CrystalSpace

Public API Reference

Main Page | Modules | Class Hierarchy | Alphabetical List | Class List | File List | Class Members | File Members | Related Pages

particle.h File Reference

#include "csextern.h"
#include "cstool/meshobjtmpl.h"
#include "cstool/rendermeshholder.h"
#include "imesh/partsys.h"
#include "ivideo/rendermesh.h"
#include "iengine/lightmgr.h"
#include "csgfx/shadervarcontext.h"
#include "csutil/dirtyaccessarray.h"
#include "csutil/weakref.h"

Go to the source code of this file.

Classes

class  csNewParticleSystem
 This is an abstract implementation of a particle system mesh object. More...

Variables

const int CS_PARTICLE_AUTODELETE = 1
 flag value to indicate that the system should be deleted when all particles are gone.
const int CS_PARTICLE_SCALE = 2
 enable particle scaling
const int CS_PARTICLE_ROTATE = 4
 enable particle rotation
const int CS_PARTICLE_AXIS = 8
 enable axis alignment (screen alignment otherwise)
const int CS_PARTICLE_ALIGN_Y = 512
 use the y axis for alignment instead of x


Detailed Description

Definition in file particle.h.


Generated for Crystal Space by doxygen 1.3.9.1