MVE - Multi-View Environment mve-devel
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camera_pose.h File Reference
#include <vector>
#include "math/vector.h"
#include "math/matrix.h"
#include "math/matrix_tools.h"
#include "sfm/defines.h"
#include "sfm/correspondence.h"
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Classes

struct  sfm::CameraPose
 The camera pose is the 3x4 matrix P = K [R | t]. More...
 

Namespaces

namespace  sfm
 Structure-from-Motion library.