MVE - Multi-View Environment mve-devel
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ogl::VertexArray Member List

This is the complete list of members for ogl::VertexArray, including all inherited members.

add_vbo(VertexBuffer::Ptr vbo, std::string const &name)ogl::VertexArrayinline
assign_attrib(BoundVBO const &bound_vbo)ogl::VertexArrayprotected
BoundVBO typedefogl::VertexArray
ConstPtr typedefogl::VertexArray
create(void)ogl::VertexArrayinlinestatic
draw(void)ogl::VertexArray
Ptr typedefogl::VertexArray
remove_vbo(std::string const &name)ogl::VertexArray
reset_vertex_array(void)ogl::VertexArrayinline
set_index_vbo(VertexBuffer::Ptr vbo)ogl::VertexArrayinline
set_primitive(GLuint primitive)ogl::VertexArrayinline
set_shader(ShaderProgram::Ptr shader)ogl::VertexArrayinline
set_vertex_vbo(VertexBuffer::Ptr vbo)ogl::VertexArrayinline
VBOList typedefogl::VertexArray
VertexArray(void)ogl::VertexArrayinlineprotected
~VertexArray(void)ogl::VertexArrayinlinevirtual