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| Name: warzone2100-debug | Distribution: Mandriva Linux |
| Version: 2.0.7 | Vendor: Mandriva |
| Release: 1mdv2008.0 | Build date: Sun Jul 8 06:50:01 2007 |
| Group: Development/Debug | Build host: n5.mandriva.com |
| Size: 10594215 | Source RPM: warzone2100-2.0.7-1mdv2008.0.src.rpm |
| Packager: Funda Wang <fundawang@mandriva.org> | |
| Url: http://wz2100.net/ | |
| Summary: Debug information for package warzone2100 | |
This package provides debug information for package warzone2100. Debug information is useful when developing applications that use this package or when debugging this package.
GPL
internal MD5: af99dd616b48a10cad749a9b9b959f3a
GPG
* Mon Jul 09 2007 Funda Wang <fundawang@mandriva.org> 2.0.7-1mdv2008.0 + Revision: 49732 - Remove duplicated files - fix spec file on icon dir - New version * Mon May 21 2007 Tomasz Pawel Gajc <tpg@mandriva.org> 2.0.6-1mdv2008.0 + Revision: 28841 - update to latest version - buildrequires on zip - correct configure options - drop old menu style - own missing files * Mon Jan 15 2007 Olivier Blin <oblin@mandriva.com> 2.0.5-2mdv2007.0 + Revision: 109210 - update url * Sun Jan 14 2007 Emmanuel Andry <eandry@mandriva.org> 2.0.5-1mdv2007.1 + Revision: 108425 - New version 2.0.5 * Sat Dec 02 2006 Olivier Blin <oblin@mandriva.com> 2.0.4-5mdv2007.1 + Revision: 90018 - buildrequire desktop-file-utils - buildrequires png-devel - buildrequires jpeg-devel - remove TryExec from XDG menu (so that it appears in KDE) - Import warzone2100 * Thu Sep 14 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 2.0.4-4mdv2007.0 - fix buildrequires * Thu Sep 14 2006 Emmanuel Andry <eandry@mandriva.org> 2.0.4-3mdv2007.0 - add Game;StrategyGame in xdg category * Wed Aug 30 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 2.0.4-2mdv2007.0 - add missing buildrequires * Wed Aug 30 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 2.0.4-1mdv2007.0 - 2.0.4 - fix buildrequires - merge packages - update url * Sun Aug 27 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 0.2.2-6mdv2007.0 - xdg menu * Fri Sep 16 2005 Per Øyvind Karlsen <pkarlsen@mandriva.com> 0.2.2-5mdk - rebuild to fix path to menudir on x86_64 * Sat Sep 10 2005 Per Øyvind Karlsen <pkarlsen@mandriva.com> 0.2.2-4mdk - enable 64 bit build (not considered safe) - make %build --short-circuitable * Sun Sep 04 2005 Per Øyvind Karlsen <pkarlsen@mandriva.com> 0.2.2-3mdk - split out data in own package to be able to provide smaller releases - build software accelerated binary too * Sat Sep 03 2005 Per Øyvind Karlsen <pkarlsen@mandriva.com> 0.2.2-2mdk - fix summary * Fri Sep 02 2005 Per Øyvind Karlsen <pkarlsen@mandriva.com> 0.2.2-1mdk - initial release
