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| Name: libSDL-1_2-0 | Distribution: openSUSE Tumbleweed |
| Version: 1.2.74 | Vendor: openSUSE |
| Release: 2.2 | Build date: Tue Feb 10 22:05:21 2026 |
| Group: System/Libraries | Build host: reproducible |
| Size: 170765 | Source RPM: sdl12_compat-1.2.74-2.2.src.rpm |
| Packager: http://bugs.opensuse.org | |
| Url: https://github.com/libsdl-org/sdl12-compat | |
| Summary: SDL Graphics Routines for Primitives and Other Support Functions | |
This is the "Simple DirectMedia Layer" library built from sdl12_compat. it provides a binary and source compatible API for programs written against SDL 1.2, but it uses SDL 2.0 behind the scenes.
Zlib AND (Unlicense OR MIT-0) AND MIT
* Tue Feb 10 2026 Eugenio Paolantonio <eugenio.paolantonio@suse.com>
- Update license tag to Zlib AND (Unlicense OR MIT-0) AND MIT:
* Main project is licensed as Zlib
* include/SDL/SDL_opengl.h is licensed as Zlib and MIT
* src/dr_mp3.h is Unlicense OR MIT-0
* Wed Feb 04 2026 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.74
* Fixed transition from intro video to main menu in Sid Meier's
Alpha Centauri
* Thu Dec 04 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.72
* Allow building without glu.h by defining NO_SDL_GLU
* Fixed centering the splash screen in UT2004
- glu is thus no longer a build requirement and downstream
packages need to explicitly list it in their BulidRequires
* Fri Oct 31 2025 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.70
* Fixed a black screen in Jamestown and Closure
* Fixed being unable to rotate the globe with the mouse in
OpenXcom
* Fixed runaway framerate in Soldier of Fortune and Unreal
Tournament
* Fixed audio in the original Cave Story Linux port
* Fixed crash at shutdown in Sim City 3000
* Added SDL_SetRefreshRate() for StepMania
* Fixed window briefly disappearing at startup on X11
* Fixed the mouse escaping the window after changing video mode
* Fixed repeating modifier keys while they are being held down
* Added logging when games are launched with DEBUG_INVOCATION=1
* Sun Mar 30 2025 Jan Engelhardt <jengelh@inai.de>
- Document workaround for Leap 15's not-so-capable pkg-config.
* Thu Mar 13 2025 Jan Engelhardt <jengelh@inai.de>
- Require x11/xproto (optional components) for building
sdl12-compat itself
* Mon Mar 10 2025 Jan Engelhardt <jengelh@inai.de>
- Delete self-conflicts
* Tue Sep 26 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.68
* sync dr_mp3 with mainstream
* Add null check to SDL_LoadWAV_RW to avoid crashes
* Add quirk entry: deactivate GL scaling for Trine (2011 Humble
Bundle version) and Mark of the Ninja (HB)
* Add quirk entry: set Hyperspace Delivery Boy to run in 16bpp mode
* Add quirk handling: add ability to force XInitThreads before
main()
* Allocate the video surface object statically as a global
* Add a hint to clamp the reported screen bit depth
* Fri May 26 2023 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.64
* Some games started working: Steel Storm Burning Retribution,
Maelstrom, Quake 2 XP, boswars, pink-pony, Sid Meier's Alpha
Centauri (Loki version), xrick, grafx2, MLT, tuxfootball,
freedroid.
* Wed Oct 26 2022 Jan Engelhardt <jengelh@inai.de>
- Update to release 1.2.60
* SDL_GetWMInfo() now works with SDL2 builds from the 2.0.xx
revisions.
* SDL_GetWMInfo() no longer asserts if used on Wayland.
* SDL_WM_SetIcon() no longer crashes on NULL icons, to match
SDL-1.2.
* Make SDL2's OpenGL 2D renderer work with apps that update
their screen surface from background threads
* SDL_ANYFORMAT is now supported
* SDL2 game controllers can optionally be used with the 1.2
Joystick API.
* Check for specific X11 symbols in the process at startup and
force SDL2 to use X11 if so (fixes startup failures on
Wayland).
- Delete 0001-Use-SDL_PIXELFORMAT_RGB888-for-24-bit-surfaces.patch,
0001-Set-pixels-in-SDL_CreateYUVOverlay-Fix-164.patch,
0001-SDL_GetWMInfo-work-like-1.2-when-SDL_SetVideoMode-ha.patch
/usr/lib/libSDL-1.2.so.0 /usr/lib/libSDL-1.2.so.1.2.74 /usr/share/licenses/libSDL-1_2-0 /usr/share/licenses/libSDL-1_2-0/LICENSE.txt
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Fabrice Bellet, Mon Apr 27 23:22:11 2026