100 tabs[3] = Tab3 ?
tabs[2] + Tab3 : 0;
101 tabs[4] = Tab4 ?
tabs[3] + Tab4 : 0;
102 tabs[5] = Tab5 ?
tabs[4] + Tab5 : 0;
103 for (
int i = 1; i <
MaxTabs; i++)
116 static char buffer[1000];
118 const char *b = strchrnul(a,
'\t');
119 while (*b &&
Tab-- > 0) {
121 b = strchrnul(a,
'\t');
124 return (
Tab <= 0) ? a : NULL;
125 unsigned int n = b - a;
126 if (n >=
sizeof(buffer))
127 n =
sizeof(buffer) - 1;
128 strncpy(buffer, a, n);
160 int p1 =
Pos(m->Position());
167 Mark(p1, Start, m->Position() ==
Current, ColorMark, ColorCurrent);
176 DrawRectangle(x, 0, x, Height() - 1, ColorMark);
177 const int d = Height() / (
Current ? 3 : 9);
178 for (
int i = 0; i < d; i++) {
179 int h = Start ? i : Height() - 1 - i;
180 DrawRectangle(x - d + i, h, x + d - i, h,
Current ? ColorCurrent : ColorMark);
235 if (strcmp(Skin->Name(), Name) == 0) {
236 isyslog(
"setting current skin to \"%s\"", Name);
244 isyslog(
"skin \"%s\" not available - using \"%s\" instead", Name,
current->Name());
246 esyslog(
"ERROR: no skin available");
256 dsyslog(
"cSkins::Message(%d, \"%s\", %d) called from background thread - ignored! (Use cSkins::QueueMessage() instead)", Type, s, Seconds);
299 dsyslog(
"cSkins::QueueMessage() called with mtStatus - ignored!");
312 dsyslog(
"cSkins::QueueMessage() called with empty message from main thread - ignored!");
318 dsyslog(
"cSkins::QueueMessage() called from main thread with Timeout = %d - ignored!", Timeout);
339 if (m->state == 0 && m->timeout == -1)
355 dsyslog(
"cSkins::ProcessQueuedMessages() called from background thread - ignored!");
380 if (msg->
state == 1) {
393 if (m && m->
state == 2) {
void DrawRectangle(int x1, int y1, int x2, int y2, tColor Color)
Draws a filled rectangle defined by the upper left (x1, y1) and lower right (x2, y2) corners with the...
bool TimedWait(cMutex &Mutex, int TimeoutMs)
eKeys Wait(int Seconds=0, bool KeepChar=false)
void Add(cListObject *Object, cListObject *After=NULL)
const T * First(void) const
Returns the first element in this list, or NULL if the list is empty.
const T * Next(const T *Object) const
< Returns the element immediately before Object in this list, or NULL if Object is the first element ...
A steerable satellite dish generally points to the south on the northern hemisphere,...
int TargetLongitude(void) const
Returns the longitude the dish is supposed to be moved to.
const char * Title(char Delimiter=' ', bool NewIndicator=false, int Level=-1) const
virtual void SetPositioner(const cPositioner *Positioner)
Sets the Positioner used to move the satellite dish.
cSkinDisplayChannel(void)
virtual void SetMessage(eMessageType Type, const char *Text)=0
Sets a one line message Text, with the given Type.
const cPositioner * positioner
< This class is used to display the current channel, together with the present and following EPG even...
void Mark(int x, bool Start, bool Current, tColor ColorMark, tColor ColorCurrent)
cProgressBar(int Width, int Height, int Current, int Total, const cMarks *Marks, tColor ColorSeen, tColor ColorRest, tColor ColorSelected, tColor ColorMark, tColor ColorCurrent)
const cMarks * marks
< This class implements the progress display used during replay of a recording.
virtual void SetMarks(const cMarks *Marks)
Sets the editing marks to Marks, which shall be used to display the progress bar through a cProgressB...
virtual void SetTitle(const char *Title)=0
Sets the title of the recording.
virtual void SetRecording(const cRecording *Recording)
Sets the recording that is currently being played.
static cSkinDisplay * Current(void)
Returns the currently active cSkinDisplay.
virtual void Flush(void)
Actually draws the OSD display to the output device.
static cSkinDisplay * current
virtual void SetMessage(eMessageType Type, const char *Text)
Sets a one line message Text, with the given Type.
static int AvgCharWidth(void)
Returns the average width of a character in pixel (just a raw estimate).
virtual ~cSkinQueuedMessage()
cSkinQueuedMessage(eMessageType Type, const char *s, int Seconds, int Timeout)
cSkin(const char *Name, cTheme *Theme=NULL)
Creates a new skin class, with the given Name and Theme.
bool SetCurrent(const char *Name=NULL)
Sets the current skin to the one indicated by name.
eKeys Message(eMessageType Type, const char *s, int Seconds=0)
Displays the given message, either through a currently visible display object that is capable of doin...
void Flush(void)
Flushes the currently active cSkinDisplay, if any.
cSkinDisplayMessage * displayMessage
cSkin * Current(void)
Returns a pointer to the current skin.
virtual void Clear(void)
Free up all registered skins.
void ProcessQueuedMessages(void)
Processes the first queued message, if any.
int QueueMessage(eMessageType Type, const char *s, int Seconds=0, int Timeout=0)
Like Message(), but this function may be called from a background thread.
static void MsgOsdStatusMessage(const char *Message)
static void MsgOsdClear(void)
static cString sprintf(const char *fmt,...) __attribute__((format(printf
void Scroll(bool Up, bool Page)
static void Save(const char *SkinName, cTheme *Theme)
static tThreadId IsMainThread(void)
static tThreadId ThreadId(void)
cList< cSkinQueuedMessage > SkinQueuedMessages