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yamagi-quake2-debuginfo-5.11-3.mga4.nonfree RPM for x86_64

From Mageia 4 for x86_64 / media / debug / nonfree / release

Name: yamagi-quake2-debuginfo Distribution: Mageia
Version: 5.11 Vendor: Mageia.Org
Release: 3.mga4.nonfree Build date: Thu Oct 31 15:14:45 2013
Group: Development/Debug Build host: jonund.mageia.org
Size: 4900475 Source RPM: yamagi-quake2-5.11-3.mga4.nonfree.src.rpm
Packager: tmb <tmb>
Url: http://www.yamagi.org/quake2/
Summary: Debug information for package yamagi-quake2
This package provides debug information for package yamagi-quake2.
Debug information is useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2

Changelog

* Thu Oct 31 2013 tmb <tmb> 1:5.11-3.mga4
  + Revision: 548566
  - Mageia 4 rebuild
* Sat Jun 08 2013 dams <dams> 1:5.11-2.mga4.nonfree
  + Revision: 440713
  - fix name of .desktop files
* Sat Jun 08 2013 dams <dams> 1:5.11-1.mga4.nonfree
  + Revision: 440708
  - new version 5.11
* Mon Jan 14 2013 umeabot <umeabot> 1:5.10-2.mga3.nonfree
  + Revision: 387545
  - Mass Rebuild - https://wiki.mageia.org/en/Feature:Mageia3MassRebuild
* Sun Jan 06 2013 shadow95 <shadow95> 1:5.10-1.mga3.nonfree
  + Revision: 339904
  - update to new version 5.10
* Fri Nov 30 2012 shadow95 <shadow95> 1:5.00-1.mga3.nonfree
  + Revision: 323539
  - Update to new version 5.00
* Mon Aug 06 2012 shadow95 <shadow95> 1:4.21-2.mga3.nonfree
  + Revision: 279519
  - add BuildRequires jpeg-devel
    add BuildRequires openal-devel
  - update to new version 4.21
* Sat Apr 07 2012 pterjan <pterjan> 1:4.02-2.mga2.nonfree
  + Revision: 229452
  - Rebuild as -server is missing on i586
* Sat Jan 21 2012 shadow95 <shadow95> 1:4.02-1.mga2.nonfree
  + Revision: 199239
  - add BuildRequires: zlib-devel
  - fix permission error with README file
  - update to new version 4.02
  - update new version 4.01
  - clean spec
  - Fix script q2ctf.sh & q2ded.sh
  - Fix some warning mixed tab on some line in spec
  - remove patch
  - add runlevel in q2ctf.sh and q2ded.sh
  - add patch
  - add patch for runlevel in scripts server
  - add Provides: quake2 in spec
  - spec clean
  - fix subrel error in spec
  - fix error permission file for README
  - remove Mandriva in desktop entry
  - change bad URL in spec
  - fix error with %{Summary} in desktop file
  - imported package yamagi-quake2
  
    + stormi <stormi>
      - rework Obsoletes and Conflicts to ease upgrade from old quake2 package

Files

/usr/lib/debug
/usr/lib/debug/.build-id
/usr/lib/debug/.build-id/36
/usr/lib/debug/.build-id/36/051004f316401d94521422a33008f3574e7c30
/usr/lib/debug/.build-id/36/051004f316401d94521422a33008f3574e7c30.debug
/usr/lib/debug/.build-id/4d
/usr/lib/debug/.build-id/4d/23ced9508087a11a9b68920ab9d969aae5caa7
/usr/lib/debug/.build-id/4d/23ced9508087a11a9b68920ab9d969aae5caa7.debug
/usr/lib/debug/.build-id/79
/usr/lib/debug/.build-id/79/1fc82c4024900e3a86c49f2b5e34dfc412a89b.debug
