#include <algorithm>
#include <functional>
#include <utility>
#include <numeric>
#include <ostream>
#include "math/defines.h"
#include "math/algo.h"
#include "math/vector.h"
Go to the source code of this file.
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typedef Matrix< double, 2, 2 > | math::Matrix2d |
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typedef Matrix< float, 2, 2 > | math::Matrix2f |
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typedef Matrix< int, 2, 2 > | math::Matrix2i |
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typedef Matrix< unsigned int, 2, 2 > | math::Matrix2ui |
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typedef Matrix< double, 3, 3 > | math::Matrix3d |
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typedef Matrix< float, 3, 3 > | math::Matrix3f |
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typedef Matrix< int, 3, 3 > | math::Matrix3i |
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typedef Matrix< unsigned int, 3, 3 > | math::Matrix3ui |
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typedef Matrix< double, 4, 4 > | math::Matrix4d |
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typedef Matrix< float, 4, 4 > | math::Matrix4f |
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typedef Matrix< int, 4, 4 > | math::Matrix4i |
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typedef Matrix< unsigned int, 4, 4 > | math::Matrix4ui |
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template<typename T , int N> |
Matrix< T, N, N > & | math::matrix_inplace_transpose (Matrix< T, N, N > &matrix) |
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template<typename T , int N, int M> |
bool | math::matrix_is_square (Matrix< T, N, M > const &) |
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template<typename T , int N> |
bool | math::matrix_is_square (Matrix< T, N, N > const &) |
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template<typename T , int N, int M> |
std::ostream & | math::operator<< (std::ostream &os, Matrix< T, N, M > const &m) |
| Serializing a vector to an output stream.
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