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| cNestedItemList (void) |
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virtual | ~cNestedItemList () |
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void | Clear (void) |
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bool | Load (const char *FileName) |
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bool | Save (void) |
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| cNestedItemList (void) |
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virtual | ~cNestedItemList () |
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void | Clear (void) |
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bool | Load (const char *FileName) |
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bool | Save (void) |
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| cList (const char *NeedsLocking=NULL) |
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| cList (const char *NeedsLocking=NULL) |
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const cNestedItem * | Get (int Index) const |
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cNestedItem * | Get (int Index) |
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const cNestedItem * | Get (int Index) const |
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cNestedItem * | Get (int Index) |
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const cNestedItem * | First (void) const |
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cNestedItem * | First (void) |
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const cNestedItem * | First (void) const |
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cNestedItem * | First (void) |
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const cNestedItem * | Last (void) const |
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cNestedItem * | Last (void) |
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const cNestedItem * | Last (void) const |
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cNestedItem * | Last (void) |
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const cNestedItem * | Prev (const cNestedItem *Object) const |
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cNestedItem * | Prev (const cNestedItem *Object) |
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const cNestedItem * | Prev (const cNestedItem *Object) const |
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cNestedItem * | Prev (const cNestedItem *Object) |
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const cNestedItem * | Next (const cNestedItem *Object) const |
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cNestedItem * | Next (const cNestedItem *Object) |
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const cNestedItem * | Next (const cNestedItem *Object) const |
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cNestedItem * | Next (const cNestedItem *Object) |
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virtual | ~cListBase () |
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bool | Lock (cStateKey &StateKey, bool Write=false, int TimeoutMs=0) const |
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void | SetSyncStateKey (cStateKey &StateKey) |
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void | SetUseGarbageCollector (void) |
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void | SetExplicitModify (void) |
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void | SetModified (void) |
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void | Add (cListObject *Object, cListObject *After=NULL) |
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void | Ins (cListObject *Object, cListObject *Before=NULL) |
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void | Del (cListObject *Object, bool DeleteObject=true) |
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virtual void | Move (int From, int To) |
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void | Move (cListObject *From, cListObject *To) |
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virtual void | Clear (void) |
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bool | Contains (const cListObject *Object) const |
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const cListObject * | Get (int Index) const |
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cListObject * | Get (int Index) |
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int | Count (void) const |
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void | Sort (void) |
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virtual | ~cListBase () |
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bool | Lock (cStateKey &StateKey, bool Write=false, int TimeoutMs=0) const |
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void | SetSyncStateKey (cStateKey &StateKey) |
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void | SetUseGarbageCollector (void) |
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void | SetExplicitModify (void) |
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void | SetModified (void) |
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void | Add (cListObject *Object, cListObject *After=NULL) |
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void | Ins (cListObject *Object, cListObject *Before=NULL) |
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void | Del (cListObject *Object, bool DeleteObject=true) |
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virtual void | Move (int From, int To) |
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void | Move (cListObject *From, cListObject *To) |
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virtual void | Clear (void) |
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bool | Contains (const cListObject *Object) const |
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const cListObject * | Get (int Index) const |
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cListObject * | Get (int Index) |
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int | Count (void) const |
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void | Sort (void) |
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Definition at line 211 of file config.h.