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| Name: modplug-xmms | Distribution: FalseHope RPMs |
| Version: 1.5 | Vendor: Kenton Varda <temporal@gauge3d.org> |
| Release: 1 | Build date: Thu Jan 25 16:27:30 2001 |
| Group: Applications/Multimedia | Build host: hellstone.falsehope.com |
| Size: 362017 | Source RPM: modplug-xmms-1.5-1.src.rpm |
| Packager: Ryan Weaver <ryanw@infohwy.com> | |
| Url: http://modplug-xmms.sourceforge.net/ | |
| Summary: Modplug Plugin for XMMS | |
Modplug-XMMS is a fully featured, complete input plugin for XMMS which plays mod-like music formats. It is based on the mod rendering code from ModPlug, a popular windows mod player written by Olivier Lapicque, found at http://www.modplug.com
GPL
* Mon Jun 19 2000 Ryan Weaver <ryanw@infohwy.com>
[modplug-xmms-1.3a-1]
- Latest Modplug sound engine, including the following changes:
- Polyphase resampling. I don't know what this is, but it sounds
good. :) (Reminder: I, Kenton Varda, did not write the sound
engine. Olivier did that. :)
- Support for MT2 and PSM mod formats.
- Obscure pitch-shifting bug fixed. Now you can play IT files
generated by OpenSPC, among other things.
- Bzip2 support contributed by Colin DeVilbiss .
- Configurable preamp.
- Changed endianness setting to make big-endian (PPC) ports work
again.
* Mon Jun 19 2000 Ryan Weaver <ryanw@infohwy.com>
[modplug-xmms-1.3a-1]
- Looping! Check the configure dialog.
- New IT filters, using the same algorithm as impulse tracker itself.
- IT file comments supported.
- No more crash when you press stop while paused.
- Blank mod names are replaced by the filename.
- Possibly works on Solaris-x86 now.
- Better zip and rar support. (should support every archive now)
- Compiles faster (almost twice as fast!).
- Glade project files are now included with the source code.
* Tue Apr 11 2000 Ryan Weaver <ryanw@infohwy.com>
[modplug-xmms-1.2-1]
- New file formats recognised:
S3Z, S3R, S3GZ, XMZ, XMR, XMGZ, ITZ, ITR, ITGZ
These are all compressed file formats. Note that the compression
format of a compressed mod is determined by extension, but the mod
format is NOT. So, you could zip an XM and give it the extension
MDZ and it would work.
- If you try to load a ZIP, RAR, or GZ file that happens to contain a
mod, it will be played.
- Multi-file archives work. Only the first mod found in the archive
will be played, but non-mods will be ignored as they should be.
- Buffering fix. If you were experiencing choppy sound before, try
this version.
- File info for compressed mods works.
- Trying to close a window using the window manager's close button
no longer causes crashes.
- Compressed mods with spaces either in the internal filename or in
the archive's filename work fine.
* Tue Feb 29 2000 Ryan Weaver <ryanw@infohwy.com>
- Initial RPM Build.
[modplug-xmms-1.1.1-1]
- Fixed minor installation bug that could have affected a few systems.
[modplug-xmms-1.1-1]
- Latest ModPlug source from Olivier Lapique.
- You can now play compressed mods of the following formats:
- .MDZ: Standard zipped mod.
- .MDR: Rar compressed mod.
- .MDGZ: Gzipped mod. (not available on Windoze! :)
Note: To play these formats, you need to have the associated
decompression utilities (unzip, gunzip, unrar) installed.
- gtk-- is no longer required.
- Fixed bug where files with capitalized extensions did not have their
names loaded until they were played.
- GUI looks a bit nicer.
- Easier to install. (automake/autoconf)
/usr/doc/modplug-xmms-1.5 /usr/doc/modplug-xmms-1.5/AUTHORS /usr/doc/modplug-xmms-1.5/COPYING /usr/doc/modplug-xmms-1.5/ChangeLog /usr/doc/modplug-xmms-1.5/README /usr/doc/modplug-xmms-1.5/TODO /usr/lib/xmms/Input/libmodplug.so
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Fabrice Bellet, Sat Jun 15 23:05:02 2013