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stb-devel-0-0.20210910.1 RPM for noarch

From OpenMandriva 5.0 for aarch64 / main / release

Name: stb-devel Distribution: OpenMandriva Lx
Version: 0 Vendor: OpenMandriva
Release: 0.20210910.1 Build date: Thu Mar 24 19:09:38 2022
Group: Development/Libraries/C and C++ Build host: builder2-3.openmandriva.org
Size: 1611214 Source RPM: stb-0-0.20210910.1.src.rpm
Packager: bero_massbuild <bero+massbuild@lindev.ch>
Url: https://github.com/nothings/stb
Summary: Single-File Public Domain Libraries for C/C++
Useful functions provided via C header files:

stb_vorbis.h                | audio            | decode ogg vorbis files from file/memory to float/16-bit signed output
stb_image.h                 | graphics         | image loading/decoding from file/memory: JPG, PNG, TGA, BMP, PSD, GIF, HDR, PIC
stb_truetype.h              | graphics         | parse, decode, and rasterize characters from truetype fonts
stb_image_write.h           | graphics         | image writing to disk: PNG, TGA, BMP
stb_image_resize.h          | graphics         | resize images larger/smaller with good quality
stb_rect_pack.h             | graphics         | simple 2D rectangle packer with decent quality
stb_sprintf.h               | utility          | fast sprintf, snprintf for C/C++
stretchy_buffer.h           | utility          | typesafe dynamic array for C (i.e. approximation to vector<>), doesn't compile as C++
stb_textedit.h              | user interface   | guts of a text editor for games etc implementing them from scratch
stb_voxel_render.h          | 3D graphics      | Minecraft-esque voxel rendering "engine" with many more features
stb_dxt.h                   | 3D graphics      | Fabian "ryg" Giesen's real-time DXT compressor
stb_perlin.h                | 3D graphics      | revised Perlin noise (3D input, 1D output)
stb_easy_font.h             | 3D graphics      | quick-and-dirty easy-to-deploy bitmap font for printing frame rate, etc
stb_tilemap_editor.h        | game dev         | embeddable tilemap editor
stb_herringbone_wang_tile.h | game dev         | herringbone Wang tile map generator
stb_c_lexer.h               | parsing          | simplify writing parsers for C-like languages
stb_divide.h                | math             | more useful 32-bit modulus e.g. "euclidean divide"
stb_connected_components.h  | misc             | incrementally compute reachability on grids
stb.h                       | misc             | helper functions for C, mostly redundant in C++; basically author's personal stuff
stb_leakcheck.h             | misc             | quick-and-dirty malloc/free leak-checking

Provides

Requires

License

MIT OR Unlicense

Files

/usr/include/stb
/usr/include/stb/stb_c_lexer.h
/usr/include/stb/stb_connected_components.h
/usr/include/stb/stb_divide.h
/usr/include/stb/stb_ds.h
/usr/include/stb/stb_dxt.h
/usr/include/stb/stb_easy_font.h
/usr/include/stb/stb_herringbone_wang_tile.h
/usr/include/stb/stb_hexwave.h
/usr/include/stb/stb_image.h
/usr/include/stb/stb_image_resize.h
/usr/include/stb/stb_image_write.h
/usr/include/stb/stb_include.h
/usr/include/stb/stb_leakcheck.h
/usr/include/stb/stb_rect_pack.h
/usr/include/stb/stb_sprintf.h
/usr/include/stb/stb_textedit.h
/usr/include/stb/stb_tilemap_editor.h
/usr/include/stb/stb_truetype.h
/usr/include/stb/stb_vorbis.h
/usr/include/stb/stb_voxel_render.h
/usr/share/doc/stb-devel
/usr/share/doc/stb-devel/README.md
/usr/share/doc/stb-devel/docs
/usr/share/doc/stb-devel/docs/other_libs.md
/usr/share/doc/stb-devel/docs/stb_howto.txt
/usr/share/doc/stb-devel/docs/stb_voxel_render_interview.md
/usr/share/doc/stb-devel/docs/why_public_domain.md
/usr/share/pkgconfig/stb.pc


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Fabrice Bellet, Thu Apr 11 23:12:23 2024