7.11.5.9 Textbox
A textbox' type is "Text Box".
Signals
Textboxes send the following signals.
signalChanged
- Generated when the content of the textbox has changed.
signalLostFocus
- Generated when the textbox has lost it's input focus.
Attributes
Textboxes publish the following attributes.
Style
- This sets the style of the textbox. Valid values are `tbfsNormal' and `tbfsBitmap'.
If the style is `tbfsNormal' the `Texture' from the skin definition is used to draw the components background.
Otherwise the texture defined by attribute `Bitmap' is used to draw the background.
Alpha
- The alpha of the applied background textures.
Masked
- This defines how the content is drawn. Either the normal characters are used to draw the text or a special character is used to draw all the text. This allows you for instance to use this control for password input and let the input display as `*'.
MaskChar
- This defines the actual character used if the content should be drawn masked.
Text
- This attribute sets the initial content of the control.
Disallow
- This lets you define a set of characters that are not allowed as input.
Bitmap
- If the style is `tbfsBitmap' then this attribute is used to define the image used as the controls background image.
Skin Attributes
Textboxes support the following skin attributes.
Texture
- Texture used to draw the components background
ButtonTextureAlpha
- The default alpha value used when drawing the background texture.
Properties
Textboxes publish the following properties.
Text
- The content of the control.
Disallow
- A set of characters that are not allowed as input.
Blink
- Toggle the blinking of the cursor. This property is write-only.
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