KGamePropertyArray< type > Class Template Reference

Inheritance diagram for KGamePropertyArray< type >:

KGamePropertyBase List of all members.

Detailed Description

template<class type>
class KGamePropertyArray< type >

Definition at line 33 of file kgamepropertyarray.h.


Public Member Functions

 KGamePropertyArray ()
 KGamePropertyArray (int size)
 KGamePropertyArray (const KGamePropertyArray< type > &a)
bool resize (uint size)
void setAt (uint i, type data)
type at (uint i) const
type operator[] (int i) const
KGamePropertyArray< type > & operator= (const KGamePropertyArray< type > &a)
bool truncate (uint pos)
bool fill (const type &data, int size=-1)
KGamePropertyArray< type > & assign (const KGamePropertyArray< type > &a)
KGamePropertyArray< type > & assign (const type *a, uint n)
KGamePropertyArray< type > & duplicate (const KGamePropertyArray< type > &a)
KGamePropertyArray< type > & duplicate (const type *a, uint n)
KGamePropertyArray< type > & setRawData (const type *a, uint n)
void sort ()
void load (QDataStream &s)
void save (QDataStream &s)
void command (QDataStream &s, int cmd, bool)

Protected Member Functions

void extractProperty (const QByteArray &b)

Member Function Documentation

template<class type>
void KGamePropertyArray< type >::command ( QDataStream &  s,
int  cmd,
bool   
) [inline, virtual]

send a command to advanced properties like arrays

Parameters:
stream The stream containing the data of the comand
msgid The ID of the command - see PropertyCommandIds
isSender whether this client is also the sender of the command

Reimplemented from KGamePropertyBase.

Definition at line 242 of file kgamepropertyarray.h.

template<class type>
void KGamePropertyArray< type >::load ( QDataStream &  s  )  [inline, virtual]

This will read the value of this property from the stream.

You MUST overwrite this method in order to use this class

Parameters:
s The stream to read from

Implements KGamePropertyBase.

Definition at line 219 of file kgamepropertyarray.h.

template<class type>
void KGamePropertyArray< type >::save ( QDataStream &  s  )  [inline, virtual]

Write the value into a stream.

MUST be overwritten

Implements KGamePropertyBase.

Definition at line 233 of file kgamepropertyarray.h.


The documentation for this class was generated from the following file:
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