Main Page | Modules | Class Hierarchy | Alphabetical List | Class List | File List | Class Members | File Members | Related Pages
iEngineSectorCallback Struct Reference
[Crystal Space 3D Engine]
A callback that will be fired whenever a sector is created or removed from the engine.
More...
#include <iengine/engine.h>
Inheritance diagram for iEngineSectorCallback:

Public Member Functions | |
virtual void | NewSector (iEngine *engine, iSector *sector)=0 |
New sector. | |
virtual void | RemoveSector (iEngine *engine, iSector *sector)=0 |
Remove sector. |
Detailed Description
A callback that will be fired whenever a sector is created or removed from the engine.
Definition at line 130 of file engine.h.
Member Function Documentation
|
New sector.
|
|
Remove sector.
|
The documentation for this struct was generated from the following file:
- iengine/engine.h
Generated for Crystal Space by doxygen 1.3.9.1