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perl-Games-ABC_Path-Generator-0.2.1-3.mga8 RPM for noarch

From Mageia 8 for x86_64 / media / core / release

Name: perl-Games-ABC_Path-Generator Distribution: Mageia
Version: 0.2.1 Vendor: Mageia.Org
Release: 3.mga8 Build date: Wed Feb 12 13:47:28 2020
Group: Development/Perl Build host: localhost
Size: 70376 Source RPM: perl-Games-ABC_Path-Generator-0.2.1-3.mga8.src.rpm
Packager: umeabot <umeabot>
Url: http://search.cpan.org/dist/Games-ABC_Path-Generator
Summary: Represents a final layout
ABC Path puzzle games are puzzle games where one is given a 5*5 grid which
should contain a consecutive path of the letters from 'A' to 'Y' (with
vertical, horizontal, diagonal, or anti-diagonal steps). The position of
the letter 'A' is given, and two letters are given for each of the columns,
rows, main diagonal and main anti-diagonal, which can appear anywhere
there.

ABC Path can be played online at the
http://www.brainbashers.com/abcpath.asp manpage .

This package is a generator for ABC Path games, and it generates a
different layout with different clues for every random number generator
seed.

Provides

Requires

License

GPL+ or Artistic

Changelog

* Wed Feb 12 2020 umeabot <umeabot> 0.2.1-3.mga8
  + Revision: 1504557
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %makeinstall_std
* Thu Sep 20 2018 umeabot <umeabot> 0.2.1-2.mga7
  + Revision: 1283926
  - Mageia 7 Mass Rebuild

Files

/usr/bin/abc-path-gen
/usr/share/doc/perl-Games-ABC_Path-Generator
/usr/share/doc/perl-Games-ABC_Path-Generator/Changes
/usr/share/doc/perl-Games-ABC_Path-Generator/META.json
/usr/share/doc/perl-Games-ABC_Path-Generator/META.yml
/usr/share/doc/perl-Games-ABC_Path-Generator/MYMETA.yml
/usr/share/doc/perl-Games-ABC_Path-Generator/README
/usr/share/man/man1/abc-path-gen.1.xz
/usr/share/man/man3/Games::ABC_Path::Generator.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::App.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::Base.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::Coord.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::FinalLayoutObj.3pm.xz
/usr/share/man/man3/Games::ABC_Path::Generator::RiddleObj.3pm.xz
/usr/share/man/man3/Games::ABC_Path::MicrosoftRand.3pm.xz
/usr/share/perl5/vendor_perl/Games
/usr/share/perl5/vendor_perl/Games/ABC_Path
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/App.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/Base.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/Coord.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/FinalLayoutObj.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/Generator/RiddleObj.pm
/usr/share/perl5/vendor_perl/Games/ABC_Path/MicrosoftRand.pm


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Fabrice Bellet, Tue Apr 9 15:38:33 2024