36 #ifndef vtkExternalOpenGLRenderer_h 37 #define vtkExternalOpenGLRenderer_h 40 #include "vtkRenderingExternalModule.h" 56 void Render(
void)
override;
77 virtual void RemoveAllExternalLights();
87 vtkBooleanMacro(PreserveGLCameraMatrices,
vtkTypeBool);
107 void SynchronizeGLCameraMatrices();
114 void SynchronizeGLLights();
126 #endif // vtkExternalOpenGLRenderer_h vtkLightCollection * ExternalLights
virtual vtkCamera * MakeCamera()
Create a new Camera sutible for use with this type of Renderer.
a virtual light object for tweaking existing lights in an external 3D rendering context ...
an ordered list of lights
vtkTypeBool PreserveGLCameraMatrices
vtkTypeBool PreserveGLLights
a simple class to control print indentation
a virtual camera for 3D rendering
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLRenderer * New()
virtual void Render()
CALLED BY vtkRenderWindow ONLY.