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python3-pygame-devel-2.0.0-1.mga8 RPM for noarch

From Mageia 8 for i586 / media / core / release

Name: python3-pygame-devel Distribution: Mageia
Version: 2.0.0 Vendor: Mageia.Org
Release: 1.mga8 Build date: Tue Dec 8 19:46:30 2020
Group: Development/Python Build host: localhost
Size: 248601 Source RPM: python-pygame-2.0.0-1.mga8.src.rpm
Packager: wally <wally>
Url: http://pygame.org/
Summary: Pygame development headers
pygame is a Python wrapper module for the SDL multimedia library,
written by Pete Shinners. It contains python functions and classes that
will allow you to use SDL's support for playing cdroms, audio and video
output, and keyboard, mouse and joystick input. pygame also includes
support for the Numerical Python extension. pygame is the successor to
the pySDL wrapper project, written by Mark Baker.

Install the devel package if you want to build programs with pygame.

Provides

Requires

License

LGPLv2+

Changelog

* Tue Dec 08 2020 wally <wally> 2.0.0-1.mga8
  + Revision: 1654746
  - new version 2.0.0
  - switch to SDL2
* Sun Feb 16 2020 umeabot <umeabot> 1.9.4-5.mga8
  + Revision: 1531587
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - add patch to fix linking
  - drop unneeded patches
* Fri Sep 13 2019 tv <tv> 1.9.4-4.mga8
  + Revision: 1440545
  - "fix" underlinking
  - rebuild for python-3.8
  - drop python2 subpkg
* Mon Jan 07 2019 shlomif <shlomif> 1.9.4-3.mga7
  + Revision: 1350411
  - Rebuild for python3 3.7

Files

/usr/include/python3.8/pygame
/usr/include/python3.8/pygame/_camera.h
/usr/include/python3.8/pygame/_pygame.h
/usr/include/python3.8/pygame/_surface.h
/usr/include/python3.8/pygame/camera.h
/usr/include/python3.8/pygame/fastevents.h
/usr/include/python3.8/pygame/font.h
/usr/include/python3.8/pygame/freetype.h
/usr/include/python3.8/pygame/include
/usr/include/python3.8/pygame/include/_pygame.h
/usr/include/python3.8/pygame/include/bitmask.h
/usr/include/python3.8/pygame/include/pgcompat.h
/usr/include/python3.8/pygame/include/pgimport.h
/usr/include/python3.8/pygame/include/pgplatform.h
/usr/include/python3.8/pygame/include/pygame.h
/usr/include/python3.8/pygame/include/pygame_bufferproxy.h
/usr/include/python3.8/pygame/include/pygame_font.h
/usr/include/python3.8/pygame/include/pygame_freetype.h
/usr/include/python3.8/pygame/include/pygame_mask.h
/usr/include/python3.8/pygame/include/pygame_mixer.h
/usr/include/python3.8/pygame/include/sse2neon.h
/usr/include/python3.8/pygame/mask.h
/usr/include/python3.8/pygame/mixer.h
/usr/include/python3.8/pygame/palette.h
/usr/include/python3.8/pygame/pgarrinter.h
/usr/include/python3.8/pygame/pgbufferproxy.h
/usr/include/python3.8/pygame/pgcompat.h
/usr/include/python3.8/pygame/pgimport.h
/usr/include/python3.8/pygame/pgopengl.h
/usr/include/python3.8/pygame/pgplatform.h
/usr/include/python3.8/pygame/pygame.h
/usr/include/python3.8/pygame/scrap.h
/usr/include/python3.8/pygame/surface.h


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Fabrice Bellet, Tue Apr 9 16:22:09 2024