sig
type t = Gg.box3
val dim : int
type v = Gg.v3
type p = Gg.p3
type size = Gg.size3
type m = Gg.m3
val v : Gg.p3 -> Gg.size3 -> Gg.box3
val v_mid : Gg.p3 -> Gg.size3 -> Gg.Box3.t
val empty : Gg.box3
val o : Gg.box3 -> Gg.p3
val ox : Gg.box3 -> float
val oy : Gg.box3 -> float
val oz : Gg.box3 -> float
val size : Gg.box3 -> Gg.size3
val w : Gg.box3 -> float
val h : Gg.box3 -> float
val d : Gg.box3 -> float
val zero : Gg.box3
val unit : Gg.box3
val of_pts : Gg.p3 -> Gg.p3 -> Gg.box3
val min : Gg.box3 -> Gg.p3
val minx : Gg.box3 -> float
val miny : Gg.box3 -> float
val minz : Gg.box3 -> float
val max : Gg.box3 -> Gg.p3
val maxx : Gg.box3 -> float
val maxy : Gg.box3 -> float
val maxz : Gg.box3 -> float
val mid : Gg.box3 -> Gg.p3
val midx : Gg.box3 -> float
val midy : Gg.box3 -> float
val midz : Gg.box3 -> float
val area : Gg.box3 -> float
val volume : Gg.box3 -> float
val inter : Gg.box3 -> Gg.box3 -> Gg.box3
val union : Gg.box3 -> Gg.box3 -> Gg.box3
val inset : Gg.v3 -> Gg.box3 -> Gg.box3
val round : Gg.box3 -> Gg.box3
val move : Gg.v3 -> Gg.box3 -> Gg.box3
val ltr : Gg.m3 -> Gg.box3 -> Gg.box3
val tr : Gg.m4 -> Gg.box3 -> Gg.box3
val map_f : (float -> float) -> Gg.box3 -> Gg.box3
val is_empty : Gg.box3 -> bool
val is_pt : Gg.box3 -> bool
val is_plane : Gg.box3 -> bool
val is_seg : Gg.box3 -> bool
val isects : Gg.box3 -> Gg.box3 -> bool
val subset : Gg.box3 -> Gg.box3 -> bool
val mem : Gg.p3 -> Gg.box3 -> bool
val equal : Gg.box3 -> Gg.box3 -> bool
val equal_f : (float -> float -> bool) -> Gg.box3 -> Gg.box3 -> bool
val compare : Gg.box3 -> Gg.box3 -> int
val compare_f : (float -> float -> int) -> Gg.box3 -> Gg.box3 -> int
val to_string : Gg.box3 -> string
val pp : Format.formatter -> Gg.box3 -> unit
val pp_f :
(Format.formatter -> float -> unit) ->
Format.formatter -> Gg.box3 -> unit
end