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wildmagic5-samples-5.17-1.el7 RPM for x86_64

From EPEL 7 for x86_64 / Packages / w

Name: wildmagic5-samples Distribution: Fedora Project
Version: 5.17 Vendor: Fedora Project
Release: 1.el7 Build date: Sat Oct 14 13:14:46 2017
Group: Unspecified Build host: buildvm-27.phx2.fedoraproject.org
Size: 6982774 Source RPM: wildmagic5-5.17-1.el7.src.rpm
Packager: Fedora Project
Url: http://www.geometrictools.com
Summary: Samples files for wildmagic5
Graphics, Physics, Imagics and Mathematics
directories containing sample files.
Execute the sample files in a dedicated directory because
they generate their own output files.
Web page documentation:
geometrictools.com/Documentation/Documentation.html

Provides

Requires

License

Boost

Changelog

* Fri Oct 13 2017 Antonio Trande <sagitter@fedoraproject.org> - 5.17-1
  - Update to 5.17
* Thu Aug 03 2017 Fedora Release Engineering <releng@fedoraproject.org> - 5.15-3
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Binutils_Mass_Rebuild
* Thu Jul 27 2017 Fedora Release Engineering <releng@fedoraproject.org> - 5.15-2
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_27_Mass_Rebuild
* Fri Jun 09 2017 Antonio Trande <sagitter@fedoraproject.org> - 5.15-1
  - Update to 5.15
* Fri Feb 05 2016 Fedora Release Engineering <releng@fedoraproject.org> - 5.14-2
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_24_Mass_Rebuild
* Tue Jan 12 2016 Antonio Trande <sagitter@fedoraproject.org> - 5.14-1
  - Update to 5.14
* Thu Dec 10 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-13
  - Fix compilation flags of 'libWm5Applications.so' library
* Wed Nov 04 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-12
  - Rebuild with -fPIC
* Sat Oct 31 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-11
  - Hardened builds on <F23
* Fri Jun 19 2015 Fedora Release Engineering <rel-eng@lists.fedoraproject.org> - 5.13-10
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_23_Mass_Rebuild
* Wed Apr 29 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-9
  - Added global ldflags
  - Defined global ldflags macro for EPEL6
* Tue Apr 28 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-8
  - Added DistancePointEllipseEllipsoid patch
* Sat Apr 25 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-7
  - Fixed script's arguments
  - Installed additional data files for execution of the samples
* Sat Apr 18 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-6
  - Packaged some data files needed to graphic tests
* Sat Apr 18 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-5
  - Removed source code from Sample* directories
  - Packaged PDF documentation in the data sub-package
* Thu Apr 16 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-4
  - %build section re-arranged
  - Set LDFLAGS/CFLAGS separately
  - Built samples sub-package
* Tue Apr 14 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-3
  - Set LDFLAGS
* Sun Apr 12 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-2
  - Fixed BR packages
  - Set C/C++ optimization flags
* Sun Apr 12 2015 Antonio Trande <sagitter@fedoraproject.org> - 5.13-1
  - First package