/usr/lib/debug/usr/games/warzone2100.debug /usr/src/debug/warzone2100-2.0.7 /usr/src/debug/warzone2100-2.0.7/lib /usr/src/debug/warzone2100-2.0.7/lib/framework /usr/src/debug/warzone2100-2.0.7/lib/framework/SDL_framerate.c /usr/src/debug/warzone2100-2.0.7/lib/framework/SDL_framerate.h /usr/src/debug/warzone2100-2.0.7/lib/framework/block.c /usr/src/debug/warzone2100-2.0.7/lib/framework/block.h /usr/src/debug/warzone2100-2.0.7/lib/framework/configfile.c /usr/src/debug/warzone2100-2.0.7/lib/framework/cursors.h /usr/src/debug/warzone2100-2.0.7/lib/framework/debug.c /usr/src/debug/warzone2100-2.0.7/lib/framework/debug.h /usr/src/debug/warzone2100-2.0.7/lib/framework/exceptionhandler.c /usr/src/debug/warzone2100-2.0.7/lib/framework/fractions.h /usr/src/debug/warzone2100-2.0.7/lib/framework/frame.c /usr/src/debug/warzone2100-2.0.7/lib/framework/frame.h /usr/src/debug/warzone2100-2.0.7/lib/framework/frameint.h /usr/src/debug/warzone2100-2.0.7/lib/framework/frameresource.c /usr/src/debug/warzone2100-2.0.7/lib/framework/frameresource.h /usr/src/debug/warzone2100-2.0.7/lib/framework/heap.c /usr/src/debug/warzone2100-2.0.7/lib/framework/heap.h /usr/src/debug/warzone2100-2.0.7/lib/framework/ignorecase.c /usr/src/debug/warzone2100-2.0.7/lib/framework/input.c /usr/src/debug/warzone2100-2.0.7/lib/framework/input.h /usr/src/debug/warzone2100-2.0.7/lib/framework/mem.c /usr/src/debug/warzone2100-2.0.7/lib/framework/mem.h /usr/src/debug/warzone2100-2.0.7/lib/framework/memint.h /usr/src/debug/warzone2100-2.0.7/lib/framework/resly.h /usr/src/debug/warzone2100-2.0.7/lib/framework/resource_lexer.l /usr/src/debug/warzone2100-2.0.7/lib/framework/resource_lexer.lex.c /usr/src/debug/warzone2100-2.0.7/lib/framework/resource_parser.tab.h /usr/src/debug/warzone2100-2.0.7/lib/framework/resource_parser.y /usr/src/debug/warzone2100-2.0.7/lib/framework/strres.c /usr/src/debug/warzone2100-2.0.7/lib/framework/strres.h /usr/src/debug/warzone2100-2.0.7/lib/framework/strres_lexer.l /usr/src/debug/warzone2100-2.0.7/lib/framework/strres_lexer.lex.c /usr/src/debug/warzone2100-2.0.7/lib/framework/strres_parser.tab.h /usr/src/debug/warzone2100-2.0.7/lib/framework/strres_parser.y /usr/src/debug/warzone2100-2.0.7/lib/framework/strresly.h /usr/src/debug/warzone2100-2.0.7/lib/framework/treap.c /usr/src/debug/warzone2100-2.0.7/lib/framework/treap.h /usr/src/debug/warzone2100-2.0.7/lib/framework/trig.c /usr/src/debug/warzone2100-2.0.7/lib/framework/types.h /usr/src/debug/warzone2100-2.0.7/lib/gamelib /usr/src/debug/warzone2100-2.0.7/lib/gamelib/anim.c /usr/src/debug/warzone2100-2.0.7/lib/gamelib/anim.h /usr/src/debug/warzone2100-2.0.7/lib/gamelib/animobj.c /usr/src/debug/warzone2100-2.0.7/lib/gamelib/animobj.h /usr/src/debug/warzone2100-2.0.7/lib/gamelib/audp_lexer.l /usr/src/debug/warzone2100-2.0.7/lib/gamelib/audp_lexer.lex.c /usr/src/debug/warzone2100-2.0.7/lib/gamelib/audp_parser.tab.h /usr/src/debug/warzone2100-2.0.7/lib/gamelib/audp_parser.y /usr/src/debug/warzone2100-2.0.7/lib/gamelib/gtime.c /usr/src/debug/warzone2100-2.0.7/lib/gamelib/gtime.h /usr/src/debug/warzone2100-2.0.7/lib/gamelib/hashtabl.c /usr/src/debug/warzone2100-2.0.7/lib/gamelib/hashtabl.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/bitimage.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/bspimd.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/imd.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/imdload.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/ivisdef.