traits complementing those present in the Standard.
In C++, the default way to move an object is by calling the copy constructor and destroying the old copy instead of directly copying the memory contents by using memcpy(). The conservative approach of moving an object assumes that the copied object is not relocatable. The two following code sequences should be semantically equivalent for a relocatable type:
{
void conservativeMove(T * from, T * to) {
new(to) T(from);
(*from).~T();
}
}
{
void optimizedMove(T * from, T * to) {
memcpy(to, from, sizeof(T));
}
}
Very few C++ types are non-relocatable. The type defined below maintains a pointer inside an embedded buffer and hence would be non-relocatable. Moving the object by simply copying its memory contents would leave the internal pointer pointing to the old buffer.
class NonRelocatableType {
private:
char buffer[1024];
char * pointerToBuffer;
...
public:
NonRelocatableType() : pointerToBuffer(buffer) {}
...
};
We can optimize the task of moving a relocatable type T using memcpy. IsRelocatable
Declaring types
Declaring a type as relocatable
Appending the lines below after definition of My*Type (MyParameterizedType
or MySimpleType
) will declare it as relocatable
/* Definition of My*Type goes here */
// global namespace (not inside any namespace)
namespace folly {
// defining specialization of IsRelocatable for MySimpleType
template <>
struct IsRelocatable<MySimpleType> : std::true_type {};
// defining specialization of IsRelocatable for MyParameterizedType
template <class T1, class T2>
struct IsRelocatable<MyParameterizedType<T1, T2>>
: ::std::true_type {};
}
To make it easy to state assumptions for a regular type or a family of parameterized type, various macros can be used as shown below.
Stating that a type is Relocatable using a macro
fbvector
only works with relocatable objects. If assumptions are not stated explicitly, fbvector<MySimpleType>
or fbvector<MyParameterizedType>
will fail to compile due to assertion below:
FOLLY_ASSUME_FBVECTOR_COMPATIBLE*(type) macros can be used to state that type is relocatable and has nothrow constructor.
Stating that a type is fbvector-compatible
using macros i.e. relocatable and has nothrow default constructor
Similarly,
FOLLY_ASSUME_FBVECTOR_COMPATIBLE_1(MyTypeHavingOneParameter) macro is for family of parameterized types having 1 parameter
FOLLY_ASSUME_FBVECTOR_COMPATIBLE_3(MyTypeHavingThreeParameters) macro is for family of parameterized types having 3 parameters
FOLLY_ASSUME_FBVECTOR_COMPATIBLE_4(MyTypeHavingFourParameters) macro is for family of parameterized types having 4 parameters
Few common types, namely std::basic_string
, std::vector
, std::list
, std::map
, std::deque
, std::set
, std::unique_ptr
, std::shared_ptr
, std::function
, which are compatible with fbvector
are already instantiated and declared compatible with fbvector
. fbvector
can be directly used with any of these C++ types.
std::pair
can be safely assumed to be compatible with fbvector
if both of its components are.
std::is_same<T1, T2>::value
can be used to test if types of T1 and T2 are same. folly::IsOneOf<T, T1, Ts...>::value
can be used to test if type of T matches the type of one of the other template parameter, T1, T2, …Tn. Recursion is used to implement this type trait.