/usr/lib/debug/.build-id/9e
/usr/lib/debug/.build-id/9e/1f0faf53ce14cffd415a5c28d30bc8f82a2c1a
/usr/lib/debug/.build-id/9e/1f0faf53ce14cffd415a5c28d30bc8f82a2c1a.debug
/usr/lib/debug/.build-id/b8
/usr/lib/debug/.build-id/b8/b5370bea09d0bcea9ef8b4ab91a82c943c4e49
/usr/lib/debug/.build-id/b8/b5370bea09d0bcea9ef8b4ab91a82c943c4e49.debug
/usr/lib/debug/.dwz
/usr/lib/debug/.dwz/yamagi-quake2-5.11-3.mga4.nonfree.x86_64
/usr/lib/debug/usr
/usr/lib/debug/usr/games
/usr/lib/debug/usr/games/q2ded.bin.debug
/usr/lib/debug/usr/games/quake2.bin.debug
/usr/lib/debug/usr/lib64
/usr/lib/debug/usr/lib64/games
/usr/lib/debug/usr/lib64/games/quake2
/usr/lib/debug/usr/lib64/games/quake2/baseq2
/usr/lib/debug/usr/lib64/games/quake2/baseq2/game.so.debug
/usr/lib/debug/usr/lib64/games/quake2/ref_gl.so.debug
/usr/src/debug/quake2-5.11
/usr/src/debug/quake2-5.11/src
/usr/src/debug/quake2-5.11/src/backends
/usr/src/debug/quake2-5.11/src/backends/generic
/usr/src/debug/quake2-5.11/src/backends/generic/header
/usr/src/debug/quake2-5.11/src/backends/generic/header/glwindow.h
/usr/src/debug/quake2-5.11/src/backends/generic/header/input.h
/usr/src/debug/quake2-5.11/src/backends/generic/header/qal.h
/usr/src/debug/quake2-5.11/src/backends/generic/header/qgl.h
/usr/src/debug/quake2-5.11/src/backends/generic/qal.c
/usr/src/debug/quake2-5.11/src/backends/generic/qgl.c
/usr/src/debug/quake2-5.11/src/backends/generic/vid.c
/usr/src/debug/quake2-5.11/src/backends/sdl
/usr/src/debug/quake2-5.11/src/backends/sdl/cd.c
/usr/src/debug/quake2-5.11/src/backends/sdl/icon
/usr/src/debug/quake2-5.11/src/backends/sdl/icon/q2icon.xbm
/usr/src/debug/quake2-5.11/src/backends/sdl/input.c
/usr/src/debug/quake2-5.11/src/backends/sdl/refresh.c
/usr/src/debug/quake2-5.11/src/backends/sdl/sound.c
/usr/src/debug/quake2-5.11/src/backends/unix
/usr/src/debug/quake2-5.11/src/backends/unix/header
/usr/src/debug/quake2-5.11/src/backends/unix/header/unix.h
/usr/src/debug/quake2-5.11/src/backends/unix/main.c
/usr/src/debug/quake2-5.11/src/backends/unix/network.c
/usr/src/debug/quake2-5.11/src/backends/unix/shared
/usr/src/debug/quake2-5.11/src/backends/unix/shared/hunk.c
/usr/src/debug/quake2-5.11/src/backends/unix/signalhandler.c
/usr/src/debug/quake2-5.11/src/backends/unix/system.c
/usr/src/debug/quake2-5.11/src/client
/usr/src/debug/quake2-5.11/src/client/cl_cin.c
/usr/src/debug/quake2-5.11/src/client/cl_console.c
/usr/src/debug/quake2-5.11/src/client/cl_download.c
/usr/src/debug/quake2-5.11/src/client/cl_effects.c
/usr/src/debug/quake2-5.11/src/client/cl_entities.c
/usr/src/debug/quake2-5.11/src/client/cl_input.c
/usr/src/debug/quake2-5.11/src/client/cl_inventory.c
/usr/src/debug/quake2-5.11/src/client/cl_keyboard.c
/usr/src/debug/quake2-5.11/src/client/cl_lights.c
/usr/src/debug/quake2-5.11/src/client/cl_main.c
/usr/src/debug/quake2-5.11/src/client/cl_network.c
/usr/src/debug/quake2-5.11/src/client/cl_parse.c
