1#ifndef COIN_SOLOCATEHIGHLIGHT_H
2#define COIN_SOLOCATEHIGHLIGHT_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoSeparator.h>
29#include <Inventor/fields/SoSFColor.h>
30#include <Inventor/fields/SoSFEnum.h>
33class SoLocateHighlightP;
41 static void initClass(
void);
63 virtual void redrawHighlighted(
SoAction * act, SbBool flag);
67 static void turnoffcurrent(
SoAction * action);
70 SoLocateHighlightP * pimpl;
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoFullPath class allows examination of hidden children in paths.
Definition: SoFullPath.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:37
The SoLocateHighlight class highlights geometry under the cursor.
Definition: SoLocateHighlight.h:35
SoSFColor color
Definition: SoLocateHighlight.h:52
Modes
Definition: SoLocateHighlight.h:44
@ AUTO
Definition: SoLocateHighlight.h:45
SoSFEnum style
Definition: SoLocateHighlight.h:53
SoSFEnum mode
Definition: SoLocateHighlight.h:54
Styles
Definition: SoLocateHighlight.h:48
@ EMISSIVE
Definition: SoLocateHighlight.h:49
void setOverride(const SbBool state)
Definition: SoNode.cpp:689
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:35
@ ON
Definition: SoSeparator.h:46
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:641
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoSeparator.cpp:745
virtual void handleEvent(SoHandleEventAction *action)
Definition: SoSeparator.cpp:804
#define SO_NODE_HEADER(classname)