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Name: lib64sdl2.0-devel | Distribution: Mageia |
Version: 2.0.14 | Vendor: Mageia.Org |
Release: 1.mga8 | Build date: Tue Dec 22 13:25:01 2020 |
Group: Development/C | Build host: localhost |
Size: 1724907 | Source RPM: sdl2-2.0.14-1.mga8.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: http://wiki.libsdl.org/FrontPage | |
Summary: Headers for developing programs that use sdl2 |
This package contains the headers that programmers will need to develop applications which will use sdl2.
Zlib
* Tue Dec 22 2020 daviddavid <daviddavid> 2.0.14-1.mga8 + Revision: 1662823 - new version: 2.0.14 * Wed Mar 11 2020 daviddavid <daviddavid> 2.0.12-1.mga8 + Revision: 1555450 - new version: 2.0.12 * Sat Feb 15 2020 umeabot <umeabot> 2.0.10-2.mga8 + Revision: 1527855 - Mageia 8 Mass Rebuild + wally <wally> - replace deprecated %configure2_5x * Fri Jul 26 2019 akien <akien> 2.0.10-1.mga8 + Revision: 1424252 - Version 2.0.10
/usr/bin/sdl2-config /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_bits.h /usr/include/SDL2/SDL_blendmode.h /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_cpuinfo.h /usr/include/SDL2/SDL_egl.h /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_error.h /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_filesystem.h /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_gesture.h /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h /usr/include/SDL2/SDL_loadso.h /usr/include/SDL2/SDL_locale.h /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_messagebox.h /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_mouse.h /usr/include/SDL2/SDL_mutex.h /usr/include/SDL2/SDL_name.h /usr/include/SDL2/SDL_opengl.h /usr/include/SDL2/SDL_opengl_glext.h /usr/include/SDL2/SDL_opengles.h /usr/include/SDL2/SDL_opengles2.h /usr/include/SDL2/SDL_opengles2_gl2.h /usr/include/SDL2/SDL_opengles2_gl2ext.h /usr/include/SDL2/SDL_opengles2_gl2platform.h /usr/include/SDL2/SDL_opengles2_khrplatform.h /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/SDL_power.h /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_rect.h /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_revision.h /usr/include/SDL2/SDL_rwops.h /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_sensor.h /usr/include/SDL2/SDL_shape.h /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_syswm.h /usr/include/SDL2/SDL_test.h /usr/include/SDL2/SDL_test_assert.h /usr/include/SDL2/SDL_test_common.h /usr/include/SDL2/SDL_test_compare.h /usr/include/SDL2/SDL_test_crc32.h /usr/include/SDL2/SDL_test_font.h /usr/include/SDL2/SDL_test_fuzzer.h /usr/include/SDL2/SDL_test_harness.h /usr/include/SDL2/SDL_test_images.h /usr/include/SDL2/SDL_test_log.h /usr/include/SDL2/SDL_test_md5.h /usr/include/SDL2/SDL_test_memory.h /usr/include/SDL2/SDL_test_random.h /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_timer.h /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_types.h /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_video.h /usr/include/SDL2/SDL_vulkan.h /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h /usr/lib64/cmake/SDL2 /usr/lib64/cmake/SDL2/sdl2-config-version.cmake /usr/lib64/cmake/SDL2/sdl2-config.cmake /usr/lib64/libSDL2.so /usr/lib64/pkgconfig/sdl2.pc /usr/share/aclocal/sdl2.m4
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Fabrice Bellet, Sun Oct 13 11:16:06 2024