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supertuxkart-0.9.2-3.1 RPM for x86_64

From OpenSuSE leap updates for 42.1 / oss / x86_64

Name: supertuxkart Distribution: openSUSE Leap 42.1
Version: 0.9.2 Vendor: openSUSE
Release: 3.1 Build date: Mon Oct 17 08:01:46 2016
Group: Amusements/Games/3D/Race Build host: build77
Size: 11191926 Source RPM: supertuxkart-0.9.2-3.1.src.rpm
Summary: A 3D kart racing game
SuperTuxKart is a Free 3d kart racing game.

The focus of the game is more to be fun than it is to be realistic.
You can play with up to 4 friends on one PC, racing against each other or just try to beat the computer.

See the great lighthouse or drive through the sand and visit the pyramids. Race underground or in space,
watching the stars passing by. Have some rest under the palms on the beach (watching the other karts
overtaking you :) ). But don't eat the bananas! Watch for bowling balls, plungers, bubble gum and cakes thrown by opponents.

You can do a single race against other karts, compete in one of several Grand Prix, try to beat the high score in time trials
on your own, play battle mode against your friends, and more!




GPL-2.0+ and GPL-3.0+ and CC-BY-SA-3.0


* Sat Jul 02 2016
  - Update to version 0.9.2 release (no changes since rc2).
  - Updated BuildRequires to use pkgconfig().
  - Cmake clean-up.
  - Enabled verbose make output.
  - Don't modify system's C*FLAGS.
  - Set Release With Debug Info cmake build type.
  - Resolved warnings:
    * version-control-internal-file: .gitignore;
    * hidden-file-or-dir: .gitattributes;
    * non-executable-script:
  - Added desktop_database_post(un).
  - Added man page.
* Thu Jun 16 2016
  - Update to version 0.9.2-rc2:
    + Ghost replay races.
    + Battle mode AI.
    + Soccer mode AI.
    + New icy soccer field.
    + New subsea track.
    + New volcano track.
    + TTF font rendering.
    + Kart properties refactor.
    + Scripting work under the hood.
    + Work on the track editor.
    + Tweak to challenges.
    + New farm track song.
    + Bugfixes.
* Wed Oct 21 2015
  - Update to version 0.9.1:
    + Many bug fixes.
    + Started to use scripting in tracks.
    + Significant audio performance improvements.
    + Smaller tweaks and improvements to several tracks including:
    - Math class
    - XR591
    - Fort Magma
    - Gran Paradiso
    - Subsea
    + Tweak to challenges.
    + Better support for driving tracks in reverse.
* Fri Aug 14 2015
  - Set ExclusiveArch to x86 architectures to avoid build failures
    on others. Have x86 assembly pieces in it.
* Wed Apr 22 2015
  - Update to version 0.9:
    + An immense amount of work went into the big release. Most
      noteworthy are:
    - A new rendering engine. It is still based on irrlich, but now
      uses a modern OpenGL shader based backend.
    - This release contains two completely new designed
      high-quality tracks.
  - Drop supertuxkart.appdata.xml: it's now shipped by upstream.
  - Drop upstream resolved patches:
    + 0001-fix_opengl_driver.patch
    + 0002-fix_implicit_definitions.patch
    + supertuxkart-cmake-3.2.patch
* Mon Mar 23 2015
  - Add supertuxkart-cmake-3.2.patch: Fix build against cmake 3.2.
* Sat Sep 27 2014
  - Added:
    * 0001-fix_opengl_driver.patch
      + Please see:   Allows for building against Mesa >10.0
    * 0002-fix_implicit_definitions.patch
      + Fixes implicit definition warning from rpmlint
  - Added CFLAGS and CXXFLAGS to clear warnings about not using RPM_OPT_FLAGS, and gcc compatibility, using -fno-strict-aliasing going forward
* Sat Mar 08 2014
  - Add supertuxkart.appdata.xml (from upstream git) as source. This
    will allow STK to show up in gnome-software.
* Sun Jan 05 2014
  - Use Mesa provided glext.h and glxext.h When building against
    Mesa 10.0. The needed fixes (and more) are part of Mesa by now.
* Tue Nov 26 2013
  - Update to version 0.8.1:
    + New track 'STK Enterprise'.
    + Updated tracks 'Old Mine', 'Around the Lighthouse' and 'Zen
    + New modes 'Soccer' and 'Egg Hunt'.
    + New karts 'Xue' and 'Sara'.
    + Updated 'Beastie' kart.
    + Wiimote support.
    + Added tutorial.
    + Added new 'SuperTux' difficulty.
    + New bubblegum shield defensive weapon.
    + New combined speedometer and nitro meter.
    + Added ability to filter add-ons.
    + Updated nitro models.
    + Added ability to save and resume Grand Prix.
    + Improved skid marks and particle effects.
