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Name: wesnoth-tools | Distribution: openSUSE Leap 15.2 |
Version: 1.12.6 | Vendor: openSUSE |
Release: lp152.3.6 | Build date: Wed Jan 15 12:21:52 2020 |
Group: Amusements/Games/Strategy/Turn Based | Build host: obs-power8-04 |
Size: 5124584 | Source RPM: wesnoth-1.12.6-lp152.3.6.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://www.wesnoth.org | |
Summary: Battle for Wesnoth: tools for translators and artists |
This package includes tools for translators and artists working on Battle for Wesnoth.
GPL-2.0+ and EPL-1.0
* Tue Aug 08 2017 rpm@fthiessen.de - Add patch link-boost.patch that adds missing boost-system linkage. - Use cmake macro - Removed duplicated filesystem structure from fs subpackage. - spec file cleanup. * Thu Feb 02 2017 adam.majer@suse.de - use individual libboost-*-devel packages instead of boost-devel * Thu Apr 16 2015 eveith@wwweb-library.net Upgraded to 1.12.2: * Security fixes: * Fixed arbitrary file read by WML/Lua API (CVE-2015-0844, bug #23440). * Campaigns: * Use the new bigmaps for A Tale of Two Brothers, Delfadors Memoirs, The Hammer of Thursagan, Northern Rebirth and the epilogue of Legend of Wesmere. * Language and i18n: * Updated translations: Chinese (Simplified), Chinese (Traditional), Galician, German, Polish, Scottish Gaelic, Spanish. * Miscellaneous and bug fixes: * Fix OOS when undoing after deactivating delayed shroud updates. * Eliminate local carryover info retained by clients when transitioning in MP campaigns, which seems to cause OOS and wrong carryover gold (bug #22936). * Tue Jan 27 2015 eveith@wwweb-library.net - Upgraded to 1.12.1: * Campaigns: * Heir to the Throne: * Tweaked and expanded music playlists for all scenarios. * Hide unit variations that should not be listed in the help browser. * Liberty: * Fixed possibility of no viable routes around guards in 'Hide and Seek'. * The Rise of Wesnoth: * Hide unit variations that should not be listed in the help browser. * Under the Burning Suns: * Hide unit variations that should not be listed in the help browser. * Help browser: * Unit types that do not include any visible (hide_help=no) variations no longer generate topic sections. * Language and i18n: * Updated translations: French, Portuguese, Russian, Scottish Gaelic, Slovak, Spanish. * Multiplayer: * Fixed the Set Password option during game creation not having an effect due to a misplaced WML attribute in the client's command for the server (bug #23015). * Units: * Assigned capitalized translatable names to Walking Corpse and Soulless variations (bug #22902). * Miscellaneous and bug fixes: * Fixed hotkeys for changing tips in titlescreen. * Disallowed toggling Delayed Shroud Updates when not the player's turn as it causes OOS. * Wed Jan 07 2015 eveith@wwweb-library.net - Update to version 1.12 - Fixe compile/linking error with boost libraries * Sun Nov 24 2013 bwiedemann@suse.com - Fix segfault during start - Update to version 1.10.7: * Add-ons server: * Restricted names (not titles) for newly uploaded add-ons to ASCII hyphens, underlines, and alphanumerical characters. Previously uploaded add-ons are exempt from this change. * Graphics: * New portraits for HttT * Language and i18n: * Updated translations: Chinese (Traditional), French, Galician, Indonesian, Japanese, Old English, Polish, Portuguese, Portuguese (Brazil), Russian, Scottish Gaelic, Vietnamese * Networking: * Handle an exception in the SDL_net-based network code (bug #20205) * User interface: * Fixed (bug #17220): Cursor in gui2 text box now behaves appropriately after text box overflow occurs. * Fix viewport centering issues with actions such as the Next Unit command, and the [scroll_to], [scroll_to_unit], and [message] WML actions (bug #18793). * WML engine: * Fixed invalid memory access issues caused by subnamespaced persistent WML variables (bug #20385). * Fixed incorrect image path function name in error messages generated by using ~CROP() with negative coordinates. * Miscellaneous and bug fixes * Improved: Autorevision based revision numbers in CMake. * Fixed the recall list sometimes getting confused when dismissing a recall. * Prevent unchecked memory access in cut_surface() * Fixed bug #20853 ("WML child missing yet untested for" when loading some replays). * Backported several bugfixes for wmllint (Windows-unfriendliness on the command line, unusual crashers, underscores stripped from keys). Version 1.10.6: * Campaigns: * The Rise of Wesnoth: * Fix bug #16772: AI won't attack * Son of the Black Eye: * Prevent infinite loop if fewer than two transport ships (bug #20389) * Language and