/usr/src/debug/quake2-5.11/src/client/cl_particles.c
/usr/src/debug/quake2-5.11/src/client/cl_prediction.c
/usr/src/debug/quake2-5.11/src/client/cl_screen.c
/usr/src/debug/quake2-5.11/src/client/cl_tempentities.c
/usr/src/debug/quake2-5.11/src/client/cl_view.c
/usr/src/debug/quake2-5.11/src/client/header
/usr/src/debug/quake2-5.11/src/client/header/client.h
/usr/src/debug/quake2-5.11/src/client/header/console.h
/usr/src/debug/quake2-5.11/src/client/header/input.h
/usr/src/debug/quake2-5.11/src/client/header/keyboard.h
/usr/src/debug/quake2-5.11/src/client/header/ref.h
/usr/src/debug/quake2-5.11/src/client/header/screen.h
/usr/src/debug/quake2-5.11/src/client/header/vid.h
/usr/src/debug/quake2-5.11/src/client/menu
/usr/src/debug/quake2-5.11/src/client/menu/header
/usr/src/debug/quake2-5.11/src/client/menu/header/qmenu.h
/usr/src/debug/quake2-5.11/src/client/menu/menu.c
/usr/src/debug/quake2-5.11/src/client/menu/qmenu.c
/usr/src/debug/quake2-5.11/src/client/menu/videomenu.c
/usr/src/debug/quake2-5.11/src/client/sound
/usr/src/debug/quake2-5.11/src/client/sound/header
/usr/src/debug/quake2-5.11/src/client/sound/header/cdaudio.h
/usr/src/debug/quake2-5.11/src/client/sound/header/local.h
/usr/src/debug/quake2-5.11/src/client/sound/header/sound.h
/usr/src/debug/quake2-5.11/src/client/sound/header/vorbis.h
/usr/src/debug/quake2-5.11/src/client/sound/ogg.c
/usr/src/debug/quake2-5.11/src/client/sound/openal.c
/usr/src/debug/quake2-5.11/src/client/sound/sound.c
/usr/src/debug/quake2-5.11/src/client/sound/wave.c
/usr/src/debug/quake2-5.11/src/common
/usr/src/debug/quake2-5.11/src/common/argproc.c
/usr/src/debug/quake2-5.11/src/common/clientserver.c
/usr/src/debug/quake2-5.11/src/common/cmdparser.c
/usr/src/debug/quake2-5.11/src/common/collision.c
/usr/src/debug/quake2-5.11/src/common/crc.c
/usr/src/debug/quake2-5.11/src/common/cvar.c
/usr/src/debug/quake2-5.11/src/common/filesystem.c
/usr/src/debug/quake2-5.11/src/common/glob.c
/usr/src/debug/quake2-5.11/src/common/header
/usr/src/debug/quake2-5.11/src/common/header/common.h
/usr/src/debug/quake2-5.11/src/common/header/crc.h
/usr/src/debug/quake2-5.11/src/common/header/files.h
/usr/src/debug/quake2-5.11/src/common/header/glob.h
/usr/src/debug/quake2-5.11/src/common/header/shared.h
/usr/src/debug/quake2-5.11/src/common/header/zone.h
/usr/src/debug/quake2-5.11/src/common/md4.c
/usr/src/debug/quake2-5.11/src/common/misc.c
/usr/src/debug/quake2-5.11/src/common/movemsg.c
/usr/src/debug/quake2-5.11/src/common/netchan.c
/usr/src/debug/quake2-5.11/src/common/pmove.c
/usr/src/debug/quake2-5.11/src/common/shared
/usr/src/debug/quake2-5.11/src/common/shared/flash.c
/usr/src/debug/quake2-5.11/src/common/shared/rand.c
/usr/src/debug/quake2-5.11/src/common/shared/shared.c
/usr/src/debug/quake2-5.11/src/common/szone.c
/usr/src/debug/quake2-5.11/src/common/unzip
/usr/src/debug/quake2-5.11/src/common/unzip/ioapi.c
/usr/src/debug/quake2-5.11/src/common/unzip/ioapi.h
