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crossfire-client-0.97.0-1 RPM for i386

From SourceForge / c / cr / crossfire

Name: crossfire-client Distribution: Unknown
Version: 0.97.0 Vendor: Crossfire Development Team
Release: 1 Build date: Wed Mar 21 23:44:12 2001
Group: Amusements/Games/Crossfire Build host: samurai.castle.real-time.com
Size: 280866 Source RPM: crossfire-client-0.97.0-1.src.rpm
Packager: Crossfire Development Team <crossfire-devel@lists.real-time.com>
Url: http://crossfire.real-time.com
Summary: Client for connecting to crossfire servers.
Crossfire is a highly graphical role-playing adventure game with
characteristics reminiscent of rogue, nethack, omega, and gauntlet.
It has multiplayer capability and presently runs under X11.

Client for playing the new client/server based version of Crossfire.
This package allows you to connect to crossfire servers around the world.
You do not need to install the crossfire program in order to use this
package.

Provides

Requires

Copyright

GPL

Signatures

internal MD5: cc2ee65bf13125dd2ed92fb4162d5abe

Changelog

* Wed Feb 14 2001 Bob Tanner <tanner@real-time.com>
  - Rolled new client 0.96.0 with Mark's changes listed next
* Wed Feb 14 2001 Mark Wedel <mwedel@scruze.net>
  - If compiled with dmalloc, add 'dmalloc command that verifies the heap.  Makes
    checking for memory corruption easier. 
  - CHANGES, configure configure.in crossfire-client.spec: Update for 0.96.0
    release item_types item_types.h: Add some additional items.
* Sun Feb 11 2001 Bob Tanner <tanner@real-time.com>
  - Created new Group for this package Amusements/Games/Crossfire
* Sat Feb 03 2001 Bob Tanner <tanner@real-time.com>
  - Rolled new client with Mark's changes listed next
* Wed Jan 31 2001 Mark Wedel <mwedel@scruze.net>
  - Complete rewrite of the exit handling code.  Hopefully as an effect,
    this will fix the player appearing in the middle of the oceans.  I
    think the code should also work better in many other areas.  Main
    enhancements is a 3x3 area for pets to follow player to new map, as
    well as golems now following players to the new  maps. 
  - include/sproto.h, random_maps/rproto.h - rebuilt.
  - random_maps/random_map.c: Change generate_random_map to take a structure 
    with the random map paremeters.
  - random_maps/reader.l, reader.c: Add set_random_map_variable function that
    reads the map parameters from a char buffer.  Also, remove some leftover
    comments that were from the common/loader.l file.
  - random_maps/rogue_layout.c: Change some functions to be static so make proto
    doesn't collect them.
  - random_maps/standalone.c: Add opening of parms file into main function since
    it ws removed from the random_map.c file.
  - server/apply.c: Don't display the message of random maps to the players
    as they enter them, as this message is random map parameters, and not
    a real message.
  - server/login.c: #if 0 out using of the player loading element in the structure.
    this isn't used right now.
  - server/main.c: Bulk of the changes.  main changes are to break apart
    the old enter_exit function into smaller functions that more
    logically do the needed function (random maps, unique maps, and
    transferring the player to the new map).  random map code now passes
    the parameters via structure instead of file in /tmp.  Code is much
    more understandable now and hopefully bugfree.
  - server/pets.c: minor changes/bugfixes.  Search full SIZEOFFREE array, use
    real owner variable when print out messages.
  - server/player.c: Remove usage of the loading variable in the player structure.
* Mon Jan 15 2001 Bob Tanner <tanner@real-time.com>
  - MSW 2000/1/13 (except as mentioned, all changes by MSW):
  - Makefile.in: Create destination dirs, remove extra tab.  Patch also by Dave.
  - Protocol: typo fixed.
  - config.h, config.h.in: Add HVAE_DMALLOC_H #ifdefs.  Checks currently
    disable in configure.in, as with it, the sound won't like properly since
    it needs -ldmalloc, and I haven't bothered investing that much time
    into fixing the Makefile.
  - gx11.c: Patches by Dave Peticolas - mostly code cleanup, but one new feature
    is support of wheel mice to move the scrollbars.
  - png.c: No real code change, just adjustments in some ordering which I think
    makes the code appear a little simpler.
  - x11.c: Minor code cleanups, some formatting changes, some to make better
    error messages.
* Tue Jan 09 2001 Bob Tanner <tanner@real-time.com>
  - Applied MSW patch to change damge type to 16 bits
* Thu Jan 04 2001 Bob Tanner <tanner@real-time.com> [0.95.8-1]
  - Upgraded client to 0.95.8
  - Moved sounds into /usr/share/sounds/crossfire 
  - Moved the prefix to /usr/X11R6
  - Upgrade source file locations
  - Made the gtk client GNOME aware and put the crossfire picture into Program->Games
  - Sounds are noarch
* Wed Mar 17 1999 Toshio Kuratomi <badger@prtr-13.ucsc.edu> [0.95.2-2]
  - A few changes to conform to FHS 2.0
  - Edit the sounds patch to place things in the /usr/share/sounds directory
    instead of /usr/share/sounds/sounds
  - Rewrite certain parts of the script to rely more on the make install target
    rather than hacking it ourselves.
  - We don't have to compile the program twice -- make all will create both the
    gtk and the Athena binaries.
* Sun Jan 31 1999 Kjetil Wiekhorst Jørgensen <jorgens+rpm@pvv.org> [0.95.2-1]
  - upgraded to version 0.95.2
  - fixed minor bug in Makefile
* Sun Jan 24 1999 Kjetil Wiekhorst Jørgensen <jorgens+rpm@pvv.org> [0.95.1-2]
  - some bug fixes to the 0.95.1 release
* Wed Dec 09 1998 Kjetil Wiekhorst Jørgensen <jorgens+rpm@pvv.org> [0.95.1-1]
  - upgraded to 0.95.1
  - install sounds in /usr/share/sounds
  - build both vanilla X client and GTK+ client
* Thu Dec 03 1998 Kjetil Wiekhorst Jørgensen <jorgens+rpm@pvv.org> [0.94.4-1]
  - upgraded to 0.94.4
* Sat Sep 05 1998 Kjetil Wiekhorst Jørgensen <jorgens+rpm@pvv.org> [0.94.3-1]
  - upgraded to version 0.94.3
* Wed Jun 03 1998 Kjetil Wiekhorst Jørgensen <jorgens+rpm@pvv.org>
  - Initial release.

Files

/usr/X11R6/bin/cfclient
/usr/X11R6/man/man1/cfclient.1.gz
/usr/doc/crossfire-client-0.97.0
/usr/doc/crossfire-client-0.97.0/CHANGES
/usr/doc/crossfire-client-0.97.0/COPYING
/usr/doc/crossfire-client-0.97.0/Protocol
/usr/doc/crossfire-client-0.97.0/README


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Fabrice Bellet, Fri Sep 5 01:19:16 2008