CrystalSpace

Public API Reference

Main Page | Modules | Class Hierarchy | Alphabetical List | Class List | File List | Class Members | File Members | Related Pages

csPixmap Class Reference

This class is an simple set of inline routines good as an abstraction for simple 2D sprites. More...

#include <cstool/cspixmap.h>

Inheritance diagram for csPixmap:

csAnimatedPixmap csSimplePixmap List of all members.

Public Member Functions

virtual ~csPixmap ()
 Destructor.
virtual int Width ()=0
 return current width of this pixmap
virtual int Height ()=0
 return current height of this pixmap
virtual void Advance (csTicks ElapsedTime)=0
 advance in time
virtual iTextureHandleGetTextureHandle ()=0
 return current texture handle
virtual void DrawScaled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, uint8 Alpha=0)=0
 Draw the pixmap given the screen position and new size.
void DrawScaledAlign (iGraphics3D *g3d, int sx, int sy, int sw, int sh, int alnx, int alny, uint8 Alpha=0)
 Draw the pixmap given the screen position and new size (aligned).
void Draw (iGraphics3D *g3d, int sx, int sy, uint8 Alpha=0)
 Draw the pixmap without rescale.
void DrawAlign (iGraphics3D *g3d, int sx, int sy, int alnx, int alny, uint8 Alpha=0)
 Draw the pixmap without rescale (aligned).
virtual void DrawTiled (iGraphics3D *g3d, int sx, int sy, int sw, int sh, int orgx, int orgy, uint8 Alpha=0)=0
 Draw the pixmap tiled over an area.
void DrawTiled (iGraphics3D *g3d, int sx, int sy, int w, int h, uint8 Alpha=0)
 Fill a rectangle with the pixmap, tiled.

Detailed Description

This class is an simple set of inline routines good as an abstraction for simple 2D sprites.

Pixmaps can be drawn with a transparent key color as well as without transparent color: all this depends on texture handle. Note that this class is only used as the interface to several implementations of pixmaps, for example csSimplePixmap.

Definition at line 44 of file cspixmap.h.


Constructor & Destructor Documentation

virtual csPixmap::~csPixmap  )  [inline, virtual]
 

Destructor.

Definition at line 48 of file cspixmap.h.


Member Function Documentation

virtual void csPixmap::Advance csTicks  ElapsedTime  )  [pure virtual]
 

advance in time

Implemented in csAnimatedPixmap, and csSimplePixmap.

void csPixmap::Draw iGraphics3D g3d,
int  sx,
int  sy,
uint8  Alpha = 0
[inline]
 

Draw the pixmap without rescale.

Definition at line 67 of file cspixmap.h.

References DrawScaled(), Height(), and Width().

void csPixmap::DrawAlign iGraphics3D g3d,
int  sx,
int  sy,
int  alnx,
int  alny,
uint8  Alpha = 0
[inline]
 

Draw the pixmap without rescale (aligned).

Definition at line 70 of file cspixmap.h.

References DrawScaledAlign(), Height(), and Width().

virtual void csPixmap::DrawScaled iGraphics3D g3d,
int  sx,
int  sy,
int  sw,
int  sh,
uint8  Alpha = 0
[pure virtual]
 

Draw the pixmap given the screen position and new size.

Implemented in csAnimatedPixmap, and csSimplePixmap.

Referenced by Draw(), and DrawScaledAlign().

void csPixmap::DrawScaledAlign iGraphics3D g3d,
int  sx,
int  sy,
int  sw,
int  sh,
int  alnx,
int  alny,
uint8  Alpha = 0
[inline]
 

Draw the pixmap given the screen position and new size (aligned).

Definition at line 63 of file cspixmap.h.

References DrawScaled().

Referenced by DrawAlign().

void csPixmap::DrawTiled iGraphics3D g3d,
int  sx,
int  sy,
int  w,
int  h,
uint8  Alpha = 0
[inline]
 

Fill a rectangle with the pixmap, tiled.

Definition at line 83 of file cspixmap.h.

References DrawTiled().

virtual void csPixmap::DrawTiled iGraphics3D g3d,
int  sx,
int  sy,
int  sw,
int  sh,
int  orgx,
int  orgy,
uint8  Alpha = 0
[pure virtual]
 

Draw the pixmap tiled over an area.

multiple draw commands with the same texture and same origin values will align properly. The orgx and orgy point to a pixel (perhaps offscreen) where the (0,0) pixel of this pixmap would be drawn.

Implemented in csAnimatedPixmap, and csSimplePixmap.

Referenced by DrawTiled().

virtual iTextureHandle* csPixmap::GetTextureHandle  )  [pure virtual]
 

return current texture handle

Implemented in csAnimatedPixmap, and csSimplePixmap.

virtual int csPixmap::Height  )  [pure virtual]
 

return current height of this pixmap

Implemented in csAnimatedPixmap, and csSimplePixmap.

Referenced by Draw(), DrawAlign(), and csComponent::Pixmap().

virtual int csPixmap::Width  )  [pure virtual]
 

return current width of this pixmap

Implemented in csAnimatedPixmap, and csSimplePixmap.

Referenced by Draw(), DrawAlign(), and csComponent::Pixmap().


The documentation for this class was generated from the following file:
Generated for Crystal Space by doxygen 1.3.9.1