/usr/src/debug/quake2-5.11/src/common/unzip/unzip.c
/usr/src/debug/quake2-5.11/src/common/unzip/unzip.h
/usr/src/debug/quake2-5.11/src/common/zone.c
/usr/src/debug/quake2-5.11/src/game
/usr/src/debug/quake2-5.11/src/game/g_ai.c
/usr/src/debug/quake2-5.11/src/game/g_chase.c
/usr/src/debug/quake2-5.11/src/game/g_cmds.c
/usr/src/debug/quake2-5.11/src/game/g_combat.c
/usr/src/debug/quake2-5.11/src/game/g_func.c
/usr/src/debug/quake2-5.11/src/game/g_items.c
/usr/src/debug/quake2-5.11/src/game/g_main.c
/usr/src/debug/quake2-5.11/src/game/g_misc.c
/usr/src/debug/quake2-5.11/src/game/g_monster.c
/usr/src/debug/quake2-5.11/src/game/g_phys.c
/usr/src/debug/quake2-5.11/src/game/g_spawn.c
/usr/src/debug/quake2-5.11/src/game/g_svcmds.c
/usr/src/debug/quake2-5.11/src/game/g_target.c
/usr/src/debug/quake2-5.11/src/game/g_trigger.c
/usr/src/debug/quake2-5.11/src/game/g_turret.c
/usr/src/debug/quake2-5.11/src/game/g_utils.c
/usr/src/debug/quake2-5.11/src/game/g_weapon.c
/usr/src/debug/quake2-5.11/src/game/header
/usr/src/debug/quake2-5.11/src/game/header/game.h
/usr/src/debug/quake2-5.11/src/game/header/local.h
/usr/src/debug/quake2-5.11/src/game/monster
/usr/src/debug/quake2-5.11/src/game/monster/berserker
/usr/src/debug/quake2-5.11/src/game/monster/berserker/berserker.c
/usr/src/debug/quake2-5.11/src/game/monster/boss2
/usr/src/debug/quake2-5.11/src/game/monster/boss2/boss2.c
/usr/src/debug/quake2-5.11/src/game/monster/boss3
/usr/src/debug/quake2-5.11/src/game/monster/boss3/boss3.c
/usr/src/debug/quake2-5.11/src/game/monster/boss3/boss31.c
/usr/src/debug/quake2-5.11/src/game/monster/boss3/boss32.c
/usr/src/debug/quake2-5.11/src/game/monster/brain
/usr/src/debug/quake2-5.11/src/game/monster/brain/brain.c
/usr/src/debug/quake2-5.11/src/game/monster/chick
/usr/src/debug/quake2-5.11/src/game/monster/chick/chick.c
/usr/src/debug/quake2-5.11/src/game/monster/flipper
/usr/src/debug/quake2-5.11/src/game/monster/flipper/flipper.c
/usr/src/debug/quake2-5.11/src/game/monster/float
/usr/src/debug/quake2-5.11/src/game/monster/float/float.c
/usr/src/debug/quake2-5.11/src/game/monster/flyer
/usr/src/debug/quake2-5.11/src/game/monster/flyer/flyer.c
/usr/src/debug/quake2-5.11/src/game/monster/gladiator
/usr/src/debug/quake2-5.11/src/game/monster/gladiator/gladiator.c
/usr/src/debug/quake2-5.11/src/game/monster/gunner
/usr/src/debug/quake2-5.11/src/game/monster/gunner/gunner.c
/usr/src/debug/quake2-5.11/src/game/monster/hover
/usr/src/debug/quake2-5.11/src/game/monster/hover/hover.c
/usr/src/debug/quake2-5.11/src/game/monster/infantry
/usr/src/debug/quake2-5.11/src/game/monster/infantry/infantry.c
/usr/src/debug/quake2-5.11/src/game/monster/insane
/usr/src/debug/quake2-5.11/src/game/monster/insane/insane.c
/usr/src/debug/quake2-5.11/src/game/monster/medic
/usr/src/debug/quake2-5.11/src/game/monster/medic/medic.c
/usr/src/debug/quake2-5.11/src/game/monster/misc
/usr/src/debug/quake2-5.11/src/game/monster/misc/move.c