Files

/usr/libexec/WildMagic
/usr/libexec/WildMagic/SampleGraphics
/usr/libexec/WildMagic/SampleGraphics/BillboardNodes
/usr/libexec/WildMagic/SampleGraphics/BillboardNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BlendedAnimations
/usr/libexec/WildMagic/SampleGraphics/BlendedAnimations.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BlendedTerrain
/usr/libexec/WildMagic/SampleGraphics/BlendedTerrain.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BspNodes
/usr/libexec/WildMagic/SampleGraphics/BspNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/BumpMaps
/usr/libexec/WildMagic/SampleGraphics/BumpMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/CameraAndLightNodes
/usr/libexec/WildMagic/SampleGraphics/CameraAndLightNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Castle
/usr/libexec/WildMagic/SampleGraphics/Castle.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ClodMeshes
/usr/libexec/WildMagic/SampleGraphics/ClodMeshes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/CubeMaps
/usr/libexec/WildMagic/SampleGraphics/CubeMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/DlodNodes
/usr/libexec/WildMagic/SampleGraphics/DlodNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/GlossMaps
/usr/libexec/WildMagic/SampleGraphics/GlossMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/InverseKinematics
/usr/libexec/WildMagic/SampleGraphics/InverseKinematics.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Lights
/usr/libexec/WildMagic/SampleGraphics/Lights.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MaterialTextures
/usr/libexec/WildMagic/SampleGraphics/MaterialTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MorphControllers
/usr/libexec/WildMagic/SampleGraphics/MorphControllers.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MorphFaces
/usr/libexec/WildMagic/SampleGraphics/MorphFaces.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/MultipleRenderTargets
/usr/libexec/WildMagic/SampleGraphics/MultipleRenderTargets.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/NonuniformScale
/usr/libexec/WildMagic/SampleGraphics/NonuniformScale.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ParticleSystems
/usr/libexec/WildMagic/SampleGraphics/ParticleSystems.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PlanarReflections
/usr/libexec/WildMagic/SampleGraphics/PlanarReflections.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PlanarShadows
/usr/libexec/WildMagic/SampleGraphics/PlanarShadows.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PointSystems
/usr/libexec/WildMagic/SampleGraphics/PointSystems.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/PolygonOffsets
/usr/libexec/WildMagic/SampleGraphics/PolygonOffsets.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Polysegments
/usr/libexec/WildMagic/SampleGraphics/Polysegments.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Portals
/usr/libexec/WildMagic/SampleGraphics/Portals.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ProjectedTextures
/usr/libexec/WildMagic/SampleGraphics/ProjectedTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ReflectionsAndShadow
/usr/libexec/WildMagic/SampleGraphics/ReflectionsAndShadow.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/RenderToTexture
/usr/libexec/WildMagic/SampleGraphics/RenderToTexture.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ScreenPolygons
/usr/libexec/WildMagic/SampleGraphics/ScreenPolygons.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/ShadowMaps
/usr/libexec/WildMagic/SampleGraphics/ShadowMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SkinnedBiped
/usr/libexec/WildMagic/SampleGraphics/SkinnedBiped.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Skinning
/usr/libexec/WildMagic/SampleGraphics/Skinning.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SortFaces
/usr/libexec/WildMagic/SampleGraphics/SortFaces.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SphereMaps
/usr/libexec/WildMagic/SampleGraphics/SphereMaps.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SurfaceMeshes
/usr/libexec/WildMagic/SampleGraphics/SurfaceMeshes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/SwitchNodes
/usr/libexec/WildMagic/SampleGraphics/SwitchNodes.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/Terrains
/usr/libexec/WildMagic/SampleGraphics/Terrains.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/TriStripsFans
/usr/libexec/WildMagic/SampleGraphics/TriStripsFans.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/VertexTextures
/usr/libexec/WildMagic/SampleGraphics/VertexTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/VolumeFog
/usr/libexec/WildMagic/SampleGraphics/VolumeFog.ReleaseDynamic
/usr/libexec/WildMagic/SampleGraphics/VolumeTextures
/usr/libexec/WildMagic/SampleGraphics/VolumeTextures.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing2
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing2.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing3
/usr/libexec/WildMagic/SampleImagics/AdaptiveSkeletonClimbing3.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/BinaryOperations
/usr/libexec/WildMagic/SampleImagics/BinaryOperations.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ConformalMapping
/usr/libexec/WildMagic/SampleImagics/ConformalMapping.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractLevelCurves
/usr/libexec/WildMagic/SampleImagics/ExtractLevelCurves.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesCubes
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesCubes.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesTetra
/usr/libexec/WildMagic/SampleImagics/ExtractLevelSurfacesTetra.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ExtractRidges
/usr/libexec/WildMagic/SampleImagics/ExtractRidges.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur2
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur2.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur3
/usr/libexec/WildMagic/SampleImagics/GpuGaussianBlur3.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/ImViewer
/usr/libexec/WildMagic/SampleImagics/ImViewer.ReleaseDynamic
/usr/libexec/WildMagic/SampleImagics/VolumeRenderer
/usr/libexec/WildMagic/SampleImagics/VolumeRenderer.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics
/usr/libexec/WildMagic/SampleMathematics/BSplineCurveFitter
/usr/libexec/WildMagic/SampleMathematics/BSplineCurveFitter.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/BSplineFitContinuous
/usr/libexec/WildMagic/SampleMathematics/BSplineFitContinuous.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/BSplineSurfaceFitter
/usr/libexec/WildMagic/SampleMathematics/BSplineSurfaceFitter.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Boolean2D
/usr/libexec/WildMagic/SampleMathematics/Boolean2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/BooleanIntervalRectangle
/usr/libexec/WildMagic/SampleMathematics/BooleanIntervalRectangle.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ClipMesh
/usr/libexec/WildMagic/SampleMathematics/ClipMesh.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ClodPolyline
/usr/libexec/WildMagic/SampleMathematics/ClodPolyline.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ConvexHull2D
/usr/libexec/WildMagic/SampleMathematics/ConvexHull2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ConvexHull3D
/usr/libexec/WildMagic/SampleMathematics/ConvexHull3D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Delaunay2D
/usr/libexec/WildMagic/SampleMathematics/Delaunay2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Delaunay2DInsertRemove
/usr/libexec/WildMagic/SampleMathematics/Delaunay2DInsertRemove.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Delaunay3D
/usr/libexec/WildMagic/SampleMathematics/Delaunay3D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/DistancePointEllipseEllipsoid
/usr/libexec/WildMagic/SampleMathematics/DistancePointEllipseEllipsoid.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/DrawImplicitSurface
/usr/libexec/WildMagic/SampleMathematics/DrawImplicitSurface.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/GeodesicHeightField
/usr/libexec/WildMagic/SampleMathematics/GeodesicHeightField.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/GeodesicPaths
/usr/libexec/WildMagic/SampleMathematics/GeodesicPaths.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/GpuRootFinder
/usr/libexec/WildMagic/SampleMathematics/GpuRootFinder.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectConvexPolyhedra
/usr/libexec/WildMagic/SampleMathematics/IntersectConvexPolyhedra.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectInfiniteCylinders
/usr/libexec/WildMagic/SampleMathematics/IntersectInfiniteCylinders.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectTriangleCylinder
/usr/libexec/WildMagic/SampleMathematics/IntersectTriangleCylinder.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/IntersectionEllipsesEllipsoids
/usr/libexec/WildMagic/SampleMathematics/IntersectionEllipsesEllipsoids.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/MapTextureToQuad
/usr/libexec/WildMagic/SampleMathematics/MapTextureToQuad.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/MeshEnvelope
/usr/libexec/WildMagic/SampleMathematics/MeshEnvelope.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/MinimalCycleBasis
/usr/libexec/WildMagic/SampleMathematics/MinimalCycleBasis.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/NoniterativeEigensolver
/usr/libexec/WildMagic/SampleMathematics/NoniterativeEigensolver.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/NonlocalBlowup
/usr/libexec/WildMagic/SampleMathematics/NonlocalBlowup.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/PointInPolyhedron
/usr/libexec/WildMagic/SampleMathematics/PointInPolyhedron.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/QuadraticFreeForm2D
/usr/libexec/WildMagic/SampleMathematics/QuadraticFreeForm2D.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/ThinPlateSplines
/usr/libexec/WildMagic/SampleMathematics/ThinPlateSplines.ReleaseDynamic
/usr/libexec/WildMagic/SampleMathematics/Triangulation
/usr/libexec/WildMagic/SampleMathematics/Triangulation.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics
/usr/libexec/WildMagic/SamplePhysics/BSplineCurveExamples
/usr/libexec/WildMagic/SamplePhysics/BSplineCurveExamples.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BallHill
/usr/libexec/WildMagic/SamplePhysics/BallHill.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BallRubberBand
/usr/libexec/WildMagic/SamplePhysics/BallRubberBand.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BeadSlide
/usr/libexec/WildMagic/SamplePhysics/BeadSlide.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BouncingBall
/usr/libexec/WildMagic/SamplePhysics/BouncingBall.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BouncingSpheres
/usr/libexec/WildMagic/SamplePhysics/BouncingSpheres.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/BouncingTetrahedra
/usr/libexec/WildMagic/SamplePhysics/BouncingTetrahedra.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Cloth
/usr/libexec/WildMagic/SamplePhysics/Cloth.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/CollisionsBoundTree
/usr/libexec/WildMagic/SamplePhysics/CollisionsBoundTree.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSphereTriangle
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSphereTriangle.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSpheres
/usr/libexec/WildMagic/SamplePhysics/CollisionsMovingSpheres.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/DoublePendulum
/usr/libexec/WildMagic/SamplePhysics/DoublePendulum.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/ExtremalQuery
/usr/libexec/WildMagic/SamplePhysics/ExtremalQuery.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FlowingSkirt
/usr/libexec/WildMagic/SamplePhysics/FlowingSkirt.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Fluids2D
/usr/libexec/WildMagic/SamplePhysics/Fluids2D.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Fluids3D
/usr/libexec/WildMagic/SamplePhysics/Fluids3D.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FoucaultPendulum
/usr/libexec/WildMagic/SamplePhysics/FoucaultPendulum.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FreeFormDeformation
/usr/libexec/WildMagic/SamplePhysics/FreeFormDeformation.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/FreeTopFixedTip
/usr/libexec/WildMagic/SamplePhysics/FreeTopFixedTip.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/GelatinBlob
/usr/libexec/WildMagic/SamplePhysics/GelatinBlob.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/GelatinCube
/usr/libexec/WildMagic/SamplePhysics/GelatinCube.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/GpuFluids2D
/usr/libexec/WildMagic/SamplePhysics/GpuFluids2D.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/HelixTubeSurface
/usr/libexec/WildMagic/SamplePhysics/HelixTubeSurface.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/IntersectingBoxes
/usr/libexec/WildMagic/SamplePhysics/IntersectingBoxes.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/IntersectingRectangles
/usr/libexec/WildMagic/SamplePhysics/IntersectingRectangles.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/KeplerPolarForm
/usr/libexec/WildMagic/SamplePhysics/KeplerPolarForm.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/MassPulleySpringSystem
/usr/libexec/WildMagic/SamplePhysics/MassPulleySpringSystem.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/NURBSCurveExample
/usr/libexec/WildMagic/SamplePhysics/NURBSCurveExample.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/PolygonDistance
/usr/libexec/WildMagic/SamplePhysics/PolygonDistance.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/PolyhedronDistance
/usr/libexec/WildMagic/SamplePhysics/PolyhedronDistance.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/Rope
/usr/libexec/WildMagic/SamplePhysics/Rope.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneFlatBoard
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneFlatBoard.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle1
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle1.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle2
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneParticle2.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneSolidBox
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneSolidBox.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod1
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod1.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod2
/usr/libexec/WildMagic/SamplePhysics/RoughPlaneThinRod2.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/SimplePendulum
/usr/libexec/WildMagic/SamplePhysics/SimplePendulum.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/SimplePendulumFriction
/usr/libexec/WildMagic/SamplePhysics/SimplePendulumFriction.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/WaterDropFormation
/usr/libexec/WildMagic/SamplePhysics/WaterDropFormation.ReleaseDynamic
/usr/libexec/WildMagic/SamplePhysics/WrigglingSnake
/usr/libexec/WildMagic/SamplePhysics/WrigglingSnake.ReleaseDynamic


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