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| Name: ode | Distribution: Unknown |
| Version: 0.5 | Vendor: Russell Smith <russ@q12.org> |
| Release: 0.fdr.1 | Build date: Fri Oct 15 05:56:59 2004 |
| Group: Development/Libraries | Build host: S01060080c6fd1f22.ed.shawcable.net |
| Size: 360751 | Source RPM: ode-0.5-0.fdr.1.src.rpm |
| Packager: Neil Zanella <nzanella@users.sourceforge.net> | |
| Url: http://ode.org/ | |
| Summary: ODE is an open source, high performance library for simulating rigid body dynamics. | |
ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.
BSD or GPL
internal MD5: 216fed1b9087bc5d0d7dc83473ad8067
GPG
* Fri Oct 15 2004 Neil Zanella <nzanella@users.sourceforge.net> - minor fixes * Mon Oct 11 2004 Neil Zanella <nzanella@users.sourceforge.net> - initial release
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