/usr/src/debug/quake2-5.11/src/game/monster/mutant
/usr/src/debug/quake2-5.11/src/game/monster/mutant/mutant.c
/usr/src/debug/quake2-5.11/src/game/monster/parasite
/usr/src/debug/quake2-5.11/src/game/monster/parasite/parasite.c
/usr/src/debug/quake2-5.11/src/game/monster/soldier
/usr/src/debug/quake2-5.11/src/game/monster/soldier/soldier.c
/usr/src/debug/quake2-5.11/src/game/monster/supertank
/usr/src/debug/quake2-5.11/src/game/monster/supertank/supertank.c
/usr/src/debug/quake2-5.11/src/game/monster/tank
/usr/src/debug/quake2-5.11/src/game/monster/tank/tank.c
/usr/src/debug/quake2-5.11/src/game/player
/usr/src/debug/quake2-5.11/src/game/player/client.c
/usr/src/debug/quake2-5.11/src/game/player/hud.c
/usr/src/debug/quake2-5.11/src/game/player/trail.c
/usr/src/debug/quake2-5.11/src/game/player/view.c
/usr/src/debug/quake2-5.11/src/game/player/weapon.c
/usr/src/debug/quake2-5.11/src/game/savegame
/usr/src/debug/quake2-5.11/src/game/savegame/savegame.c
/usr/src/debug/quake2-5.11/src/game/savegame/tables
/usr/src/debug/quake2-5.11/src/game/savegame/tables/gamefunc_decs.h
/usr/src/debug/quake2-5.11/src/game/savegame/tables/gamemmove_decs.h
/usr/src/debug/quake2-5.11/src/refresh
/usr/src/debug/quake2-5.11/src/refresh/files
/usr/src/debug/quake2-5.11/src/refresh/files/jpeg.c
/usr/src/debug/quake2-5.11/src/refresh/files/md2.c
/usr/src/debug/quake2-5.11/src/refresh/files/pcx.c
/usr/src/debug/quake2-5.11/src/refresh/files/sp2.c
/usr/src/debug/quake2-5.11/src/refresh/files/tga.c
/usr/src/debug/quake2-5.11/src/refresh/files/wal.c
/usr/src/debug/quake2-5.11/src/refresh/header
/usr/src/debug/quake2-5.11/src/refresh/header/local.h
/usr/src/debug/quake2-5.11/src/refresh/header/model.h
/usr/src/debug/quake2-5.11/src/refresh/r_draw.c
/usr/src/debug/quake2-5.11/src/refresh/r_image.c
/usr/src/debug/quake2-5.11/src/refresh/r_light.c
/usr/src/debug/quake2-5.11/src/refresh/r_lightmap.c
/usr/src/debug/quake2-5.11/src/refresh/r_main.c
/usr/src/debug/quake2-5.11/src/refresh/r_mesh.c
/usr/src/debug/quake2-5.11/src/refresh/r_misc.c
/usr/src/debug/quake2-5.11/src/refresh/r_model.c
/usr/src/debug/quake2-5.11/src/refresh/r_scrap.c
/usr/src/debug/quake2-5.11/src/refresh/r_surf.c
/usr/src/debug/quake2-5.11/src/refresh/r_warp.c
/usr/src/debug/quake2-5.11/src/server
/usr/src/debug/quake2-5.11/src/server/header
/usr/src/debug/quake2-5.11/src/server/header/server.h
/usr/src/debug/quake2-5.11/src/server/sv_cmd.c
/usr/src/debug/quake2-5.11/src/server/sv_conless.c
/usr/src/debug/quake2-5.11/src/server/sv_entities.c
/usr/src/debug/quake2-5.11/src/server/sv_game.c
/usr/src/debug/quake2-5.11/src/server/sv_init.c
/usr/src/debug/quake2-5.11/src/server/sv_main.c
/usr/src/debug/quake2-5.11/src/server/sv_save.c
/usr/src/debug/quake2-5.11/src/server/sv_send.c
/usr/src/debug/quake2-5.11/src/server/sv_user.c
/usr/src/debug/quake2-5.11/src/server/sv_world.c


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Fabrice Bellet, Tue Nov 10 20:24:55 2020