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Public Member Functions | List of all members
fssr::MinAreaTriangulation Class Reference

Computes the minimum area triangulation of a polygon. More...

#include <triangulation.h>

Public Member Functions

void triangulate (std::vector< math::Vec3f > const &verts, std::vector< unsigned int > *indices)
 

Detailed Description

Computes the minimum area triangulation of a polygon.

The algorithm is described in the paper:

Unconstrained Isosurface Extraction on Arbitrary Octrees
Michael Kazhdan, Allison Klein, Ketan Dalal, Hugues Hoppe

Definition at line 27 of file triangulation.h.

Member Function Documentation

◆ triangulate()

void fssr::MinAreaTriangulation::triangulate ( std::vector< math::Vec3f > const &  verts,
std::vector< unsigned int > *  indices 
)

Definition at line 19 of file triangulation.cc.


The documentation for this class was generated from the following files: