24#ifndef COIN_SOVRMLCYLINDERSENSOR_H
25#define COIN_SOVRMLCYLINDERSENSOR_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLDragSensor.h>
29#include <Inventor/fields/SoSFFloat.h>
30#include <Inventor/fields/SoSFRotation.h>
38 static void initClass(
void);
50 virtual void drag(
void);
56 static float findAngle(
const SbRotation & rot);
The SbCylinderProjector class is the abstract base class for mapping to cylindrical surfaces.
Definition: SbCylinderProjector.h:30
The SbRotation class represents a rotation in 3D space.
Definition: SbRotation.h:33
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoSFRotation class is a container for an SbRotation.
Definition: SoSFRotation.h:31
The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.
Definition: SoVRMLCylinderSensor.h:33
SoSFRotation rotation_changed
Definition: SoVRMLCylinderSensor.h:45
SoSFFloat minAngle
Definition: SoVRMLCylinderSensor.h:43
SoSFFloat diskAngle
Definition: SoVRMLCylinderSensor.h:41
SoSFFloat maxAngle
Definition: SoVRMLCylinderSensor.h:42
SoSFFloat offset
Definition: SoVRMLCylinderSensor.h:44
The SoVRMLDragSensor class is a superclass for VRML drag sensors.
Definition: SoVRMLDragSensor.h:37
virtual void dragFinish(void)=0
virtual void drag(void)=0
virtual SbBool dragStart(void)=0
#define SO_NODE_HEADER(classname)