CrystalSpace

Public API Reference

Main Page | Modules | Class Hierarchy | Alphabetical List | Class List | File List | Class Members | File Members | Related Pages

iLightningFactoryState Struct Reference

Document me! @. More...

#include <imesh/lghtng.h>

Inheritance diagram for iLightningFactoryState:

iBase List of all members.

Public Member Functions

virtual void SetMaterialWrapper (iMaterialWrapper *material)=0
 Set material of sprite.
virtual iMaterialWrapperGetMaterialWrapper () const =0
 Get material of sprite.
virtual void SetMixMode (uint mode)=0
 Set mix mode.
virtual uint GetMixMode () const =0
 Get mix mode.
virtual void SetOrigin (const csVector3 &pos)=0
 Set the point of origin, the center of the texture.
virtual const csVector3GetOrigin () const =0
 Get the point of origin.

Detailed Description

Document me! @.

@

Definition at line 32 of file lghtng.h.


Member Function Documentation

virtual iMaterialWrapper* iLightningFactoryState::GetMaterialWrapper  )  const [pure virtual]
 

Get material of sprite.

virtual uint iLightningFactoryState::GetMixMode  )  const [pure virtual]
 

Get mix mode.

virtual const csVector3& iLightningFactoryState::GetOrigin  )  const [pure virtual]
 

Get the point of origin.

virtual void iLightningFactoryState::SetMaterialWrapper iMaterialWrapper material  )  [pure virtual]
 

Set material of sprite.

virtual void iLightningFactoryState::SetMixMode uint  mode  )  [pure virtual]
 

Set mix mode.

virtual void iLightningFactoryState::SetOrigin const csVector3 pos  )  [pure virtual]
 

Set the point of origin, the center of the texture.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.3.9.1