  - Drop supertuxkart-desktop.patch: fixed upstream.
  - Add bluez-devel BuildRequires: new dependency.
* Wed Feb 20 2013
  - License update: GPL-2.0+ and GPL-3.0+ and CC-BY-SA-3.0
    Based on audit of 0.8.
* Fri Jan 04 2013
  - Correct supertuxkart-desktop.patch: the fix did not really work
* Wed Dec 26 2012
  - openal-devel is now called openal-soft-devel.
* Sat Dec 15 2012
  - Add supertuxkart-desktop.patch: Fix path to supertuxkart in
    .desktop file (bnc#794681).
* Tue Dec 11 2012
  - Update to version 0.8:
    + Story mode and new challenge set.
    + Improved AI.
    + Skidding and better collision physics.
    + Reverse mode.
    + New green valley track.
    + New Blackhill Mansion track.
    + Updated XR591 track.
    + Updated Fort Magma track.
    + Updated Jungle track.
    + Updated Sand track.
    + New music.
    + Updated menus.
  - Drop automake buildrequires: no need to bootstrap;
  - Drop Irrlicht-devel BuildRequires: we must build with the
    internal, statically linked Irrlicht, or we will see graphic
  - Drop supertuxkart-pthread.patch: fixed upstream.
  - Add cmake BuildRequires: build system was ported to cmake.
  - Add fribidi-devel BuildRequires: needed for RTL texts.
  - Add pkgconfig(gl) BuildRequires: new dependency (for Irrlicht).
* Tue May 01 2012
  - Corrected links is now hosted on sourceforge
  - Added missing BuildRequires automake
* Mon Nov 14 2011
  - Update to version 0.7.3:
    + New Minigolf track
    + New Zen Garden track
    + New Subsea track
    + New Island battle arena
    + New Suzanne kart
    + New graphical effects
    + New weapons 'Swatter' and 'Rubber Ball'
    + Added Thunderbird as race referee
    + 3 Strikes Battles now displays lives as spare tires
    + Improved bubble gum
    + See progression during Grand Prix
    + Improve physics for tall karts (e.g. Adiumy)
    + Lots of bug fixes
    + Improved kart control at high speeds
    + Better placement of rescued karts
    + Transition track-making to blender 2.5/2.6
  - Hack in the .spec to drop files that get unintentionally
    installed (reported to upstream).
  - Add: supertuxkart-pthread.patch: Link against pthread when.
* Tue Sep 27 2011
  - add Geeko kart add-on by default
  - split data files to separate noarch package
* Sat Jul 16 2011
  - Update to version 0.7.2:
    + In-game addon manager
    + Fixed major memory leaks
    + New Snow Peak track by Samuncle
    + Improved star track UFO by Rudy
    + New Beastie kart.
    + Show when you get a highscore
    + Improve gamepad configuration under Windows (add ability to
      tell gamepads apart)
    + Various other tweaks done and glitches fixed.
* Mon Apr 25 2011
  - Update to version 0.7.1b:
    + Fixes a nasty bug stopping you from finishing a challenge.
* Fri Apr 15 2011
  - Update to version 0.7.1:
    + Particle (smoke, splash, fire) and weather effects
    + New Fort Magma by Samuncle, new Shiny Suburbs track by Horace
    + New Beagle kart by wolterh, new Emule kart by Kinsu
    + Added internet news
    + Support for live language switch
    + Added optional minimal race UI
    + Temporary invincibility after being hit
    + Added support for full-screen anti-aliasing
    + Clearer multiplayer setup
    + Renamed many tracks to nicer names
    + Basic level-of-detail (LOD) support
    + Debug features for track makers
    + Update to bullet 2.77
    + Replace more sounds to be DFSG-compliant
    + Fixed character names that contain non-ASCII characters
    + Full RTL (right to left) support
    + Various other tweaks done and glitches fixed
* Tue Dec 21 2010
  - Reword the description together with upstream.
* Tue Dec 21 2010
  - Upgrade to version 0.7, final release:
    + new GUI
    + kart and track animations
    + new and improved tracks, karts, and items
    + shortcut/alternative way support for tracks
    + Asian fonts
    + many many bugfixes.
* Sat Dec 18 2010
  - Upgrade to version 0.7 release candidate 2:
    + Complete rewrite, using the irrlich game engine.
* Fri Mar 12 2010
  - Add stk-bufferoverflow.patch to fix a bufferoverflow.
* Thu Sep 03 2009
  - Update to version 0.6.2
    + Bugfix: battle mode would not display track groups.
  - Add stk-am111.patch to fix installation with automake 1.11.
  - Add stk-asneeded to build linking with -as-needed.



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Fabrice Bellet, Sat Jul 14 23:24:27 2018