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trigger-rally-data- RPM for noarch

From OpenSuSE Tumbleweed for noarch

Name: trigger-rally-data Distribution: openSUSE Tumbleweed
Version: Vendor: openSUSE
Release: 3.3 Build date: Wed Jun 15 10:14:31 2022
Group: Amusements/Games/Action/Race Build host: lamb62
Size: 123235463 Source RPM: trigger-rally-
Summary: Data files for trigger-rally
This package provides the data files for trigger-rally, a 3D rally simulation
with a physics engine for drifting, over 100 maps, different terrain materials
like dirt, asphalt, sand, ice etc. and various weather, light and fog conditions.
Most maps are equipped with spoken co-driver notes and co-driver icons.






* Fri Feb 18 2022 Matthias Mailänder <>
  - Fix screenshot URLs
* Tue Sep 10 2019 Christophe Giboudeaux <>
  - Fix build with current SDL2 versions.
  - Run spec-cleaner, remove obsolete checks.
  - Fix the license. trigger-rally is GPL-2.0-or-later
* Sat Mar 16 2019
  - Update to v0.6.6.1:
    * Optimized data for release
    * Removed internal TinyXML-2 source from Trigger code tree
    * Documented and reorganized physic engine code
    * Different tuning: Fox offroad, Evo circuit, Cordo in between
    * Wheel sinking on the different types of terrain
    * New freely licensed font
    * Wheel-ground contact is now computed along wheel plane, not just straight down
    * Vehicle selection screen shows real values of the car
    * Vehicles can have different friction of wheels defined in the .vehicle file
    * Optimized .obj mesh loader
    * Updated libPhysfs code
    * Other fixes
    * Added 2 new events and 20 new single races (36 new maps)
    * Added many new vegetation sprites
  - Drop patch reproducible.patch (merged upstream)
  - Add dependency for tinyXML2
  - Refactor data package creation
  - Add dependency for data package
  - Use pkgconfig(physfs)
* Tue Jul 10 2018
  - make compilation independent of build system CPU (boo#1100677)
* Mon May 22 2017
  - Add reproducible.patch to sort input files to make build fully reproducible
* Fri Feb 17 2017
  - Update to version 0.6.5
    * Fixed compilation error of "hiscore1.h" by C++11 compilers
    * Added 2 new events and 13 new single races (total 25 new races)
    * Added "road sign" option for map creators
    * Updated code to use TinyXML-2, SDL2 and SDL2_image
    * Improved code friendliness to Linux when searching for the
      default configuration file "trigger-rally.config.defs"
  - Dropped upstream merged hiscore1.h.patch
  - Upstream switched from SDL to SDL2, corrected BuildRequires.
  - Fixed file-contains-date-and-time warning
* Sun Aug 28 2016
  - Update to v0.6.4
    - Added recording of best times
    - Added unlocking of vehicles and events
    - Optimized game data for smaller size and faster loading
    - Added "Pause" key (default `P`)
    - Added "Recover At Checkpoint" key (default `Q`)
    - Added multiple laps option for map creators
    - Added time penalty for offroad driving
    - Improved the "AB" codriver voice
    - Fixed sound bug in the Windows version
    - Changed default resolution to native fullscreen
  - Add an AppData file
  - Fix line endings on text files
* Fri Mar 25 2016
  - Update to v0.6.3
    - Improve menu and in-race OSD
    - Add codriver for 75% of maps
    - Tweak terrain physics
    - Add many new maps
    - Change vehicle skins and presets
    - Made various minor code improvements
    - Fix compilation warnings
    - Add support for .obj textures
    - Include new .obj textures (disabled by default)
    - Add 6 new events and 23 new single races courtesy of Onsemeliot
    - Add several new textures
    - Replace most media content (textures, audio, fonts, etc.) with
      FOSS equivalents
    - New FOSS Trigger Rally icon
    - Many other changes (check SVN logs from about r48)
* Sat Jan 05 2013
  - openal*-devel isn't a build requirement as it's a requirement
    of freealut-devel
* Mon May 07 2012
  - use datadir for game data



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Fabrice Bellet, Mon Aug 15 23:21:41 2022