i18n: * Updated translations: British English, Chinese (Simplified), Chinese (Traditional), Dutch, Estonian, French, Galician, German, Hungarian, Italian, Latin, Portuguese, Portuguese (Brazil), Scottish Gaelic, Serbian, Slovak, Vietnamese * Multiplayer: * Moved new lobby option in Preferences -> Multiplayer to Advanced Preferences and clarified description * User interface: * Scale down unit baseframes larger than 72x72 in the Recruit and Recall dialogs to prevent all list entries from being enlarged to fit * WML engine: * Fixed [disallow_end_turn] losing effect on save/reload (bug #20350) * Fixed [disallow_end_turn] persisting when advancing to the next scenario (bug #20351) * Fixed bug #20401: [remove_unit_overlay] did not work when the image used an image path function that took multiple parameters. * Miscellaneous and bug fixes: * Fixed a rare case where a player could exercise (very) limited control of another (human) player's units in a hotseat game. * Made wmllint recognize victory_string, defeat_string, gold_carryover_string, and notes_string (all from the [objectives] tag) as attributes that need to be made translatable * Fixed wmllint complaining about id= attributes in [time_area]s * Make drakes fly on volcano tiles (bug #20485). * Fixed bug #20290: No longer terminate due to a corrupt savegame. * Fixed bug #19970: No longer terminate due to corrupt preferences. * Fixed a display artifact (halos not cleared) when WML moves a unit. * Use bilinear interpolation for scaling images down. * Fixed wmllint, wmlscope and wmlindent not working correctly on Windows if a command line argument ends with a backslash * Tue Jan 08 2013 badshah400@gmail.com - Update to version 1.10.5: * Campaigns: * Under the Burning Suns: Keep a spawned unit from disappearing on reload in scenario 6b * Graphics: * Fixed glitches caused by larger-than-hex standing units with certain frame image effects when image= is not explicitly specified (bug #20099) * Language and i18n: * New translation: Scottish Gaelic * Updated translations: Chinese (Traditional), Croatian, French, Galician, German, Hungarian, Italian, Latin, Polish, Portuguese (Brazil), Russian, Serbian, Slovak, Ukrainian * Whiteboard * Don't end turn if executing all actions in another way than using the "end turn" button/hotkey (bug #19901) * Fixed crash when an ally executes a planned move of an unit with 2 planned moves (bug #19826) * WML engine: * Image path functions again evaluated left-to-right. Fixes bug #20196 * Miscellaneous and bug fixes: * Fix OOS when dismissing a recall in a multiplayer campaign (bug #19924) * Fixed: Compilation with Boost 1.51.0 (Gentoo bug #440742) - Changes from previous versions 1.10.4 and 1.10.3: * See changelog file in /usr/share/doc/packages/wesnoth/. * Mon Apr 30 2012 joop.boonen@opensuse.org - Use source Url in stead of only the tarball name * Thu Apr 26 2012 joop.boonen@opensuse.org - Build version 1.10.2 * Campaigns: * Legend of Wesmere: * Fix bug #19577: some terrain was not snow covered * Liberty: * Fixed unknown unit type errors in 04_Unlawful_Orders * Tutorial: * Fixed bug #19367: Make a message gender specific * Under the Burning Suns: * Fixed bug #19519: UtBS doubled Black Hand dialog * Fixed appearance of flood on wooden boards * Language and i18n: * Fixed two untranslatable strings in the "new" MP lobby * Fixed an untranslatable string in the Multiplayer Commands help topic * Updated translations: British English, Chinese (Simplified), Estonian, Finnish, French, Galician, German, Hungarian, Italian, Korean, Latin, Old English, Polish, Portuguese (Brazil), Russian, Serbian, Slovak, Spanish * Multiplayer: * Ignore Pango markup in map descriptions (bug #19210) * Changes to the time of day schedules of Fallenstar Lake and Silverhead Crossing * User interface: * Fixed provided saved game filenames being ignored when requesting to save a MP game due to a network or OOS error (bug #19562) * Whiteboard: * Fixed bug #19581: Leader can still move after a planned recall * Shortened all context menu items * WML engine: * Fixed bug #19498: [modify_unit] duplicating units if x,y changed * Miscellaneous and bug fixes: * Made the Wolf raise its head if and only if it is submerged * Fixed bug #19505: broken stone bridge transitions * Backported: The Pandora scaling speedup patches * Sun Mar 25 2012 dimstar@opensuse.org - Fix export of CFLAGS and CXXFLAGS - Stop using _service... duplicates the download.
/usr/bin/cutter /usr/bin/exploder /usr/bin/schema_generator /usr/bin/schema_validator /usr/bin/wesmage
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Fabrice Bellet, Tue Apr 9 12:13:28 2024