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/pcx.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/pieblitfunc.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/pieclip.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/piedef.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/piemode.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/piepalette.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/piestate.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/piestate.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/pietypes.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/rendmode.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/tex.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_common/textdraw.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/bspimd.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/ivi.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/pieblitfunc.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/piedraw.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/piefunc.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/piematrix.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/piematrix.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/piemode.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/piepalette.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/piestate.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/pietexture.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/rendfunc.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/rendmode.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/screen.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/screen.h /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/tex.c /usr/src/debug/warzone2100-2.0.7/lib/ivis_opengl/textdraw.c /usr/src/debug/warzone2100-2.0.7/lib/netplay /usr/src/debug/warzone2100-2.0.7/lib/netplay/netcrypt.c /usr/src/debug/warzone2100-2.0.7/lib/netplay/netjoin_stub.c /usr/src/debug/warzone2100-2.0.7/lib/netplay/netlog.c /usr/src/debug/warzone2100-2.0.7/lib/netplay/netplay.c /usr/src/debug/warzone2100-2.0.7/lib/netplay/netplay.h /usr/src/debug/warzone2100-2.0.7/lib/netplay/netusers_stub.c /usr/src/debug/warzone2100-2.0.7/lib/script /usr/src/debug/warzone2100-2.0.7/lib/script/codeprint.c /usr/src/debug/warzone2100-2.0.7/lib/script/event.c /usr/src/debug/warzone2100-2.0.7/lib/script/event.h /usr/src/debug/warzone2100-2.0.7/lib/script/evntsave.c /usr/src/debug/warzone2100-2.0.7/lib/script/interp.c /usr/src/debug/warzone2100-2.0.7/lib/script/interp.h /usr/src/debug/warzone2100-2.0.7/lib/script/parse.h /usr/src/debug/warzone2100-2.0.7/lib/script/script.c /usr/src/debug/warzone2100-2.0.7/lib/script/script.h /usr/src/debug/warzone2100-2.0.7/lib/script/script_lexer.l /usr/src/debug/warzone2100-2.0.7/lib/script/script_lexer.lex.c /usr/src/debug/warzone2100-2.0.7/lib/script/script_parser.tab.h /usr/src/debug/warzone2100-2.0.7/lib/script/script_parser.y /usr/src/debug/warzone2100-2.0.7/lib/script/stack.c /usr/src/debug/warzone2100-2.0.7/lib/sequence /usr/src/debug/warzone2100-2.0.7/lib/sequence/adpcm.c /usr/src/debug/warzone2100-2.0.7/lib/sequence/dec130.c /usr/src/debug/warzone2100-2.0.7/lib/sequence/rpl_reader.c /usr/src/debug/warzone2100-2.0.7/lib/sequence/rpl_reader.h /usr/src/debug/warzone2100-2.0.7/lib/sequence/sequence.h /usr/src/debug/warzone2100-2.0.7/lib/sequence/sequence_stub.c /usr/src/debug/warzone2100-2.0.7/lib/sound /usr/src/debug/warzone2100-2.0.7/lib/sound/audio.c /usr/src/debug/warzone2100-2.0.7/lib/sound/cdaudio.c /usr/src/debug/warzone2100-2.0.7/lib/sound/mixer_stub.c /usr/src/debug/warzone2100-2.0.7/lib/sound/openal_track.c /usr/src/debug/warzone2100-2.0.7/lib/sound/playlist.c /usr/src/debug/warzone2100-2.0.7/lib/sound/track.c /usr/src/debug/warzone2100-2.0.7/lib/sound/track.h /usr/src/debug/warzone2100-2.0.7/lib/widget /usr/src/debug/warzone2100-2.0.7/lib/widget/bar.c /usr/src/debug/warzone2100-2.0.7/lib/widget/bar.h /usr/src/debug/warzone2100-2.0.7/lib/widget/button.c /usr/src/debug/warzone2100-2.0.7/lib/widget/button.h /usr/src/debug/warzone2100-2.0.7/lib/widget/editbox.c /usr/src/debug/warzone2100-2.0.7/lib/widget/editbox.h /usr/src/debug/warzone2100-2.0.7/lib/widget/form.c /usr/src/debug/warzone2100-2.0.7/lib/widget/form.h /usr/src/debug/warzone2100-2.0.7/lib/widget/label.c /usr/src/debug/warzone2100-2.0.7/lib/widget/label.h /usr/src/debug/warzone2100-2.0.7/lib/widget/scrap.c /usr/src/debug/warzone2100-2.0.7/lib/widget/slider.c /usr/src/debug/warzone2100-2.0.7/lib/widget/slider.h /usr/src/debug/warzone2100-2.0.7/lib/widget/tip.c /usr/src/debug/warzone2100-2.0.7/lib/widget/widgbase.h /usr/src/debug/warzone2100-2.0.7/lib/widget/widget.c /usr/src/debug/warzone2100-2.0.7/lib/widget/widget.h /usr/src/debug/warzone2100-2.0.7/lib/widget/widgint.h /usr/src/debug/warzone2100-2.0.7/src /usr/src/debug/warzone2100-2.0.7/src/action.c /usr/src/debug/warzone2100-2.0.7/src/action.h /usr/src/debug/warzone2100-2.0.7/src/advvis.c /usr/src/debug/warzone2100-2.0.7/src/ai.c /usr/src/debug/warzone2100-2.0.7/src/ai.h /usr/src/debug/warzone2100-2.0.7/src/aidef.h /usr/src/debug/warzone2100-2.0.7/src/aiexperience.c /usr/src/debug/warzone2100-2.0.7/src/aiexperience.h /usr/src/debug/warzone2100-2.0.7/src/ani.c /usr/src/debug/warzone2100-2.0.7/src/arrow.c /usr/src/debug/warzone2100-2.0.7/src/astar.c /usr/src/debug/warzone2100-2.0.7/src/astar.h /usr/src/debug/warzone2100-2.0.7/src/atmos.c /usr/src/debug/warzone2100-2.0.7/src/atmos.h /usr/src/debug/warzone2100-2.0.7/src/aud.c /usr/src/debug/warzone2100-2.0.7/src/audio_id.c /usr/src/debug/warzone2100-2.0.7/src/audio_id.h /usr/src/debug/warzone2100-2.0.7/src/base.h /usr/src/debug/warzone2100-2.0.7/src/bridge.c /usr/src/debug/warzone2100-2.0.7/src/bridge.h /usr/src/debug/warzone2100-2.0.7/src/bucket3d.c /usr/src/debug/warzone2100-2.0.7/src/bucket3d.h /usr/src/debug/warzone2100-2.0.7/src/bullet.h /usr/src/debug/warzone2100-2.0.7/src/bulletdef.h /usr/src/debug/warzone2100-2.0.7/src/cdspan.c /usr/src/debug/warzone2100-2.0.7/src/cheat.c /usr/src/debug/warzone2100-2.0.7/src/clparse.c /usr/src/debug/warzone2100-2.0.7/src/clparse.h /usr/src/debug/warzone2100-2.0.7/src/cluster.c /usr/src/debug/warzone2100-2.0.7/src/cluster.h /usr/src/debug/warzone2100-2.0.7/src/cmddroid.c /usr/src/debug/warzone2100-2.0.7/src/cmddroiddef.h /usr/src/debug/warzone2100-2.0.7/src/combat.c /usr/src/debug/warzone2100-2.0.7/src/component.c /usr/src/debug/warzone2100-2.0.7/src/component.h /usr/src/debug/warzone2100-2.0.7/src/configuration.c /usr/src/debug/warzone2100-2.0.7/src/console.c /usr/src/debug/warzone2100-2.0.7/src/console.h /usr/src/debug/warzone2100-2.0.7/src/csnap.c /usr/src/debug/warzone2100-2.0.7/src/csnap.h /usr/src/debug/warzone2100-2.0.7/src/data.c /usr/src/debug/warzone2100-2.0.7/src/data.h /usr/src/debug/warzone2100-2.0.7/src/design.c /usr/src/debug/warzone2100-2.0.7/src/difficulty.c /usr/src/debug/warzone2100-2.0.7/src/difficulty.h /usr/src/debug/warzone2100-2.0.7/src/display.c /usr/src/debug/warzone2100-2.0.7/src/display.h /usr/src/debug/warzone2100-2.0.7/src/display3d.c /usr/src/debug/warzone2100-2.0.7/src/display3d.h /usr/src/debug/warzone2100-2.0.7/src/displaydef.h /usr/src/debug/warzone2100-2.0.7/src/drive.c /usr/src/debug/warzone2100-2.0.7/src/drive.h /usr/src/debug/warzone2100-2.0.7/src/droid.c /usr/src/debug/warzone2100-2.0.7/src/droid.h /usr/src/debug/warzone2100-2.0.7/src/droiddef.h /usr/src/debug/warzone2100-2.0.7/src/e3demo.c /usr/src/debug/warzone2100-2.0.7/src/edit3d.c /usr/src/debug/warzone2100-2.0.7/src/edit3d.h /usr/src/debug/warzone2100-2.0.7/src/effects.c /usr/src/debug/warzone2100-2.0.7/src/effects.h /usr/src/debug/warzone2100-2.0.7/src/environ.c /usr/src/debug/warzone2100-2.0.7/src/feature.c /usr/src/debug/warzone2100-2.0.7/src/feature.h /usr/src/debug/warzone2100-2.0.7/src/featuredef.h /usr/src/debug/warzone2100-2.0.7/src/findpath.c /usr/src/debug/warzone2100-2.0.7/src/formation.c /usr/src/debug/warzone2100-2.0.7/src/formation.h /usr/src/debug/warzone2100-2.0.7/src/formationdef.h /usr/src/debug/warzone2100-2.0.7/src/fpath.c /usr/src/debug/warzone2100-2.0.7/src/fpath.h /usr/src/debug/warzone2100-2.0.7/src/frend.h /usr/src/debug/warzone2100-2.0.7/src/frontend.c /usr/src/debug/warzone2100-2.0.7/src/frontend.h /usr/src/debug/warzone2100-2.0.7/src/function.c /usr/src/debug/warzone2100-2.0.7/src/function.h /usr/src/debug/warzone2100-2.0.7/src/functiondef.h /usr/src/debug/warzone2100-2.0.7/src/game.c /usr/src/debug/warzone2100-2.0.7/src/game.h /usr/src/debug/warzone2100-2.0.7/src/gateway.c /usr/src/debug/warzone2100-2.0.7/src/gateway.h /usr/src/debug/warzone2100-2.0.7/src/gatewaydef.h /usr/src/debug/warzone2100-2.0.7/src/gatewayroute.c /usr/src/debug/warzone2100-2.0.7/src/gatewayroute.h /usr/src/debug/warzone2100-2.0.7/src/gatewaysup.c /usr/src/debug/warzone2100-2.0.7/src/geometry.c /usr/src/debug/warzone2100-2.0.7/src/geometry.h /usr/src/debug/warzone2100-2.0.7/src/group.c /usr/src/debug/warzone2100-2.0.7/src/group.h /usr/src/debug/warzone2100-2.0.7/src/hci.c /usr/src/debug/warzone2100-2.0.7/src/hci.h /usr/src/debug/warzone2100-2.0.7/src/ingameop.c /usr/src/debug/warzone2100-2.0.7/src/ingameop.h /usr/src/debug/warzone2100-2.0.7/src/init.c /usr/src/debug/warzone2100-2.0.7/src/init.h 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Fabrice Bellet, Fri Oct 10 08:22:00 2008